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Old 12-09-2013, 01:37 AM   #1
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nba 2k11 simulated stats question

i been on and off 2k11 but this is my last season for it. i used to do 10min quarters and most of the stats were ok. but for my last season im doing 12min quarters and the simulated free throw stats are high as hell. most teams avg 40 a game.

i tried a few things. lowered all the foul sliders to 0 but didnt do anything. anything i can do?

ps - i've been at the bottom in team rebounds every season. anyway to make the simulated rebounding stats more realistic?
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Old 12-09-2013, 08:12 AM   #2
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Re: nba 2k11 simulated stats question

If you play to 2k11 did you know this system?

http://youtu.be/vRzmlk6rhiw
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Old 12-09-2013, 10:31 PM   #3
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Re: nba 2k11 simulated stats question

200+ views and one useless reply?
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Old 12-10-2013, 04:57 AM   #4
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Re: nba 2k11 simulated stats question

I think the only one thing to do is modify every player, their tendancies to make a foul!

You know nba 2k11 is really good, but when you are thinking that sliders are not good, i'm thinking that tendancies and attributs are wrong and slider good.

For example, watch Charles Oakley, look at his attributs for Fade Away Jumpshot, it should be at 0. He has never done any fade away in his career. And when you play against the Knicks 95, he is unstoppable with fadeaway jumpshot!!

With NBA 2k11, you have a perfect raw product, but after you can do every possible modification you want. It is like a new PS3 or a new PS4, at the beginning the product is perfect but virgin and you will be able to do eveything you want after!!

Take a look to the tendancies Alley oop for some players, and you will be afraid, trust me, or pass the lane!!
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Old 12-10-2013, 01:21 PM   #5
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Re: nba 2k11 simulated stats question

Quote:
Originally Posted by likegreen
i been on and off 2k11 but this is my last season for it. i used to do 10min quarters and most of the stats were ok. but for my last season im doing 12min quarters and the simulated free throw stats are high as hell. most teams avg 40 a game.

i tried a few things. lowered all the foul sliders to 0 but didnt do anything. anything i can do?

ps - i've been at the bottom in team rebounds every season. anyway to make the simulated rebounding stats more realistic?

This was why I did not like NBA2k11 because the sim stats in Association were a mess. Its not just to many foul shots, its also way to low of team assist #'s as well. I did a bunch of editing trying to fix the issue, but never could get it quite right. Lowering foul tendency does help with lowering foul shots and raising assist up some but I found it impossible to get it right. Another thing was there are no offensive rebounds or fast breaks in NBA2k11 which made the game useless IMO. I was always amazed at how many liked NBA2k11 with it being so broke in so many ways, when it wasnt even close to being a simulated basketball game.
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Old 12-10-2013, 04:59 PM   #6
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Re: nba 2k11 simulated stats question

Quote:
Originally Posted by likegreen
i been on and off 2k11 but this is my last season for it. i used to do 10min quarters and most of the stats were ok. but for my last season im doing 12min quarters and the simulated free throw stats are high as hell. most teams avg 40 a game.

i tried a few things. lowered all the foul sliders to 0 but didnt do anything. anything i can do?

ps - i've been at the bottom in team rebounds every season. anyway to make the simulated rebounding stats more realistic?
mkharsh has a slider set in the slider sub forum. Theres also an updated 2k11 roster in the roster section that might help with some issues.
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