Home

Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

This is a discussion on Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 02-10-2009, 02:31 AM   #145
Banned
 
OVR: 14
Join Date: Sep 2008
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Gerald Sensabough deserves the 100 JMP, since he owns the record 46.0 in the vertical jump
NuJoiseySoulja is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-10-2009, 02:32 AM   #146
All Star
 
OVR: 33
Join Date: Dec 2007
Location: Sydney, Australia
Re: Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

Game skill > combine stats

Fantastic news. Although I'd stretch the ratings even further, but yeah.
Exonerated is offline  
Reply With Quote
Old 02-10-2009, 02:37 AM   #147
Banned
 
FootballDetails's Arena
 
OVR: 30
Join Date: May 2008
Posts: 1,182
Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Quote:
Originally Posted by Donny_Moore
Cowboys a juggernaut?? Doubtful in 10!

Glad to hear it, although I'm sure Dallas fans will feel differently. Heh. Over-hyped teams need to be adjusted realistically once the regular season results start rolling in. Dallas was too dominant for too long in Madden 09.

Also, please let the team rating change as the year progresses.

The Dolphins were stuck at a 67 even though they went 11-5 and won the division. Please let that number change as well. Even though indivual player ratings were adjusted, I kept having to look at the 67 rating and be reminded of the 2007 team. lol

I'm really curious about the week-to-week updates for Madden 10. The swings need to be aggressive if necessary. The "stretching" should help with this since there will be more room for movement.

Keep up the good work!
FootballDetails is offline  
Reply With Quote
Old 02-10-2009, 02:45 AM   #148
Pro
 
OVR: 10
Join Date: Jul 2007
Location: Chicago
Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Quote:
Originally Posted by NOBLE
Too bad its not called NFL Combine '10.

Fitz >>>> Calvin at the jump ball. 109 my foot.
Rocky, have you watched the playoffs, super-bowl, or pro-bowl?
Chi Dynasty12 is offline  
Reply With Quote
Old 02-10-2009, 02:51 AM   #149
Moderator
 
kehlis's Arena
 
OVR: 41
Join Date: Jul 2008
Location: Pittsburgh
Posts: 27,904
Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Donny, Ian or Phil,

While you are here I have a quick question for you regarding team rating.

I have debated many times with others (usually to no avail) that unless the team rating is based on an average (or something similar) from the individual ratings, it means nothing.

Can you explain to me how team rating is determined? And if it is an arbitrary number based on past successes or failures, does it have any affect on the way a team plays?

Example:
Team A: Rated 82
Team B: Rated 93

Does that affect the way players play on the field? Does Team b perform better than Team A? It has been my argument that it doesn't and i dont see how it could, but if this rating is based on averages it would make sense to me (But since team ratings didn't change throughout 09 despite the roster upgrades, logic would say that either:

a) team ratings were initially based off of player ratings, but never adjusted with roster adjustments. Therefore, have no meaning whatsoever after the updates.
or
B)Ratings were arbitrary to begin with, and unless players get unnatural boosts for being on the higher rated team, they pretty much meant nothing.

Thanks

Edit, after further thought, I would like to ask the same question regarding a player overall. Basically the overall rating of a players is the only rating not tied to a specific attribute.

Is it determined based on some sort of average, or is it arbitrarily given?

Last edited by kehlis; 02-10-2009 at 05:48 PM.
kehlis is offline  
Reply With Quote
Old 02-10-2009, 03:06 AM   #150
Rookie
 
OVR: 8
Join Date: Dec 2008
Location: Australia
Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

This sounds awesome, I can't wait!
__________________
AFL - Sydney Swans
NBA - Cleveland Cavaliers
NFL - Atlanta Falcons
NHL - New Jersey Devils
Jebus is offline  
Reply With Quote
Old 02-10-2009, 03:16 AM   #151
Rookie
 
OVR: 1
Join Date: Apr 2006
Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Quote:
Originally Posted by Cusefan
I love it. Ian I have a feeling the Best madden players( the best Cheesers) are going to hate Madden 10 ! Thank you for re-introducing strategy.
I consider myself to be one the of the better madden players aka "chesser" and it doesn't matter how we play, sim or freestyle I'll still be a problem. I'm tired of people attacking people who exploit madden, I mean we do play this game for money. In my case its my part time job, I'm a full-time student.
r2danov is offline  
Reply With Quote
Advertisements - Register to remove
Old 02-10-2009, 03:16 AM   #152
Rookie
 
OVR: 3
Join Date: Jul 2006
Location: Texas
Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

I'm glad your working on the speed difference. I hated in madden 09 how i could have someone like Westbrooke about to break one down the field and I'll get tackled by a 300 pound DT from behind.

And also it seems in madden 09 to me the Defense is way, way to fast. If i have a 99 speed and 99 acceleration wr or hb why is it everyone from the D-linemen to DB's with speeds 85-92 can not only keep up with me but basically even look faster at times?
__________________
XboxLive GT: xAGENTx J
Eagles FTW
Lusion is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:01 AM.
Top -