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MLB '09: The Show Preview with Screenshots (ESPN Videogames)

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Old 12-19-2008, 06:39 PM   #137
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Re: MLB '09: The Show Preview with Screenshots (ESPN Videogames)

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Originally Posted by dickdalewood
Sounds/looks incredible.

BUT... I do have one gripe.

Those player models still look the same (weird shoulders, etc). I thought they were redoing those?

I can live with it either way, but thought I shoudl bring it up.
the new player models were not put into the game this year due to complications.
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Old 12-19-2008, 06:42 PM   #138
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Re: MLB 09 Huge Preview and Screens - ESPN

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Originally Posted by The Management
I find that hard to believe figuring the level of customization in the faces. Someone obviously thought the body proportions were fine in 06, no need to change them in 07, still looking good for 08.. one more year? Why not.

In my opinion it's inexcusable. Still my favorite game but it's rather annoying that the body types on Triple Play 98 are perfectly proportionate. And I'm pretty sure I had working collision detection in Mlb 2k3 as one of my favorite pastimes was running into the pitcher or first baseman.


'06 wasn't on the PS3, '07 they ran into some trouble and the game didn't release until May, '08 was a short dev cycle due to the complications of '07. They wanted to change the player models this year, but ran into trouble while doing so and decided to wait until next year to implement them.

My guess is that they had so much on the plate this year that they decided it wasn't worth the precious time trying to get the player models to work and decided to move on.

And I haven't seen it stated anywhere that collision detection is not in the game.
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Old 12-19-2008, 06:46 PM   #139
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Re: MLB 09 Huge Preview and Screens - ESPN

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Originally Posted by countryboy
Again, they wanted to change the player models this year but ran into complications. Look for them next year. And I haven't seen it stated anywhere that collision detection is not in the game this year. It may not be, but I haven't seen one way or the other.

You are correct about the player models it's a time issue. It's not a plug-in-play type of deal if the player models change that means that every single animation in the game has to be re-mapped to the new models.

Can't comment one way or another on collision detection.

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Old 12-19-2008, 06:50 PM   #140
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Re: MLB 09 Huge Preview and Screens - ESPN

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Originally Posted by Russell_SCEA
You are correct about the player models it's a time issue. It's not a plug in play type of deal if the player models change that means that every single animation in the game has to be re-mapped to the new models.

Can't comment one way or another on collision detection.
I can't imagine having to re-map every single animation.

And for my opinion alone, I would prefer the player models be held off another year in favor of the few things that we know have been included this year(progressive lighting, updated franchise, crowd chants, etc..)
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Old 12-19-2008, 06:53 PM   #141
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Re: MLB '09: The Show Preview with Screenshots (ESPN Videogames)

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Originally Posted by countryboy
the new player models were not put into the game this year due to complications.
What "complications"? Getting the right body proportions should be priority number 1. It's really the only game out with this problem.

If I can change my home character from short and stocky to tall and lanky in a matter of seconds (I'm using Home as a reference because it looks like they use a similar face builder), something doesn't seem right.
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Old 12-19-2008, 06:53 PM   #142
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Re: MLB 09 Huge Preview and Screens - ESPN

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Originally Posted by Russell_SCEA
You are correct about the player models it's a time issue. It's not a plug in play type of deal if the player models change that means that every single animation in the game has to be re-mapped to the new models.

Can't comment one way or another on collision detection.
It must just be me, because I've never felt that the player models were all that bad. Rather than stare at screenshots, if you watch the game in motion, I think they look pretty darn close to real major leaguers. No, not perfect, but what is? I know this isn't a place to bash the other game, but watching 2K's players move and react makes me laugh. It's cartoony and just plain terrible, in my opinion. To each his own I guess. Not having new player models this year isn't the end of the world, nor will it distract me from playing an absolutely wonderful game of baseball.
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Old 12-19-2008, 06:56 PM   #143
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Re: MLB 09 Huge Preview and Screens - ESPN

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Originally Posted by countryboy
I can't imagine having to re-map every single animation.

And for my opinion alone, I would prefer the player models be held off another year in favor of the few things that we know have been included this year(progressive lighting, updated franchise, crowd chants, etc..)
A majority of the mo-cap is done from the body joints I would imagine (just guessing). A simple algorythm would remap them no? Again, using Home as an example.. I can stretch the body type any which way and all the gestures work the same. I think it's more a marketing choice rather than an implementation choice.

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Old 12-19-2008, 06:59 PM   #144
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Re: MLB 09 Huge Preview and Screens - ESPN

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Originally Posted by SoxChamp
It must just be me, because I've never felt that the player models were all that bad. Rather than stare at screenshots, if you watch the game in motion, I think they look pretty darn close to real major leaguers. No, not perfect, but what is? I know this isn't a place to bash the other game, but watching 2K's players move and react makes me laugh. It's cartoony and just plain terrible, in my opinion. To each his own I guess. Not having new player models this year isn't the end of the world, nor will it distract me from playing an absolutely wonderful game of baseball.
When I say player models, I'm not talking about changing everything all around, I like the way the models look more than other games. But for the limbs and torso to not be proportionate is a huge negative. I seriously can't think of one game with (unintentionally) disproportionate limbs in the last 10 years. It would have been my number one priority, the game is already awesome.

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