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Major League Baseball 2K9 Hands-On Preview

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Old 02-22-2009, 09:57 AM   #121
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Thanks Steve for the preview, and thanks for talking about the framerate. This seems to be a problem with 2k's games as of late, NBA2k9 was just a mess in this regard. I just don't get how they went from buttery smooth framerates early in this gen, to the herky-jerky mess it is now. Maybe they need to stop adding "sig styles" until they get a decent rendering engine. I'm gonna take a "wait and see" on this one......
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Old 02-22-2009, 01:06 PM   #122
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Re: Major League Baseball 2K9 Hands-On Preview

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Originally Posted by Scottdau
I am lucky I have a 360 and PS3, so I hope the PS3 and 360 are the same though. So I don't know which one to get. I have a feeling the 360 one will be a little better. So who knows.
show for ps3 and 2k9 for the 360, that's what i'm doing. Won't get the show til the season starts if I like 2k9...
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Old 02-22-2009, 03:37 PM   #123
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Re: Major League Baseball 2K9 Hands-On Preview

As, a person who does not follow baseball, this game looks pretty good. I like the feel of the videos. The game has good atmosphere.
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Old 02-22-2009, 07:17 PM   #124
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Re: Major League Baseball 2K9 Hands-On Preview

Quote:
Originally Posted by BrianFifaFan
Thanks Steve for the preview, and thanks for talking about the framerate. This seems to be a problem with 2k's games as of late, NBA2k9 was just a mess in this regard. I just don't get how they went from buttery smooth framerates early in this gen, to the herky-jerky mess it is now. Maybe they need to stop adding "sig styles" until they get a decent rendering engine. I'm gonna take a "wait and see" on this one......


was NBA2K9 upgraded to 60fps?

it seems that's the Lowest Common D in all these issues
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Old 02-22-2009, 07:25 PM   #125
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Re: Major League Baseball 2K9 Hands-On Preview

Does this game have dynamic attendance? One thing that was pretty cool in some of the game cinema videos is when the opponent hit a HR, the crowd would chant "throw it back!". The crowd does seem to have a bit more of a "human" feel to them than the other game. 2k9 on 360 and show on ps3 for me.
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Old 02-22-2009, 10:15 PM   #126
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Re: Major League Baseball 2K9 Hands-On Preview

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Originally Posted by K_GUN
was NBA2K9 upgraded to 60fps?

it seems that's the Lowest Common D in all these issues
I don't know what happened. I never played NHL2k9, but I'm really less than pleased with NBA2k's framerate. And MLB2k is on a 2-year run of bad framerates. But I'm finding myself confused, as I watched the other vids from the other site (GCHD) and the gameplay seemed to flow fine. Maybe it's intermittent, as opposed to being pervasive. I'll handle the stutters, on occasion. But if it's like NBA2k9 and the 2k and Drive Cams, I just can't do it. NBA2k9 actually gave me headaches from the framerate issues. Loved what the game did well, but that's too big of an issue to deal with. I was worried that I might have a seizure at some point....
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Old 02-22-2009, 10:35 PM   #127
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Re: Major League Baseball 2K9 Hands-On Preview

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Originally Posted by ChicagoSparty
It's flatly unacceptable to have a baseball game where the CPU swings at virtually everything in the strike zone. That's not baseball. They've been making this game for how many years now? The pitcher/batter interface should be pretty far along by now.
Totally agree! Which is why I'll be amazed if it's really this bad in the final release. Maybe it was tuned that way for the preview & beta builds to demonstrate all the improved hit variety. Then again, that doesn't make much sense considering the hits haven't looked that impressive so far.
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Old 02-22-2009, 11:47 PM   #128
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Re: Major League Baseball 2K9 Hands-On Preview

has anyone heard if the cpu will be taking any strikes? It seems like they swing at everything in the zone. I'd really like realistic pitch counts. Or maybe theres a slider for this? Thanks in advance.....
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