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NBA 2K9 Patch Released For 360/PS3, Impressions Here

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Old 12-05-2008, 11:36 AM   #385
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Re: NBA 2K9 Patch Released For 360/PS3, Impressions Here

Quote:
Originally Posted by sportyguyfl31
Maybe I need to give pro a serious look, because all star is going to give me a heart attack at the rate things are going.
Fly with were your at with this title I would say put it down for a few weeks man and maybe come back to it.

Before the patch with special rosters and sliders I really couldn't stand the game so I played it sparingly and then just put it down. Keep playing the other game and you may get to a place where you really want to play something different and when that happens go default everything including rosters ( maybe take the speed down though) and you may find as I did an enjoyable experience.

I see major differences in the cpu attack compared to pre patch.

The reason everyone has all these different opinions are all the dam tweeking going on. 2k made their adjustments with their rosters and the game as shipped. to see anything relevant it would make sense to me to start there first and then adjust as necessary.

Just my 2 cents Bro
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Old 12-05-2008, 11:40 AM   #386
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Re: NBA 2K9 Patch Released For 360/PS3, Impressions Here

Oh wow, they added back in 2k cam online. Is there lag with it? Is the lag with 2k cam in singleplayer totally gone?
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Old 12-05-2008, 12:21 PM   #387
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Re: NBA 2K9 Patch Released For 360/PS3, Impressions Here

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Originally Posted by Da_Czar

The reason everyone has all these different opinions are all the dam tweeking going on. 2k made their adjustments with their rosters and the game as shipped. to see anything relevant it would make sense to me to start there first and then adjust as necessary.

Just my 2 cents Bro

i played pre-patch games with 2k roster anf default sliders, i did the same with the patch. In both cases the game is unplayable.


it needs sliders in any case....that's a fact...
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Old 12-05-2008, 12:27 PM   #388
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Re: NBA 2K9 Patch Released For 360/PS3, Impressions Here

I just played a game on Pro with default sliders.. I was the Raptors and the CPU was the Pacers....

Raptors 120 to Pacers 94

PIP: Raptors 50 Pacers 46

Turnovers: Raptors: 7 Pacers 11

FG%: Raptors 56 Pacers 44

The game was pretty fun....I'm gonna try All-Star default and see if my shot percentage goes down....
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Old 12-05-2008, 12:43 PM   #389
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Re: NBA 2K9 Patch Released For 360/PS3, Impressions Here

Quote:
Originally Posted by sportyguyfl31
My last 2 options is to play with clutch "off" on all star, or play on pro.


Personally, I still think the shooting is still slightly high. I typically don't end up with anything less than 50% (default). I'd like to see some lower shot %'s, which is why I've had to lower the shooting sliders post patch to my similar 42, 47, 45 scale. I think I'm at 43, 48, 46 right now. It's nice because it works, much like Live's shooting sliders. Thankfully I can lower both so I don't end up with the constant 55%+ shooting from both games out of the box. Life is good.

I love the variance this game brings. People complain about the "scrubs" doing well, but that's not the norm from what I've seen. It's a rarity. Just thought I'd bring this point up the same night after Barea drops a season high 18 (with what, 9 pts. in the 4th?) and Bonner scores a team leading 12 pts. in the first half.

I've played games where a star can score 5-10 points one game, then replayed the same game and they score 30+. All with default rosters.

I guess I'll throw in the obligatory "I must have a good copy."
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Old 12-05-2008, 12:58 PM   #390
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my first game after the patch was my assoc game in philly. i was about to post that this game looks worse in 1080p after the patch lol.

especially the wide shots at the beginning of a quarter, playing in philly is choppy as hell!
Isn't the game optimized for 720p? If so....stick to 720p; even if your tv is 1080p, the game looks better in the resolution it was optimized (less choppiness).
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Old 12-05-2008, 01:04 PM   #391
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Re: NBA 2K9 Patch Released For 360/PS3, Impressions Here

Pro is ridiculously easy. I let a CPU v CPU game play (pro level) through the 3rd quarter. I took over with the Lakers down 6. Within 2 minutes the Lakers (me controlling) were up 12 on the way to an overall 28 point victory.

The problem with Pro is it's way to easy to shut down their offense.
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Old 12-05-2008, 01:05 PM   #392
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Re: NBA 2K9 Patch Released For 360/PS3, Impressions Here

My game still freezes so.... as soon as they patch the patch for that I'll feel better lol.. It still plays the same imo.. :Smh:
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