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NBA 2K11 Isomotion/Shot Stick Help (360)

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Old 03-12-2011, 11:39 AM   #513
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)

This one?

http://www.youtube.com/watch?v=1v5yw8QrCb4

33 seconds in.
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Old 03-12-2011, 05:30 PM   #514
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)

Quote:
Originally Posted by Pared
Kind of like that, only engaged in the post when the fake was initiated.

I contacted the guy who did it, he said he saved it because he never saw it before either and didn't remember how he did it. But he will upload it and get back to me.
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Old 03-14-2011, 02:40 AM   #515
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)

How do you lean into the defender for the foul when he jumps on a pumpfake?
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Old 03-15-2011, 12:55 PM   #516
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)

Is it just me or does the cpu defender over-reacts too much even without the user using iso-motion. For example when I'm just standing at one spot dribbling the ball and i move slightly to the left/right side without using turbo or isomotion dribbling, the cpu will over-react and jump to the left/right side while opening up and giving me an open drive to the basket!

1:36 and up http://www.youtube.com/watch?v=glmy5OBUkbw

There seem to be too much momentum even when I (the user) is dribbling with an average ball handler against a cpu good defender. Is there a way to fix this over-reaction (momentum)by the cpu defender? I hope they fix it for 2K12, somehow reduce this.
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Old 03-15-2011, 01:04 PM   #517
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)

Yes, this is something I'm sure that will be worked on for next year.

They are trying to jump the spot but do it a little too much. Plus, since the charge call isn't 100% correct, it's somewhat useless/pointless this year.
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Old 03-15-2011, 01:04 PM   #518
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)

Quote:
Originally Posted by sanghai2
How do you lean into the defender for the foul when he jumps on a pumpfake?
Both sticks toward the defender.
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Old 03-15-2011, 03:40 PM   #519
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)

I can't get by anyone.....lolll.....also, the few times I do get by a defender, and I try to shoot the ball (stick or button), I just go up for a jumper. But the CPU can drive to the hoop as soon as they catch a pass and they're outside of the paint. What gives? Also, how do I avoid that pause after using the pro-hop?
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Old 03-15-2011, 05:37 PM   #520
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)

Quote:
Originally Posted by CuseGirl
I can't get by anyone.....lolll.....also, the few times I do get by a defender, and I try to shoot the ball (stick or button), I just go up for a jumper. But the CPU can drive to the hoop as soon as they catch a pass and they're outside of the paint. What gives? Also, how do I avoid that pause after using the pro-hop?
My advice to you is to take your finger off the turbo button. Use size up moves and hesitations to get the D out of position. Then when they are out of position, go the other way. This should help you get around defenders. As for the jumper when you want to drive, just make sure you have a clear path to the basket before you push the shot stick, if you don’t have a clear path use one of the modified layup(L2+(toward, away, right, or left of the basket on the PS3). This will work most of the time, but even I sometimes get a jumper when I am pretty sure I should be executing a layup/dunk. The pro-hop/sig gather button always has a slight pause at the end of it. There are modified shots that look like a shot right after a pro-hop but they are really one continuous animation sequence.
Ex
L2+ right(I think, might be left) of basket is hop step lay up(continuous motion)
There is also a hop step you get when hitting Triangle on the PS3 that does not have a shot at the end of it. You just pick up your dribble and hop step
Another Ex.

L2 + away from basket will give you the spin layup.
There is a spin move you can get by hitting triangle that just spins and pick up the dribble.

Mixing these up can throw shot blocker's timing off!

Last edited by Adarkin; 03-15-2011 at 06:12 PM.
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