Home

Madden NFL 10 Blog: Player Momentum

This is a discussion on Madden NFL 10 Blog: Player Momentum within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
Operation Sports Survey - Newsletter, Forums, Content and More
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
Reply
 
Thread Tools
Old 03-16-2009, 10:36 PM   #113
Banned
 
shotgun styles's Arena
 
OVR: 16
Join Date: Sep 2008
Re: Madden NFL 10 Blog: Player Momentum

Quote:
Originally Posted by boydra
Very good point, exactly what I was thinking. That problem has been in the game for years and was never fixed. Ian can you please comment on this concern if possible?
Yeah I'm wondering if the new "procedural awareness" will have an effect on this also...
shotgun styles is offline  
Reply With Quote
Old 03-16-2009, 10:37 PM   #114
Banned
 
OVR: 6
Join Date: Sep 2008
Re: Latest Madden NFL 10 blog: Player Momentum

Quote:
Originally Posted by rickywal
Weekly updates on madden in March! How can anyone not be wowed by that! Keep em coming no matter how small or rushed the blogs have to be.
Quote:
Originally Posted by Ian_Cummings_EA
This blog was geared specifically for turn rates. You can call it rushed...it still took me over an hour to capture and write everything (on my busiest day so far of the year).
Hey Ian, sorry - didn't mean this one was rushed or even small. Just that I'd prefer something rushed or small each week than what you really have time for - nothing. I'm impressed with how dedicated and into Madden you guys are, there seems to be a lot of love going into the game!
rickywal is offline  
Reply With Quote
Old 03-16-2009, 10:47 PM   #115
MVP
 
marshallfever's Arena
 
OVR: 13
Join Date: Aug 2003
Location: Statford
Re: Madden NFL 10 Blog: Player Momentum

This blog was pure win. Seeing Momentum being added to the game play like this is completely awesome. You really do see the momentum and the player's abilities to shift his weight.
marshallfever is offline  
Reply With Quote
Advertisements - Register to remove
Old 03-16-2009, 11:01 PM   #116
MVP
 
OVR: 27
Join Date: Oct 2008
Re: Latest Madden NFL 10 blog: Player Momentum

Nice blog Ian. More momentum and weight has been needed the last two seasons so this is very much welcomed.

I am curious to know how the speed sliders work with this, and what speed the animations are playing on but I suppose that will be talked about later.

Now, I do have one little gripe and this may just be a matter of it being a prototype... but the ballcarriers fundamentals don't seem tight to me. Like the ball (there is no ball here but judging from where his arm is placed) is not being tucked away tighter to the body. 83evans made a nice post showing a more fundamentally sound carry here: http://www.operationsports.com/forum...post2039304425 (the 1st pic of the Peterson carry is not showing up for some reason... I'll post it later)

The other thing is the urgency of the run. The upper-body action needs a little more, well, action. A combination of tightness in the fundamentals combined with more action in the shoulders. One thing I wondered about a few months ago is whether or not the run animations are being done outdoors in an open space. It seems like the runners aren't able to run in an open space and get free enough, so it looks like they're restricting themselves as a result and the body movements seem restricted.
TheWatcher is offline  
Reply With Quote
Old 03-16-2009, 11:13 PM   #117
Banned
 
OVR: 13
Join Date: Aug 2008
Re: Latest Madden NFL 10 blog: Player Momentum

Quote:
Originally Posted by Ian_Cummings_EA
That was actually just for you.

I was going to do ballcarrier only but I thought about your last few posts.

Yes the twitch turn is gone... this alone should fix some of the "ghost sacks"!!! It always seems to me like the O-lineman is waiting for the D-lineman to run into him- almost like the D-linemans run is being extrapolated by the O-lineman but just as the d-lineman gets near to the blocker he twitch turns and breezes right by him... then on the replay you see it and you're like wtf?!!?
Not majorly impressed by the offensive videos... as others said i think we'd have to play with it to get the feeling.

Im assuming for the next few weeks we're gonna get micro-blogs on player movement rather than the big blowout blogs we've had previously... then ol/dl in a month... then eventually franchise... then private demo for OS members

ps. a few typos in there too ian... unlike you... you musta been in a rush.
salbowski is offline  
Reply With Quote
Old 03-16-2009, 11:17 PM   #118
49ers
 
adembroski's Arena
 
OVR: 43
Join Date: Jul 2002
Location: Prescott, AZ
Posts: 5,820
Blog Entries: 20
Re: Latest Madden NFL 10 blog: Player Momentum

I think what a lot of people are doing here is trying to look at "turn radius" and apply that specific motion in-game.

You, as a ball carrier, are likely never going to turn 90 degrees and run toward the sidelines. The point is that you can no longer do it with absolutely no slowdown or a wider angle.

A good illustration as to when a player would curve run rather than "cut" is on a kick return when there's a seam. The player doesn't gathers his feet and plant to explode toward the opening, he curves toward it, doing everything he can to maintain full speed when he reaches it.

The 90 degree turn used by Ian to illustrate the change is for example only. I did specifically ask on Twitter if you could lay off the stick a bit and get a plant cut, and he said yes, that's how it works.
__________________
There are two types of people on OS: Those who disagree with me, and those who agree.

The first kind is wrong. The second is superfluous.

The only difference between reality and fiction is that fiction needs to be credible.
-Mark Twain.
adembroski is offline  
Reply With Quote
Old 03-16-2009, 11:18 PM   #119
MVP
 
youALREADYknow's Arena
 
OVR: 28
Join Date: Aug 2008
Location: DC
Posts: 3,638
Re: Madden NFL 10 Blog: Player Momentum



Much better. I think people will be amazed at how much this cuts down on the INTs and makes pure speed less effective.
youALREADYknow is offline  
Reply With Quote
Old 03-16-2009, 11:33 PM   #120
Rookie
 
c dizzy m baby's Arena
 
OVR: 8
Join Date: Feb 2009
Location: The QC
Re: Latest Madden NFL 10 blog: Player Momentum

Quote:
Originally Posted by Guillotine 1
What your failing to realize is that no person can turn right without placing the left foot on the ground. I don't care if your cutting, turning, or jumping...if you want to do it in the direction that is right...you'll need to place that left foot on the ground.

Now, I'm not trying to sharp shoot these guys (the dev at EA), and I certainly did not intend to be rude or offensive. So, I just want to move on...and let this blow over. I liked the update, I'll make a video and anyone who wants to place feedback in the thread is more than welcome to do so.
Wrong. I see what you are saying, and unless I'm reading it wrong then MAYBE you could make a case that not everyone can do it. But I know for a fact many NFL ATHLETES can do this. Some of the sickest cuts I have ever seen are from Adrian Peterson on the "wrong" foot.

I'll leave you with these:






I'm not trying to insult the original poster, and I could be reading his post wrong, but I think this is a GREAT blog, and I want to really make sure Ian and Co. know it is appreciated. I'm excited to see how this will be incorporated especially on defense. Ian will defenders have to break down every so often in front of the RB to make sure they get a solid tackle and dont over run the play? If so this will go along very nicely with the Left stick cuts and ability to break out of animations feature that was added last year.

Last edited by c dizzy m baby; 03-16-2009 at 11:36 PM.
c dizzy m baby is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:20 AM.
Top -