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NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

This is a discussion on NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics) within the NCAA Football Rosters forums.

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Old 08-18-2016, 11:18 AM   #2265
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Re: NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

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Originally Posted by Spartan Warrior
I think the OL speeds are mostly fine where they are with a few outliers. I think a lot of RBs and front seven defensive players are too fast. There are some teams that are really fast on defense, but for the most part I think linebackers should have speed in the 70s (some more athletic guys in the 80s). Few if any DEs should have speed in the 80s. And most defensive tackles should be in the 60s. Most teams were already done on a scale like that, there are a few that could use changes.
I hear you bro. I just think we should just work with the average of what we have for the rosters now for speed and lower and raise based on that just cause it's easier to do that. But for next year you guys can work with cajun to come with a scale you guys want and post it as mandatory to use if people want to help edit teams for next year that way everyone is on the same page.
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Old 08-18-2016, 11:30 AM   #2266
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Re: NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

Here is the 2016 Marshall fall camp roster with new and duplicate numbers. Hope this is helpful. Thanks to all for keeping this game alive.
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File Type: pdf roster_num.pdf (89.1 KB, 43 views)
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Old 08-18-2016, 01:09 PM   #2267
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Re: NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

Is it possible to have updated schedules for dynasty?
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Old 08-18-2016, 01:19 PM   #2268
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Re: NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

My understanding is that it can be done but it's a crazy amount of work.
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Old 08-18-2016, 02:00 PM   #2269
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Re: NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

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Originally Posted by cajunomics
please check my latest upload and let me know if it went through.

thanks.
I checked but I didn't see any changes
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Old 08-18-2016, 04:02 PM   #2270
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Re: NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

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Originally Posted by japerry
Is it possible to have updated schedules for dynasty?
I believe so. If the ones working on it, get it to work properly.. I will add a download to it to try.

It will require some work still on your end, but not too much.
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Old 08-18-2016, 04:04 PM   #2271
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Re: NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

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Originally Posted by VTHokie525
I checked but I didn't see any changes
From now on, what would be beneficial is to have some sort of player check to know the different one got added.

So even if that means making a player's stamina go from say an 85 to an 84.. do that minor tweak on your work and then tell me the player to look for and that minor tweak.. so I will know it went through.

Player checks would be very beneficial.
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Old 08-18-2016, 04:10 PM   #2272
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Re: NCAA '14: 2016/2017 Rosters (Xbox 360 & PS3) (Gamertag-Cajunomics)

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Originally Posted by welbyn78
I updated weights for michigan. I promise I didn't touch anything else. I got the info from mgoblue.com. GT is wargasm0528.
did you get my latest michigan before?

i'll look though.

from now on i wish everyone would give some sort of a player check.. so i can check afterwards it goes through. even if you aren't changing ratings.. please take a player, perhaps the worst player on the roster and change his stamina either way like 2 points and tell me what his new stamina rating should be.

okay i added your michigan, alabama, arizona, rutgers and wyoming

please check and make sure right away all of them went through

Last edited by cajunomics; 08-18-2016 at 04:40 PM.
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