Home

NBA 2K13 - Some Clarity on the Control Stick

This is a discussion on NBA 2K13 - Some Clarity on the Control Stick within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 08-10-2012, 03:45 PM   #65
Rookie
 
OVR: 4
Join Date: Sep 2003
Now if only Beluba would just cut to the chase and tell us whether Crew will be in the game this year! (Or at least something similar!)
xMoJox is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-10-2012, 03:49 PM   #66
Banned
 
OVR: 0
Join Date: Sep 2010
Re: NBA 2K13 - Some Clarity on the Control Stick

Does the right stick passing lead to more crazy/trick type passes and not as safe?
Wilson24 is offline  
Reply With Quote
Old 08-10-2012, 03:50 PM   #67
Hall Of Fame
 
Kashanova's Arena
 
OVR: 30
Join Date: Aug 2003
Posts: 12,696
Re: Some Clarity on the Control Stick

Quote:
Originally Posted by infam0us
No fake pass button?
double tap the pass button twice to initiate a fake pass
Kashanova is offline  
Reply With Quote
Old 08-10-2012, 03:51 PM   #68
Semi-retired
 
BrianFifaFan's Arena
 
OVR: 50
Join Date: Oct 2003
Location: Dayton,OH
Posts: 4,144
Blog Entries: 7
Re: NBA 2K13 - Some Clarity on the Control Stick

Quote:
Originally Posted by aloncho11
Awesome to hear about the variety of options available for all the different type of players. Seems this game has been engineered for freedom.
Had to throw a PES reference in there, didn't you?
__________________
Note to Tiburon Marketing:

A great product sells itself, no "back of the box" features required! (See Fifa...)

BrianFifaFan is offline  
Reply With Quote
Old 08-10-2012, 03:53 PM   #69
MVP
 
blues rocker's Arena
 
OVR: 14
Join Date: Sep 2007
Location: Cleveland, OH
Re: Some Clarity on the Control Stick

Quote:
Originally Posted by Beluba
Double Tap B for spins, B + LS away for stepback.
thank you, sir. looks like this year's control scheme is enough to keep everyone happy. no more unintentional floaters when i wanted a hop step...and no more inconsistent stepbacks.

being able to do spins with the button again is kind of a big deal to me as well. trying to do the RS + L2 spins in 2k12 just felt too sluggish and inconsistent. the button will be much more responsive.

Last edited by blues rocker; 08-10-2012 at 04:06 PM.
blues rocker is offline  
Reply With Quote
Old 08-10-2012, 04:02 PM   #70
Pro
 
Thelorn's Arena
 
OVR: 16
Join Date: Aug 2003
Location: Ohio
Blog Entries: 2
Re: NBA 2K13 - Some Clarity on the Control Stick

Now that hop step is a button again, I wonder if it will be back to being the 100% success move again.
__________________
If flopping was rewarded in real life as it is in the NBA, I’d swerve into guard rails each time someone changed lanes in front of me. - Alan Hahn
Thelorn is offline  
Reply With Quote
Old 08-10-2012, 04:08 PM   #71
MVP
 
blues rocker's Arena
 
OVR: 14
Join Date: Sep 2007
Location: Cleveland, OH
Re: NBA 2K13 - Some Clarity on the Control Stick

Quote:
Originally Posted by Thelorn
Now that hop step is a button again, I wonder if it will be back to being the 100% success move again.
it was the 100% success move in 2k12 as well, people just didn't use it as often because it was harder to do. i like that the hop step is easier now, 2k just has to make sure there is contact physics on hop steps so the defender can redirect them with contact...or there should be an automatic physics-based charging call if a player tries to hop step right into a defender. as long as 2k handles the contact physics properly, it should be fine.

Last edited by blues rocker; 08-10-2012 at 04:32 PM.
blues rocker is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-10-2012, 04:11 PM   #72
Pro
 
Thelorn's Arena
 
OVR: 16
Join Date: Aug 2003
Location: Ohio
Blog Entries: 2
Re: NBA 2K13 - Some Clarity on the Control Stick

Quote:
Originally Posted by blues rocker
it was the 100% success move in 2k12 as well, people just didn't use it as often because it was harder to do. i like that the hop step is easier now, 2k just has to make sure there can be contact physics on hop steps so you can draw charges on them or redirect them with contact.
That's true about it being 100% in 2k12 also. So is the spin dunk/layup it always goes in or draws the foul. Not only do they go in/draw fouls but they automatically push whoever is guarding out of the way which is probably why it works 100% of the time.
__________________
If flopping was rewarded in real life as it is in the NBA, I’d swerve into guard rails each time someone changed lanes in front of me. - Alan Hahn
Thelorn is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:56 AM.
Top -