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NBA Live 10 Patch Impressions (360, PS3)

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Old 10-26-2009, 09:07 PM   #217
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Re: Patch 1 Impressions (360)

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Originally Posted by Playmakers
I've already mentioned a few times how to get the CPU to attack the basket in transistion.

It's just like it was in 2k10 they put some kind of code for all players at zero for layup vs dunk aggresiveness. You got to go in and change it on your own or waite for EA to assign an actual rating for all players.
Steph, do you guys have knowledge of this change PM is making reference to AND are you going to make these changes in one of the upcoming updates?

I'm still crossing my fingers on a fix for the transition game.

THANKS
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Old 10-26-2009, 09:08 PM   #218
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Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

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Originally Posted by dave374
In fairness Court, I could only base my opinions on one game post-patch. It's all I had time for.
I need to play a few more before I make a final judgement.

That's cool Dave. I'll look forward to your comments. I am on PS3, so I've got a few days to wait etc.
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Old 10-26-2009, 09:08 PM   #219
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Re: Patch 1 Impressions (360)

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Originally Posted by Court_vision
I am / was going to play a dynamic season PM...so I can only use EA's rosters.
yeah i know your waiting on dynamic season.

I think you guys have to be patient and waite for them to edit that rating because there's no way all players should be at zero.

I think 2k just unlocked their's last week so maybe the Live team is waiting for the real games to start before unlocking their's. It'll definetly improve the fastbreak logic of players.
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Old 10-26-2009, 09:12 PM   #220
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Re: Patch 1 Impressions (360)

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Originally Posted by inkpimp007
Yup, you'll notice more fouls on collisions going to the rim, and they don't feel cheap. Very happy about this.

Great to hear
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Old 10-26-2009, 09:22 PM   #221
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Re: Patch 1 Impressions (360 Patch only, PS3 to follow)

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Originally Posted by Court_vision
Dave...I was looking specifically for your comments as you are pretty much the biggest LIVE fan on these boards and have made a lot of good posts on the game for two seasons now.

So...to read of all those problems + crazy 3 point shots + no kick outs is kind of dissapointing.

Everyone seems to be saying the offense is now way too quick, 7 seconds and less stuff like the Mike D offense...is the game really this bad? Your opinion is pretty similar to mine on this game on most issues.
I've only played one game post patch and I have to say i didn't experience what you had going on.

At first I was wondering what I could notice right off, right away I kept thinking something just feels smoother. Then it happened and a said WOW out loud. Baron Davis tried to blow by fisher (i had LA) but I was able to recover in a very realistic way. Baron put another move on me and I notice I was able to stay in front of him. It just felt right, he pulled up for a jumper and nailed it (damn Fisher). Then i started noticing i was able to compete for rebounds, once I saw these things it was easy to see all the polish they put into the patch. The back down feature is a dream. I also notice the player are a bit more aware of where the ball is.

Whats really cool that i've been seeing is players not giving up on the play. I had fisher guarding davis again, Baron drove and there was the mid air collision animation but whats amazing is Kobe slid over and blocked the continuation. So at least we didn't give up the 3 point play. I thought maybe i was seeing things but it happened at least two more times where my help came even on the foul (they don't alway get the block but it a nice touch).

I could go on and on but what i felt was even though I got spanked it wasn't because i was cheated by broken features, it was all human error.

I will agree the fouls seemed to lean to much toward the CPU (they went to the line 39 to my 19) but they were constantly on the attack once my bigs were in fouls trouble. I'll have to keep an eye on this since i've only played one game since the patch.

All-Star 10qrt.
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Old 10-26-2009, 09:22 PM   #222
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Re: Patch 1 Impressions (360)

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Originally Posted by Playmakers
yeah i know your waiting on dynamic season.

I think you guys have to be patient and waite for them to edit that rating because there's no way all players should be at zero.

I think 2k just unlocked their's last week so maybe the Live team is waiting for the real games to start before unlocking their's. It'll definetly improve the fastbreak logic of players.
Am I the only one who finds it hard to fathom that EA would handcuff their game out of the box like that? Lack of fastbreaks and transition is the biggest issue this game has as far as I am concerned
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Old 10-26-2009, 09:25 PM   #223
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Re: Patch 1 Impressions (360)

I don't feel like reading through all these pages. How much better is the game now? I haven't played it much since I got SvR10 but hopefully I can finally start my dynasty.
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Old 10-26-2009, 09:27 PM   #224
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Re: Patch 1 Impressions (360)

I'm loving this patch right now I don't know if you guys have noticed but the lighting looks a lot better now. And overall the game just looks smoother, dunks have less of that "rocket powered" feel. I'm seeing a lot more animations that I didn't see pre patch. From my first impressions this is one nice improvement to an already fun game.
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