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NBA 2K11 Demo Impressions, "Flick Flick" Controls and How to Run Plays

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Old 09-15-2010, 09:15 PM   #57
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Re: NBA 2K11 Demo Impressions, "Flick Flick" Controls and How to Run Plays

Man i'm gonna make me a video in the morning.
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Old 09-15-2010, 11:53 PM   #58
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NBA2K11 FAQS and IMPRESSIONS:

1) The framerate, graphical detail, and animation transitions are the smoothest I have EVER seen in a sports video game. Absolutely sensational.

2) The new controls are spot on--after you work to figure out the timing and usage maneuvers. HINT: It is very sensitive using L2 trigger dribbling controls. Hammering away left and right and half-circles will get you nowhere. You will look jagged and sluggish. IF, you master timing and execution and move the Lstick deliberately you will get better results.

3) Shooting jumpers off the dribble using the shot stick is absolutely incredible this year. I have NEVER liked using Kobe Bryant in 2K (particularly 2k9 and 2k10..and not because Lebron James is my favorite player THOUGH i know Kobe is better-for now). His jumper didn't tickle the twine like it should and doing his signature moves didn't flow well. NOW?!?!? OH MY GOD. The Black Mamba is finally the MONSTER he should be. And will be and absolute nightmare to defend.

4) The animations are sensational. Wondrous to behold. Paul Pierce's jumpshot (PHOTOREALISTIC), Rando's one-handed ball fake, KG's shimmy pull up mid and PAU GASOL'S BIG ARSE HEAD! lol ...are all some of the most beautiful things I have ever seen in a game. Everytime I saw these things or variations from different players I had a BIG SMILE on my face.

5) People saying it has an NBA LIVE feel to it need to realize the truth here: Mike Wang was the lead designer for 2KSports for years. He left 2k last year and went to EA Sports and helped them turn NBA Live from completely abysmal to oustandingly mediocre but fun. Now he's back at 2kSports were he "belongs". That's a quote from him. His heart is always with 2k. His own words. So anything you think feels like Live actually feels like Mike Wang because Live didn't feel that way before he got there last year. And won't feel that way ever again. Bet on it.

6) THE PRESENTATION IS AMAZING!!! This is only the demo and player introduction pics on the load screen are fantastic!!! The shot of the arena? Fabulous. The "galaxy stars" backgrounds on menus, photos, statlines, and in game subs are simply beautiful. The sound is spot on. AND THEY HAVE A HALFTIME SHOW IN THE FULL GAME.

7) We haven't even fell in love with the Jordan modes yet. OR Played with King James and Dewayne Wade in Miami. Or checked out the new robust My Player and signed endorsement deals.

8) Can you imagine how incredible the full game is going to be? Just.....WOW! lol It's going to be absurd.

9) NBA2K11 will be the best basketball videogame ever made. MARK MY WORDS. Every b-ball game will be judged on this bar 2K has just set. Bravo 2K Sports! Bravo! In the words of Jay-Z: "Clap for 'em, clap for 'em"....

10) 2k11 Demo > EA Sports as a Company. They should just can there basketball sim title now and just make NBA Jam each year. Seriously. I'D BUY THAT!!! lol
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Old 09-16-2010, 03:36 AM   #59
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Re: NBA 2K11 Demo Impressions, "Flick Flick" Controls and How to Run Plays

Quote:
Originally Posted by HueyFreeman3000
NBA2K11 FAQS and IMPRESSIONS:

1) The framerate, graphical detail, and animation transitions are the smoothest I have EVER seen in a sports video game. Absolutely sensational.

2) The new controls are spot on--after you work to figure out the timing and usage maneuvers. HINT: It is very sensitive using L2 trigger dribbling controls. Hammering away left and right and half-circles will get you nowhere. You will look jagged and sluggish. IF, you master timing and execution and move the Lstick deliberately you will get better results.

3) Shooting jumpers off the dribble using the shot stick is absolutely incredible this year. I have NEVER liked using Kobe Bryant in 2K (particularly 2k9 and 2k10..and not because Lebron James is my favorite player THOUGH i know Kobe is better-for now). His jumper didn't tickle the twine like it should and doing his signature moves didn't flow well. NOW?!?!? OH MY GOD. The Black Mamba is finally the MONSTER he should be. And will be and absolute nightmare to defend.

4) The animations are sensational. Wondrous to behold. Paul Pierce's jumpshot (PHOTOREALISTIC), Rando's one-handed ball fake, KG's shimmy pull up mid and PAU GASOL'S BIG ARSE HEAD! lol ...are all some of the most beautiful things I have ever seen in a game. Everytime I saw these things or variations from different players I had a BIG SMILE on my face.

5) People saying it has an NBA LIVE feel to it need to realize the truth here: Mike Wang was the lead designer for 2KSports for years. He left 2k last year and went to EA Sports and helped them turn NBA Live from completely abysmal to oustandingly mediocre but fun. Now he's back at 2kSports were he "belongs". That's a quote from him. His heart is always with 2k. His own words. So anything you think feels like Live actually feels like Mike Wang because Live didn't feel that way before he got there last year. And won't feel that way ever again. Bet on it.

6) THE PRESENTATION IS AMAZING!!! This is only the demo and player introduction pics on the load screen are fantastic!!! The shot of the arena? Fabulous. The "galaxy stars" backgrounds on menus, photos, statlines, and in game subs are simply beautiful. The sound is spot on. AND THEY HAVE A HALFTIME SHOW IN THE FULL GAME.

7) We haven't even fell in love with the Jordan modes yet. OR Played with King James and Dewayne Wade in Miami. Or checked out the new robust My Player and signed endorsement deals.

8) Can you imagine how incredible the full game is going to be? Just.....WOW! lol It's going to be absurd.

9) NBA2K11 will be the best basketball videogame ever made. MARK MY WORDS. Every b-ball game will be judged on this bar 2K has just set. Bravo 2K Sports! Bravo! In the words of Jay-Z: "Clap for 'em, clap for 'em"....

10) 2k11 Demo > EA Sports as a Company. They should just can there basketball sim title now and just make NBA Jam each year. Seriously. I'D BUY THAT!!! lol
I agree 100%. It's not even funny what kind of potential this game has.
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Old 09-16-2010, 05:27 AM   #60
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Re: NBA 2K11 Demo Impressions, "Flick Flick" Controls and How to Run Plays

I know the big selling point is this being the first game in some time to feature Michael Jordan. But really is it a stretch to say this is the first game to feature Kobe Bryant?
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Old 09-16-2010, 07:41 AM   #61
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O My jesus... We made it mamba!!!!!!! This is the real Kobe Jellybean Bryant. We did it 2K!!!!!!!!!!!!
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Old 09-16-2010, 10:51 AM   #62
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Re: NBA 2K11 Demo Impressions, "Flick Flick" Controls and How to Run Plays

Quote:
Originally Posted by HarryDickman



mo...in the 4 second mark how do you fake one way then go up for a jumper...is that the momentum spin jumper? for the life of me i cant pull it off......
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Old 09-16-2010, 11:10 AM   #63
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Re: NBA 2K11 Demo Impressions, "Flick Flick" Controls and How to Run Plays

Man, man, man, this game looks smooth. And all those moves at our disposal.
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Old 09-16-2010, 01:10 PM   #64
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Re: NBA 2K11 Demo Impressions, "Flick Flick" Controls and How to Run Plays

Quote:
Originally Posted by Goffs
mo...in the 4 second mark how do you fake one way then go up for a jumper...is that the momentum spin jumper? for the life of me i cant pull it off......
90% sure that's a signature gather... I pulled the move off a bunch of times last night and was popping fadeaways in Ray's face all night. Hit Y when in that area of the floor and see what happens, it worked most of the time -- it appears that the gathers change depending on the area of the court, as Kobe kept hopping back behind the arc when I did the gathers nearer to the perimeter.

I threw one in off the glass too as the quarter buzzer sounded... looked so much like Kobe. Also got his signature under-the-hoop ball fake one-handed spin dunk to trigger and mashed it all over poor JO.
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