Home

NFL Head Coach 09 Patch Details

This is a discussion on NFL Head Coach 09 Patch Details within the NFL Head Coach forums.

Go Back   Operation Sports Forums > Football > Other Football Games > NFL Head Coach
Why Player Ratings Change When Starting Dynasty Mode in College Football 25
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
The House Rules Hub for Recruiting in College Football 25 Dynasty Mode
Reply
 
Thread Tools
Old 09-08-2008, 10:36 PM   #169
Rookie
 
Americas Team1's Arena
 
OVR: 10
Join Date: Jan 2008
Re: NFL Head Coach 09 Patch Details

Quote:
Originally Posted by SloeyEZ
yup the patch will fix the bugs in your saved careers you have already started per posts by Donnie Moore.
ite thanks
Americas Team1 is offline  
Reply With Quote
Old 09-09-2008, 12:05 PM   #170
Banned
 
OVR: 6
Join Date: Mar 2005
Re: NFL Head Coach 09 Patch Details

It will be nice to be able to use the play creator
doseyclwn is offline  
Reply With Quote
Old 09-09-2008, 08:56 PM   #171
Rookie
 
OVR: 3
Join Date: Aug 2008
Re: NFL Head Coach 09 Patch Details

I was wondering about if you've noticed or been looking into what I can only describe as CPU Hyperspeed Phenomenon. It first happened in the year 2 playoffs. http:/www.operationsports.com/forums/nfl-head-coach/267622-glitch-fixed.html

I'd tried to include a link to a previous post on with a better description. I apologize in advance for the tone of the post. It had just happened and it really left me frustrated.

Now I finished the playoffs, simmed, then got to week 2 of the regular season. Then it happened again against the Patriots. Now, I know the patriots are good, so I was going into it for anything from a hard game to totally getting crushed. Getting beat wasn't the problem. It was the way in which it happened. This time, from the start of the game I could tell something was off. All the CPU players were moving at what had to be at least 2x-4x the speed of mine. Linebackers that were a good 10+ yards off the line were beating my HB to handoffs. Their DT were chasing down speedy WR. If I was lucky enough to get a pass off, every player on the CPU would be with converging on the unfortunate WR in an instant. On offense, it was even more noticeable. The CPU WR, would move so fast none of my defenders would be near them... ever. Brady was 53-57 passing because nobody could ever be covered. One of the match ups I saw the most was their slot guy and Urlacher. I check out their depth cart and saw he had 86 Speed, 88 acc, 84 agility and 64 route running. So, he and Urlacher should have been a pretty fair match up. But if he'd make a cut in by the right hash, in an instant he'd be by the left side numbers while Urlacher was still by the right hash.

It wasn't just the speed they moved at, but also how. Even while just standing there and reading the defense, Brady was bouncing up and down like he was speed. The only thing I could compare it to would be if you ever watched a replay on Madden or NCAA in Fast forward, you know, how it's still look like the game, but with the choppy and unnatural movement from being in fast forward.

Outside of the actual on the field issues, and of course the known bugs you've been fixing, I really love the game. I know when it comes to the game play, the criticism can't be directed 100% to you guys, since you really were only able to lipstick the pig that was madden 08. Even if there isn't a way to fix it, if you could even just figure out causes it to slip into the CPU Hyperspeed and maybe how to avoid it, I'd really appreciate it. This game so close to the game that I've been hoping for since I first played FOF as a kid. It's so close to being perfect. I guess that's why it seems people get frustrated when these odd things happen. So, don't feel like any criticism you get is not appreciating your work or the game. Perhaps, we're appreciating too much. So take it as a complement that so many people care about what you've the created.
__________________
Oh, we will. This is America! And in America, if something sucks, you're supposed to be able to get your money back! Come on, Kenny!
karmageddon28 is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-10-2008, 08:14 PM   #172
Rookie
 
OVR: 1
Join Date: Aug 2008
Re: NFL Head Coach 09 Patch Details

glitch report:
i thought i posted this before but i guess i didnt. i have noticed that on kickoffs, if i get a holding called on my team and just dismiss the popup on the clipboard then the computer declines the penalty. it happens 100% of the time. i would have started on the 14 had they accepted it but instead i was on the 35. i was happy but it needs fixing. also the computer packages need to be fixed. when it says they have 3 wr, 1 te, and 1rb and they come out in goaline, its very frustrating. other people have reported it but i havent seen any news on it. also when i am asked if i want to start the veteran qb or start the rookie they have them switched. i said to start the vet and they started the rookie. the player pictures on the thing were switched too. there was something else but i cant remember ....
gatorelk is offline  
Reply With Quote
Old 09-11-2008, 01:38 AM   #173
Rookie
 
OVR: 1
Join Date: Aug 2008
Re: NFL Head Coach 09 Patch Details

so now i have remembered. in one game i was given the defining moment to go for it on 4th down at the end of a game in order to keep the ball and run out the clock. i decided to go for it so i called my play and then my QB proceeded to wait till the 2 minute warning and not run the play, which makes sense. however, because of this i lost a whole bunch of approval b/c it said i failed the moment. even tho i ended up getting the first down after the 2 min warning. also i assume other people have noticed this but i havent seen anyone say anything about it. when i create a play on defense that it supposed to be a type of cover 3 the preview of the play does not show the proper play. it shows the guy who is supposed to cover the middle third as covering the left third with the other defended. so far i havent learned the play enough to tell if they actually run it right, but it is really wierd to look at. hopefully all these can be fixed...
gatorelk is offline  
Reply With Quote
Old 09-12-2008, 03:14 PM   #174
Rookie
 
OVR: 3
Join Date: Aug 2008
Re: NFL Head Coach 09 Patch Details

I tried glancing over this thread and don't think I seen it but will the sub settings be fixed for certain positions when supersimming games?

Like HBs DTs etc? ( my back ups never see the field )
delusional is offline  
Reply With Quote
Old 09-12-2008, 03:21 PM   #175
NFL Head Coach '09 Lead Designer
 
OVR: 18
Join Date: Jun 2008
Posts: 640
Re: NFL Head Coach 09 Patch Details

Quote:
Originally Posted by karmageddon28
I was wondering about if you've noticed or been looking into what I can only describe as CPU Hyperspeed Phenomenon. It first happened in the year 2 playoffs. http:/www.operationsports.com/forums/nfl-head-coach/267622-glitch-fixed.html

I'd tried to include a link to a previous post on with a better description. I apologize in advance for the tone of the post. It had just happened and it really left me frustrated.

Now I finished the playoffs, simmed, then got to week 2 of the regular season. Then it happened again against the Patriots. Now, I know the patriots are good, so I was going into it for anything from a hard game to totally getting crushed. Getting beat wasn't the problem. It was the way in which it happened. This time, from the start of the game I could tell something was off. All the CPU players were moving at what had to be at least 2x-4x the speed of mine. Linebackers that were a good 10+ yards off the line were beating my HB to handoffs. Their DT were chasing down speedy WR. If I was lucky enough to get a pass off, every player on the CPU would be with converging on the unfortunate WR in an instant. On offense, it was even more noticeable. The CPU WR, would move so fast none of my defenders would be near them... ever. Brady was 53-57 passing because nobody could ever be covered. One of the match ups I saw the most was their slot guy and Urlacher. I check out their depth cart and saw he had 86 Speed, 88 acc, 84 agility and 64 route running. So, he and Urlacher should have been a pretty fair match up. But if he'd make a cut in by the right hash, in an instant he'd be by the left side numbers while Urlacher was still by the right hash.

It wasn't just the speed they moved at, but also how. Even while just standing there and reading the defense, Brady was bouncing up and down like he was speed. The only thing I could compare it to would be if you ever watched a replay on Madden or NCAA in Fast forward, you know, how it's still look like the game, but with the choppy and unnatural movement from being in fast forward.

Outside of the actual on the field issues, and of course the known bugs you've been fixing, I really love the game. I know when it comes to the game play, the criticism can't be directed 100% to you guys, since you really were only able to lipstick the pig that was madden 08. Even if there isn't a way to fix it, if you could even just figure out causes it to slip into the CPU Hyperspeed and maybe how to avoid it, I'd really appreciate it. This game so close to the game that I've been hoping for since I first played FOF as a kid. It's so close to being perfect. I guess that's why it seems people get frustrated when these odd things happen. So, don't feel like any criticism you get is not appreciating your work or the game. Perhaps, we're appreciating too much. So take it as a complement that so many people care about what you've the created.
I've never seen anything like this. That is truly freaky.

Last edited by Josh_Looman; 09-12-2008 at 03:32 PM.
Josh_Looman is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-12-2008, 06:00 PM   #176
Rookie
 
tylerd02's Arena
 
OVR: 3
Join Date: Mar 2006
Re: NFL Head Coach 09 Patch Details

Is there anyway we can get this closed till there's new info on the patch. I think there is already a thread for glitches/bugs.
tylerd02 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Other Football Games > NFL Head Coach »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:37 PM.
Top -