Slizeezyc, Blygilmore, OS Staff,
Thanks for the discourse on the review. Glad to be a part of it. This thread has been a very good one, not solely on the review of this title, but on the process of reviewing and games in general. Thanks for that.
The big idea that I see here though that a retail product should come out in a state unlike this one......particularly on the framerate issues, is a bit of a tricky one. I agree that a product has to be playable and that an issue like this one should have received more pre-release focus. I don't know if we can continue to take a very hard line approach to this though and keep our senses as console gaming goes forward.
But the other side of it is that this is the reality in 21st century gaming. We're walking a fine line of performance here, unlike I think any time in console gaming history. On the end-user side, we know what we want, and have come to expect that bar to get continually raised, but we don't necessarily know what goes into that. On the other end, there is an entire gamut of people needed to put these things together now, with a lot of conditions dictating when a product can be released, and sometimes in what condition that product is to be released. We on this end need to remember that things are not simple anymore. There is always a
PR/marketing side to the decision to push a game back or release and patch. The respective license holders may have a say in it. There are a lot of factors that can dictate the why and how of a gaming release. It may not be so cut and dry as we make it out to be.
The reality side of it is, we're going to see more and more games on the consoles with these kinds of problems requiring patches. In the PC arena, we've become almost completely accustomed to it. We know the game will have several revisions over its lifetime, and the better developers aren't the ones that release the best retail versions, but the ones that address the problems the quickest. I don't know the last PC game I bought that I did not immediately go look for the patches for. We're seeing this on the console end now as well. It seems every day a patch for a new PS3 or XBOX 360 game is coming out. Some to fix major issues like this one. Some for more minor ones.
This conversation isn't excusing the framerate issue, which is why I talked about having 2 reviews. I think it is more than fair to address the framerate in this review, as it is a huge issue. But I also fully expect to see it patched, and therefore what we know the game to be will be different. The reason I bring all of this up like this is that part of the issue, imo, and I'm seeing it all over the web with an entire host of console games, is that we as console gamers are in a bit of a shock right now. We are simply not accustomed to patches. We think of things as being "retail versions" and that's how the game is for eternity. That's a hard mindset to change, but, imo, a necessary one beginning with this generation.