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How To Fix NBA Live 14

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Old 11-26-2013, 02:10 PM   #25
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How To Fix NBA Live 14

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Old 11-26-2013, 02:16 PM   #26
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How To Fix NBA Live 14

Quote:
Originally Posted by El_Poopador
  • Eliminate clipping issues with limbs, bodies and the ball.
    at this point no game is without clipping.
  • Make steal attempts more dependent on proper collision physics and less reliant on attribute-driven "dice rolls."
    from what ive seen steals seem to be based on actually getting a hand on the ball. but again this is something that no game has perfected.
  • Provide more on-screen feedback explaining why shots do or do not go in (late timing, contested shot, off-balance attempt, etc.).
  • Eliminate clipping issues between the screener and the on-ball defender.
    see above
  • Enhance the effectiveness of screens and how often they impede an on-ball defender.
    not every screen needs to be powerful. they are meant to create a small opening in the defense. i would say this game does a decent job of that. a more explosive first step would correct this issue rather than making getting around a screen take longer.
  • Referees make way too many incorrect blocking calls or no-calls and not enough charging calls.
    another one of those things that i really havent seen done well in any game to date. charging calls are incredibly rare in any game ive played in my life.
  • Create an in-game Jalen Rose model that appears on-screen during his studio show.
    this is fluff thats not necessary until the rest of the game is great. definitely not even worth mentioning for a first year. most games today dont even have ingame models of the commentators.
  • Have Jalen Rose show video highlights, not just box scores, for the night's out-of-town games.
    again this is something that should be looked at for a future game and not for a year one fix. once the current halftime show is seamless they can add in things like that.
  • Solve the random in-game crashes.
    this is not specific to nba live. rather it is a console issue.
  • Reevaluate each position's starting attributes. The default ratings are way too low for a first-round pick.
    this is subjective. you are choosing the type of player you want to become not the type of player you already are. the career modes are meant to make you work to become a better player. you also have the option to increase a few ratings before playing. ive seen plenty of people do just fine with their default ratings.
  • Develop off-the-court storylines and cut scenes.
    this is another unnecessary thing for year one. focus on the base of the mode first. not everyone wants a scripted storyline and cut scenes. some people just want to play the game as themselves or create their own play style. they dont need a story behind it.
Assuming he crashing problem is SOLELY on the PS4/XBO side, then that's the only legitimate grievance you have here...

I didn't see anywhere in this article where Live was asked to be perfect...the opening paragraph asked that the dev team IMPROVE upon these things. Should Live leave the game as is and just update the roster for next year because "no game has perfected" any of these aspects they need to improve on?

Some things like a full scale Jalen Rose models for half time (which has been done in a game before, and is something people have wanted to see again since) and story lines are indeed subjective...but these are just simple suggestions that the Live team should consider....
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Old 11-26-2013, 02:19 PM   #27
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Re: How To Fix NBA Live 14

It's so disappointing that people that claim to be fans of the series have the attitude that some things can't be done because they think it's not possible, or because it's done in a competitor and therefore should be avoided.


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Old 11-26-2013, 02:32 PM   #28
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It's has to start at the top first. The suits have to get out the way.
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Old 11-26-2013, 02:34 PM   #29
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Re: How To Fix NBA Live 14

Quote:
Originally Posted by El_Poopador
  • Eliminate clipping issues with limbs, bodies and the ball.
    at this point no game is without clipping.
  • Make steal attempts more dependent on proper collision physics and less reliant on attribute-driven "dice rolls."
    from what ive seen steals seem to be based on actually getting a hand on the ball. but again this is something that no game has perfected.
  • Provide more on-screen feedback explaining why shots do or do not go in (late timing, contested shot, off-balance attempt, etc.).
  • Eliminate clipping issues between the screener and the on-ball defender.
    see above
  • Enhance the effectiveness of screens and how often they impede an on-ball defender.
    not every screen needs to be powerful. they are meant to create a small opening in the defense. i would say this game does a decent job of that. a more explosive first step would correct this issue rather than making getting around a screen take longer.
  • Referees make way too many incorrect blocking calls or no-calls and not enough charging calls.
    another one of those things that i really havent seen done well in any game to date. charging calls are incredibly rare in any game ive played in my life.
  • Create an in-game Jalen Rose model that appears on-screen during his studio show.
    this is fluff thats not necessary until the rest of the game is great. definitely not even worth mentioning for a first year. most games today dont even have ingame models of the commentators.
  • Have Jalen Rose show video highlights, not just box scores, for the night's out-of-town games.
    again this is something that should be looked at for a future game and not for a year one fix. once the current halftime show is seamless they can add in things like that.
  • Solve the random in-game crashes.
    this is not specific to nba live. rather it is a console issue.
  • Reevaluate each position's starting attributes. The default ratings are way too low for a first-round pick.
    this is subjective. you are choosing the type of player you want to become not the type of player you already are. the career modes are meant to make you work to become a better player. you also have the option to increase a few ratings before playing. ive seen plenty of people do just fine with their default ratings.
  • Develop off-the-court storylines and cut scenes.
    this is another unnecessary thing for year one. focus on the base of the mode first. not everyone wants a scripted storyline and cut scenes. some people just want to play the game as themselves or create their own play style. they dont need a story behind it.
^^^ gotta agree with the red replies on this one.
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Old 11-26-2013, 02:37 PM   #30
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Re: How To Fix NBA Live 14

Quote:
Originally Posted by The 24th Letter
Assuming he crashing problem is SOLELY on the PS4/XBO side, then that's the only legitimate grievance you have here...

I didn't see anywhere in this article where Live was asked to be perfect...the opening paragraph asked that the dev team IMPROVE upon these things. Should Live leave the game as is and just update the roster for next year because "no game has perfected" any of these aspects they need to improve on?

Some things like a full scale Jalen Rose models for half time (which has been done in a game before, and is something people have wanted to see again since) and story lines are indeed subjective...but these are just simple suggestions that the Live team should consider....
im not saying these arent things that shouldnt be added. im saying its incredibly unrealistic to expect these not only in a single year but to add them in after the fact.

Quote:
Now here we are, with a specific checklist of what needs to be improved to make NBA Live 14 worth the $60 that Electronic Arts is asking basketball fans to pay.
he is saying this entire list needs to be accomplished to make this years game worth $60. that is completely unreasonable since the majority of the list is not implemented in any game.

keep in mind i only listed those things that are just ridiculous to expect so soon. things that are either not major points of emphasis or that if they did it would be groundbreaking for the video game world (eliminating clipping for example). there are a lot of the fixes that i agree with and that should be implemented sooner rather than later.
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Old 11-26-2013, 02:48 PM   #31
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"Allow defenders to move their feet and keep their hands up simultaneously."

really?! that is sad that this has to be on the list.
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Old 11-26-2013, 03:01 PM   #32
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How to fix Live..... A large field and a bunch of lighter fluid
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