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NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

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Old 09-22-2010, 01:59 AM   #793
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Has anyone mastered the 'Gathers' yet?

I know how to initiate the gathers but having trouble finishing them.
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Old 09-22-2010, 02:02 AM   #794
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Pretty impressed. Controls are kinda weird, but in time will get use to them. Like the new shooting and stick moves. Blocking shots and contact looks really cool. Loving the commentary also.

Wish there was replay to see the cool shots and blocked shots again.
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Old 09-22-2010, 02:04 AM   #795
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Does anyone know how to spin with you back to the basket out of the post?
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Old 09-22-2010, 02:07 AM   #796
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by pies
Does anyone know how to spin with you back to the basket out of the post?
Hold the right stick to the left or right depending on which hand the ball is in.
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Old 09-22-2010, 02:09 AM   #797
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by rEAnimator
Hold the right stick to the left or right depending on which hand the ball is in.

thanks, been trying to figure that out all day!!!

finally getting my mind around these controls, I love it!!!!
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Old 09-22-2010, 02:18 AM   #798
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Guys.....I dont even know what to say about the HORRENDOUS glitch that happens about halfway through this video, it truly has to be seen to be believed. ReAnimator needs to see this ASAP.

I was literally in tears laughing so hard at what happened (I am not the guy who made this video btw)

The glitch happens at around 3:00 in the video with Bynum at center court


http://www.youtube.com/watch?v=FLPGD...layer_embedded






Last edited by GBPackers27; 09-22-2010 at 02:22 AM.
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Old 09-22-2010, 02:19 AM   #799
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

man i played about 4 games and here's what bothers me...

you still didn't fix the sliders EA......

From this thread it appears 90% of the guys posting picked up the controls and tried to find ways to play the game so they can do all the great things themselves on the court....

I kinda picked up the game and to try and make the CPU play some b-ball.

Why would you leave out the number system again this year and why take away half the sliders to customize cpu gameplay?

I couldn't stomach the poor AI on Pro level or All-Star so i cranked this baby up to Super Star and Kobe became much more aggressive in attacking me off the dribble which i loved.

I turned the shotblocking all the way down because i don't care what anyone says there shouldn't be 10 perimeter shots blocked in any game. I wish there was an option for human blocks but there isn't so i just didn't bother jumping to contest the CPU's perimter shots.

The lack of sliders make this game unplayable on anything below Super Star level IMO because the CPU AI is lethargic to put it a nice way.

Also why doesn't the game move during 5 on 5 like it does in the practice gym?

Practicing is fluid and smooth....during the game it feels terrible IMO. I went away from the default camera and switched to press box for some reason i like the way jumping looks on press box probably because it's further away from the action but it doesn't show the kangeroo jumping by the players.

I know it's a broken record but this game really needs some animations BAD!

Unless your just a control freak and that's your biggest need in a basketball game I don't see how this game doesn't become STALE and BORING after 1 month of play. Maybe if the options were there to enhance CPU gameplay i can see someone playing possibly 1-2 seasons of franchise/dynasty mode.

But personally this is more of a pickup and play game....edit the few sliders available bump it up to Super Star throw on some music and just roll with it.

The lack of animations, sig style of play and gerneric feel really makes it hard to stay focused in single player offline play.

Also, do you guys plan on having a gamespeed slider or what?

If not that just makes matters even worse

I shut it off after the 5th attempt to play because Derrick Fisher shot some kind of fadeway finger roll in the paint....or atleast that's what the animation appeared to make it look like at that time.
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Old 09-22-2010, 02:24 AM   #800
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Re: NBA Elite 11 Demo Available, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Playmakers
man i played about 4 games and here's what bothers me...

you still didn't fix the sliders EA......

From this thread it appears 90% of the guys posting picked up the controls and tried to find ways to play the game so they can do all the great things themselves on the court....

I kinda picked up the game and to try and make the CPU play some b-ball.

Why would you leave out the number system again this year and why take away half the sliders to customize cpu gameplay?

I couldn't stomach the poor AI on Pro level or All-Star so i cranked this baby up to Super Star and Kobe became much more aggressive in attacking me off the dribble which i loved.

I turned the shotblocking all the way down because i don't care what anyone says there shouldn't be 10 perimeter shots blocked in any game. I wish there was an option for human blocks but there isn't so i just didn't bother jumping to contest the CPU's perimter shots.

The lack of sliders make this game unplayable on anything below Super Star level IMO because the CPU AI is lethargic to put it a nice way.

Also why doesn't the game move during 5 on 5 like it does in the practice gym?

Practicing is fluid and smooth....during the game it feels terrible IMO. I went away from the default camera and switched to press box for some reason i like the way jumping looks on press box probably because it's further away from the action but it doesn't show the kangeroo jumping by the players.

I know it's a broken record but this game really needs some animations BAD!

Unless your just a control freak and that's your biggest need in a basketball game I don't see how this game doesn't become STALE and BORING after 1 month of play. Maybe if the options were there to enhance CPU gameplay i can see someone playing possibly 1-2 seasons of franchise/dynasty mode.

But personally this is more of a pickup and play game....edit the few sliders available bump it up to Super Star throw on some music and just roll with it.

The lack of animations, sig style of play and gerneric feel really makes it hard to stay focused in single player offline play.

Also, do you guys plan on having a gamespeed slider or what?

If not that just makes matters even worse

I shut it off after the 5th attempt to play because Derrick Fisher shot some kind of fadeway finger roll in the paint....or atleast that's what the animation appeared to make it look like at that time.
rEAnimator - I asked that question early yesterday morn but I don't know if you answered it. My thinking is that slowing down the speed of the game will take away from the 1:1 controls. That being said, I am hoping for a slider and hopefully, it won't alter the 1:1 controls.
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