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Infamous (by Sucker Punch) PS3

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Old 09-21-2009, 06:56 AM   #657
Cade Cunningham
 
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Re: Infamous (by Sucker Punch) PS3

Don't forget to look for the audio drops using the map as well. The outer rim of the radar will fade in that direction.
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Old 09-21-2009, 04:06 PM   #658
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Re: Infamous (by Sucker Punch) PS3

definitely enjoying this game much more than prototype, although that doesn't say much since I hated prototype. this game is a blast.
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Old 09-21-2009, 06:53 PM   #659
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Re: Infamous (by Sucker Punch) PS3

Thank you Rudy. I found 9 of the audio drops so far. And JJ, this game is addicting. I have to give my hats off to Sucker Punch on this one. Thank you to everyone for all of their help, it's greatly appreciated.
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Old 10-15-2009, 02:21 PM   #660
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Re: Infamous (by Sucker Punch) PS3

The one thing that I felt inFamous did very well was the collection aspect. In inFamous, the audio drops helped tell the story and the blast shards increased your power. There was a real incentive to find those things. The game does get a little too long but it was a lot of fun.

No shock that a sequel is in the works and an actor let it slip on Twitter that he was auditioning for the voice actor role as Cole. Not sure how they are going to do a sequel but I did like the way they built a character up over time. Hopefully that aspect stays the same.

http://videogamesrepublic.com/?p=11323
http://www.mcvuk.com/news/36110/inFa...l-chat-emerges
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Old 10-15-2009, 02:51 PM   #661
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Re: Infamous (by Sucker Punch) PS3

Here is an interesting post-mortem on the making of inFamous: http://www.gamasutra.com/php-bin/new...hp?story=25517
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