Home

Madden NFL 10 Blog: Player Momentum

This is a discussion on Madden NFL 10 Blog: Player Momentum within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
Operation Sports Survey - Newsletter, Forums, Content and More
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
Reply
 
Thread Tools
Old 03-17-2009, 03:41 AM   #145
Banned
 
OVR: 25
Join Date: Jul 2008
Location: NC
Posts: 887
Blog Entries: 1
Re: Madden NFL 10 Blog: Player Momentum

Quote:
Originally Posted by Glorious Arc
Guillotine 1, Im having issues trying to figure out what you mean about not being able to turn with the right foot down.

When I played soccer, I would make alot of my turns with just using my one foot in the ground and powering off of it to start the turn. I see this type of turn in the very start of the ballcarrier. What makes it "jerky" is he leaves his right foot in the ground longer then the rest of his steps. I think the proper term for leaving his right foot in the ground at the time would be his plant foot. At 4 seconds he is putting down his left foot so he maintains balance and a strong follow thru.

To every one else....Check out the move at 0:43-45...

If you can place your body weight on your pivot foot, and lift your unpivoted weightless opposite foot...and then turn against your monentum without cutting or jump cutting...I will call you Jesus Christ from now on.

This act, defies the laws of physics, and nature.
Guillotine 1 is offline  
Reply With Quote
Advertisements - Register to remove
Old 03-17-2009, 04:26 AM   #146
Stop The GOAT Talk
 
SageInfinite's Arena
 
OVR: 40
Join Date: Jul 2002
Location: NJ
Posts: 11,931
Re: Madden NFL 10 Blog: Player Momentum

Quote:
Originally Posted by Guillotine 1
If you can place your body weight on your pivot foot, and lift your unpivoted weightless opposite foot...and then turn against your monentum without cutting or jump cutting...I will call you Jesus Christ from now on.

This act, defies the laws of physics, and nature.
We should be callin you that with all that stuff you said you did in your previous post
__________________
http://twitter.com/sageinfinite

SageInfinite Bandcamp
https://sageinfinite.bandcamp.com/album/interminable
https://soundcloud.com/sageinfinite
Hidden Language Video Feat. Grandmilly
https://www.youtube.com/watch?v=hf5nW4rGTFM

#makethemaddenforumgreatagain
SageInfinite is offline  
Reply With Quote
Old 03-17-2009, 04:35 AM   #147
MVP
 
OVR: 26
Join Date: Sep 2008
Blog Entries: 1
Re: Madden NFL 10 Blog: Player Momentum

Quote:
Originally Posted by Guillotine 1
If you can place your body weight on your pivot foot, and lift your unpivoted weightless opposite foot...and then turn against your monentum without cutting or jump cutting...I will call you Jesus Christ from now on.

This act, defies the laws of physics, and nature.
Clear this up for me in the first turn that the player makes. Which foot do you consider to be his pivot foot? He isnt turning 90 degrees instantly which I would have a problem with if he didnt do a juke but he is turning instead he continues to move a few yards and as he makes that cut/move/turn/whatever you want to call it he uses his right foot to plant and push off then as his next step comes he is now facing more to the right and he plants then with his left foot to straighten himself out.

Last edited by Glorious Arc; 03-17-2009 at 04:56 AM.
Glorious Arc is offline  
Reply With Quote
Old 03-17-2009, 05:24 AM   #148
Rookie
 
OVR: 6
Join Date: Mar 2009
Re: Madden NFL 10 Blog: Player Momentum

Hey Ian good Blog thought you would skip this week with the review and Alpha etc.

Im not a fan of these specific animation/graphic changes. Yes i know they work and you guys work hard on them but in the big picture of the game i think the development time should be used to upgrade other areas.

Momentum,weight,locomotion yes they sound really fancy and look cool when you look just at those little things up close but its EXACTLY like last year
-Sideline Catches
-Spectacular Catch
-Slipping in the Rain (boy there was some hype on that)

Point im making is that all those little bits did little or nothing to upgrade gameplay.
My receivers never make sideline catches inbound ive seen the animation a million times and its always out of bounds making them look dumb.
Spectacular catch was cool but you removed the majority of it in 09 (i never see it in the endzone)
Slipping in the rain....never happens.

Yes when you guys have debug versions you guys get to see all those cool things...the end user rarely see's them. I play 2 games a day and looking back the things i take away from madden 09 is
1. Commentary
2. Presentation a little bit of stats are cool i wanna see diagrams again
3.Preplay Augmentations

See??
Cnada is offline  
Reply With Quote
Old 03-17-2009, 06:39 AM   #149
Rookie
 
OVR: 6
Join Date: May 2004
Re: Madden NFL 10 Blog: Player Momentum

I agree wholeheartedly with what Guillotine 1 is saying.
I mean imagine, you running torward a wall and you have 2 choices. Plant and turn right or left. If upon planting my right foot in front of me and then proceeding to turn right, my head would smack into the wall. If your right foot was in front of you your natural instinct would be to turn left. If you really wanted to turn right, you would plant your left foot. Anyone who doesn't understand that logic and think athletes can do it easily with about 14 pounds worth of gear on should try it...video it and put it on youtube.

This is work in progress and I'm sure Ian knew about it and if he didn't he knows about it now.
Because this is work in progress, I will accept that the lean looks unnatural when the player turns, that while turning in those videos it seems like an 8-way D pad is being used...these are acceptable because these are not in game yet with other models and tweaking.
Sef0r is offline  
Reply With Quote
Old 03-17-2009, 07:18 AM   #150
Pro
 
OVR: 6
Join Date: Jul 2005
Re: Madden NFL 10 Blog: Player Momentum

Quote:
Originally Posted by Guillotine 1
If you can place your body weight on your pivot foot, and lift your unpivoted weightless opposite foot...and then turn against your monentum without cutting or jump cutting...I will call you Jesus Christ from now on.

This act, defies the laws of physics, and nature.
The whole idea of a "speed cut" is exactly this. I guess every receiver that ever played for Martz (just one example of a coach who teaches speed cuts) must have had omnipetent powers.

Their "3" cut was a speed-out that broke off the 4th OUTSIDE step.
shttymcgee is offline  
Reply With Quote
Old 03-17-2009, 07:18 AM   #151
49ers
 
adembroski's Arena
 
OVR: 43
Join Date: Jul 2002
Location: Prescott, AZ
Posts: 5,820
Blog Entries: 20
Re: Madden NFL 10 Blog: Player Momentum

Quote:
Originally Posted by Sef0r
I agree wholeheartedly with what Guillotine 1 is saying.
I mean imagine, you running torward a wall and you have 2 choices. Plant and turn right or left. If upon planting my right foot in front of me and then proceeding to turn right, my head would smack into the wall. If your right foot was in front of you your natural instinct would be to turn left. If you really wanted to turn right, you would plant your left foot. Anyone who doesn't understand that logic and think athletes can do it easily with about 14 pounds worth of gear on should try it...video it and put it on youtube
The wall isn't trying to catch you.
__________________
There are two types of people on OS: Those who disagree with me, and those who agree.

The first kind is wrong. The second is superfluous.

The only difference between reality and fiction is that fiction needs to be credible.
-Mark Twain.
adembroski is offline  
Reply With Quote
Advertisements - Register to remove
Old 03-17-2009, 07:24 AM   #152
Pro
 
OVR: 6
Join Date: Jul 2005
Re: Madden NFL 10 Blog: Player Momentum

Additionally, a torn ACL has little to do with turning/twisting. ACL injuries happen when forward/downward momentum is abruptly stopped with the forefoot (could happen in the air with enough force put onto the lower leg).

MCL injuries happen when the knee collapses "inward" toward the bodies midline and of course aren't repaired anymore any way if one's is torn.

I understand what you're getting at with your critiques of changing of direction, you're just exaggerating a little too much.

Changing direction animations should be numerous, and since they're motion-capped, as long as they don't alter them too much, they should have at least been demonstrated by a living human.
shttymcgee is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 01:09 AM.
Top -