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NBA 2K13 Video - Roster Update, Details Included (1-12-13)

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Old 01-13-2013, 02:56 AM   #25
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Kobe's having a great offensive season but I hope that they are putting down his defence as well. His off ball D this season has been horrible.
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Old 01-13-2013, 03:22 AM   #26
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Quote:
Originally Posted by xVenomx91
no he isnt but hes close i do think he deserves an upgrade http://espn.go.com/nba/player/_/id/6624/jared-sullinger
Clearly says 10.2 Pts and 10.2 rpg, so yeah he's averaging a double double in the last 5 games.


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Old 01-13-2013, 05:48 AM   #27
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Re: NBA 2K13 Video - Roster Update, Details Included (1-12-13)

Quote:
Originally Posted by mikenoob
Clearly says 10.2 Pts and 10.2 rpg, so yeah he's averaging a double double in the last 5 games.


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So....we are now arguing that players should be given boosts every time they go on a 5-game little hot streak?

And then what happens when they inevitably go on a cold streak? Do they get those ratings lowered? Uh...let me answer that for you....nope.

2K has shown they aren't nearly as interested in lowering ratings as they are raising them.

This is really what worries me about 2K relying SO MUCH on feedback for ratings updates....alot of the people they are listening to are just FANS (short for FANATICS) of particular teams...people who always want to overrate the players on the team they CHEER for.

That's why the 2K "Insider" thing was a good IDEA....that has mostly been executed poorly and inefficiently. It amazes me that there are guys out there who play this game as a HOBBY who are able to create accurate rosters while 2K obviously has people who get PAID to do this...and they aren't very good at it.



I'm just waiting for a Heat fan to come in here and complain about Mario Chalmers ratings....because...ya know...he did make 10 three's last night.

The thing is...I am only saying that HALF jokingly.

Although if Chalmers played for the KNICKS, 2k would have an update to BOOST him up out this morning!
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Old 01-13-2013, 06:41 AM   #28
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Re: NBA 2K13 Video - Roster Update, Details Included (1-12-13)

Quote:
Originally Posted by LoudMouthHoops

And then what happens when they inevitably go on a cold streak? Do they get those ratings lowered? Uh...let me answer that for you....nope.

2K has shown they aren't nearly as interested in lowering ratings as they are raising them.

This is really what worries me about 2K relying SO MUCH on feedback for ratings updates....alot of the people they are listening to are just FANS (short for FANATICS) of particular teams...people who always want to overrate the players on the team they CHEER for.

That's why the 2K "Insider" thing was a good IDEA....that has mostly been executed poorly and inefficiently. It amazes me that there are guys out there who play this game as a HOBBY who are able to create accurate rosters while 2K obviously has people who get PAID to do this...and they aren't very good at it.

:

1. Yes, if he does good. His rating/attributes have to be properly adjusted and increase. If he sucks again, lower it.

2. Even if we get weekly updates this would be possible to do. Since we barely get any updates, yes, it's a bad idea to keep increasing players.

3.The insider gets paid to do his job but he isn't very good at it and he doesn't do it as frequent.

4. The Miami heat doesn't get any upgrades or downgrades. Since Lebron is already a 99 and even though Wade hasn't been Wade (it happens) he's still mid 90's.


Kobe and Wade should be decreased but can you imagine, Kobe being an 90 or 89. 2K doesn't want to hurt their marquee players.
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Old 01-13-2013, 07:19 AM   #29
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Re: NBA 2K13 Video - Roster Update, Details Included (1-12-13)

Vucevic needs a bit more love considering guys like Mahinmi, Hawes, B Wright etc... are rated higher. Maybe a bit more ove for JJ Redick too, a boost to his passing would be nice.
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Old 01-13-2013, 07:33 AM   #30
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Mobile version update PLEASE FOR THE LOVE OF GOD
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Old 01-13-2013, 07:34 AM   #31
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Re: NBA 2K13 Video - Roster Update, Details Included (1-12-13)

Quote:
Originally Posted by Batum Shaka Laka
Needed Portland Changes as of 1/12/2013



Add sig skills:

Lillard "Closer"

J.J Hickson "Hustle Points/Scrapper"

Wesley Matthews "Lockdown Defender"

Attribute changes:



Nicolas Batum (79-80 OVR):

Play style "All around"

Shot 3pt from 85 to 84

Pass from 44 to 74


"Play pass lane" tendency from 69 to 81


Meyers Leonard(59-60 OVR):

Free throw from 73 to 88

Offensive rebound from 68 to 73

Defensive rebound from 64 to 68

Commit foul tendency from 58 to 70

Contest shot tendency from 62 to 71



Wesley Matthews (77 OVR):

Shot inside from 77 to 79

Shot medium from 67 to 70

Shot 3pt from 84 to 86

Free throw from 86 to 74

Shoot in traffic from 63 to 65




Shot Release changes:

Damian Lillard:

Shot Form: K. Malone

Shot Base: T. Parker

Fadeaway: W. Johnson

Runner: Bigman Textbook

Dribble Pull up: Elite 9

Free throw: D. Howard




Wesley Matthews:

Shot Form: Release 71

Shot Base: T. Duncan




Luke Babbitt:

Shot Form: Release 35

Shot Base: Set Shot 2




Joel Freeland:

Shot Form: Release 47

Shot Base: M. Yao



Ronnie Price:

Shot Form: Release 25

Shot Base: Jump Shot 1











Accessories:


Damian Lillard:

Accessories:

Left arm ADD padded sleeve

Left/Right Knees add "Hex Pad"

Sock Length (Medium Long Socks)

Add Tattoos



LaMarcus Aldridge:

Accessories:

Right Arm (Padded Sleeve)

Add Beard (if Possible)

Shoe Style (Nike Hyperposite) add them to game

Dunk Package 4: Basic Two-Handers off Two



Nicolas Batum:

Accessories:

Left Wrist (Rubberband) (1st/2nd Color White)

Right Wrist (Rubberband) (1st/2nd Color White)

Shorts (Pressure Shorts)

Shorts Color (Black)



Wesley Matthews:


Left Leg (Hex Pad Half Calf Sleeve)

Right Leg (Hex Pad Half Calf Sleeve)

Left Knee (Sleeve) Fix glitch that doesn't allow for combo of Calf Sleeve and knee pads

Right Knee (Sleeve)



Luke Babbitt:


Right Arm (Padded Sleeve Black)

Left Leg (Hex Pad Half Calf Sleeve) (Team Color 2)

Right Leg (Hex Pad Half Cald Sleeve) (Team Color 2)


Will Barton:

Add Headband

Nolan Smith:

Add Headband

Medium socks

Add Black rubberband to left wrist
After watching the Heat game, it's clear that Batum needs a speed increase as well. 78 doesn't do justice to a player known for his speed and athleticism, and in fact all players not named LeBron James who possess the Chasedown Artist signature skill are pretty disrespected in this area (only Thaddeus Young is above 80 [82] speed out of the group... how is Tayshaun Prince going to get close enough to even trigger the skill with a 67 speed?)

On one head-to-head full court sprint vs. LeBron James, Batum started dribbling with LeBron a couple steps ahead of him (but backpedaling), ran past as James turned and maintained his lead (and his dribble) even as James tried to make contact from behind to slow Batum down. He out-accelerated James and Wade multiple times, and appeared to be quite easily faster, with or without the ball, than both players, who have 94 and 93 speed ratings respectively.

Just so starlovers don't think I'm the most deranged Blazer homer yet - Speed "Affects how fast the player can run at full sprint." I'm not talking about quickness, strength, hustle, ballhandling, or general quality/consistent play/effort, just straight-line speed.

Batum gets most of his chasedowns with short, measured steps - he rarely unleashes his full stride, and that's still faster than the majority of NBA players. When he really accelerates, as he did on Thursday a couple times, I would be surprised to see a faster player.

I'll suggest that he deserves a 90 speed rating (both James and Wade should be decreased, one point higher than the faster of the pair would be the 'fair' rating), and since there are no Draft combine numbers to either support or deny this increase, I'll ask that if anyone doesn't agree with this assessment, please provide video evidence of someone under a 90 speed rating beating Batum up court with both players giving relatively full effort. I can provide plenty of video evidence to support him being faster than players with 90+ speed.

This goes for all roster editors. Speed is often ignored or underexamined as there is a lack of data for some players, and combine numbers often don't make sense after a few years in the league, especially for players who weren't done growing or 'filling out'/have had multiple leg injuries/added or reduced weight to suit team or personal needs/aged noticeably in recent seasons. Some players just don't ever give maximum effort or are markedly slower with the ball, and I don't think that ballhandling rating as currently implemented/defined has anything to do with speed while dribbling, so there should be a separate rating for that in the future. (Like Batum, there are plenty of players that don't break ankles but are very fast/smooth with the ball in a straight line, while others dribble awkwardly in any situation.)

Hustle rating may not always cover general effort properly either. It's often the slowest players busting their butt to get up court (not out of a desire to hustle madly, but rather out of necessity - as in just to keep their job), while a player who is very fast often appears to be moving quite casually most of the time. While I know how fast Batum is when the situation calls for it, nothing drives me crazier than the sight of an AI controlled version of him with 95 speed (I've tried rating him that high, it felt like cheating) sprinting past everybody every time down court even when I'm walking it up with Lillard. On most possessions, each player expends the minimum amount of effort getting into the halfcourt set, and then increases their effort only as the play/situation demands it, especially starters/6th men who log heavy minutes.

I know that the Chasedown sig is meant to represent that situational use of speed in Batum's case, but I remain firm in my assertion that use =/= ability and that the rating must reflect the latter.

Last edited by Streaky McFloorburn; 01-13-2013 at 07:40 AM.
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Old 01-13-2013, 08:25 AM   #32
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Re: NBA 2K13 Video - Roster Update, Details Included (1-12-13)

Steve OS,

Many Many Many thx for letting us know the player updates from those that play Association mode.
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