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Madden 09 Patch #2 Released, Impressions Here

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Old 09-25-2008, 02:12 PM   #401
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by Beardown
I had it happen last night but it was offline. The CPU had the ball on offense and after the play ended the camera just started panning around. I could not stop it in anyway, I tried hitting start and that did nothing. After the clock ran out and the CPU was given a delay of game penalty and then it went back to the play call screen.
Yeah, at least it is not has not been freezing. It just rather annoying and waiting there. I hope this gets resolved next patch along with other content to improve game play.
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Old 09-25-2008, 02:27 PM   #402
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Re: Madden 09 Patch #2 Released, Impressions Here

So y'all still gettin' freezes in 'chise still? or is this resolved if you start fresh? thanks
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Old 09-25-2008, 02:41 PM   #403
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by ProjD989
Yeah, at least it is not has not been freezing. It just rather annoying and waiting there. I hope this gets resolved next patch along with other content to improve game play.
Again, there will not be any more patches....MS limits to two (2) patches per game...2nd patch is now out. So, other than DLC to ADD things (not fix) what we have is what we have until next years game.
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Old 09-25-2008, 02:51 PM   #404
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by MJenness
Again, there will not be any more patches....MS limits to two (2) patches per game...2nd patch is now out. So, other than DLC to ADD things (not fix) what we have is what we have until next years game.
Wow!!! Really is that also true fore PS3 version as well. I think that is really bad on MS's part if they limit it to two patches per game.
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Old 09-25-2008, 02:57 PM   #405
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Re: Madden 09 Patch #2 Released, Impressions Here

Just posting my impressions - I've been lurking on the forums a long time. 1st post. Note - I play 5 min qtrs. All I have time for.

I have the 360, only had a franchise game freeze once and I've now completed a full season. I did train once, but quickly got bored with it. Training didn't freeze that once. I always saved my franchise after each game by using the quick save feature (hitting LS when you get back to the schedule). This is with no patches and no updated rosters because I wasn't online at the time.

Post patch #2 - No freezing still. Have noticed improved gameplay as well with my own custom sliders. I also noticed my defensive players moving around pre-snap without me doing anything - like you would see in a real game. Either I'm on something or I just never noticed this pre-patch 2. Man Align adjustment still doesn't work. LOTS of animations are happening now that I didn't see pre-patch 2. WR's getting drilled in the air, different looking jukes, CPU throws down field and lots of slants and crossing routes. CPU WAY more committed to the run. However, still running with marginal results (slider rush D set to zero's).

Then I tried My Skill again for the hell of it. Since IQ still adjusts with custom sliders used my IQ was 657 to start when I did a play now game under My Skill. Keep in mind pre-patch 2 I quickly switched to custom sliders because I hated My Skill and saw robo QB and impossible running game on each side of the ball. Jags vs. 9er's @ Jac. Heavy rain purposely to see field degrade, was minimal at best and jerseys were extremely dirty by half. Anyway, the game was a blast. Running as before patch with My Skill was hard, but finally busted some 5-9+ yard runs. Still finished with maybe 50 yards. Very low scoring affair, lost 10-7 with CPU kicking the game winner with time expiring.

Even with 5 min qtrs I think the CPU snap delay is a blessing. I like to adjust before the snap. I do it every single play. So, I needed this.

Now, here I am thinking My Skill may be useful post-patch. I decide to play with Arizona against the Ravens. My thought being that if I were to play Arizona I would blitz the sh** out of Arizona to force quick passes and take away the run. Would the CPU do this? Yes. In two games both with Arizona they did this. They played a ton of zone. I had many 3 and outs. Curl routes worked, but I saw a LOT of deflected passes where the CB or LB would jump about 15 feet across the field to deflect. Damn. This was not what I wanted to see. Edge ended with -1 yard rushing in the first game on probably 13 attempts. Not realistic even against the Ravens. Played another game withe the Vikes versus Ravens. I figured they'd go for shutting down the run, but AP would break something off at some point. Nope. Couldn't run at all. So, my IQ went from 657, to 602, to 597. Really not happy with My Skill again and will go back to Custom. Unfortunately, I haven't found a fair custom slider where I can lose to the CPU. Yes, I would like to lose here and there. BUT...not with unrealistic defensive plays that include 15 foot superman deflections and every LB busting thru the O-line every time unblocked. That's not realistic. Not to mention with My Skill I noticed a lot of o-lineman just dropping their blocks once the ball is handed off. I don't notice this on custom. I've had some great games on custom. But at the same time I'm not losing any of them. Phew - long 1st post!

edit - I should mention too that I am enjoying the game. I think the gameplay is good - I just don't think the CPU gameplay is that great. I feel like with more manipulation I should get something satisfying. I wouldn't by any means call the game a bust. An I'm surprised so many people have freezing issues and I don't. I don't get what the difference could be.

edit 2 - I totally forgot about this and it's a big deal to me. I only notice the CPU busting a big run in My Skill mode. NEVER happens in custom mode. Not sure why.

Last edited by Juiceman; 09-25-2008 at 03:31 PM.
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Old 09-25-2008, 02:58 PM   #406
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by ProjD989
Wow!!! Really is that also true fore PS3 version as well. I think that is really bad on MS's part if they limit it to two patches per game.
I'm sure it is true for PS3, also. I am sure that MS does this to prevent devs from putting out a TOTALLY broken game and relying on patches to fix it later......though I am sure some will say this happens anyway....
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Old 09-25-2008, 03:41 PM   #407
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by MJenness
I'm sure it is true for PS3, also. I am sure that MS does this to prevent devs from putting out a TOTALLY broken game and relying on patches to fix it later......though I am sure some will say this happens anyway....
Thats the exact reason, if it wasnt for a limit on how many patches can be released per game then developers can easily release games half done so they can release multiple patches later to fix things, and thats not a good thing.
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Old 09-25-2008, 04:45 PM   #408
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Re: Madden 09 Patch #2 Released, Impressions Here

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Originally Posted by The Chef
Thats the exact reason, if it wasnt for a limit on how many patches can be released per game then developers can easily release games half done so they can release multiple patches later to fix things, and thats not a good thing.
But isn't that what madden does every year?

Anyways when is this kit coming out?
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