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NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

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Old 09-14-2010, 10:53 PM   #953
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Man, Finally getting some good play in...I dont see how anyone can say the controls havent improved after actually spending time with them.....
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Old 09-14-2010, 10:55 PM   #954
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Ok would rather not play this demo force to use team i don't like kind of mad i was going crazy for this demo

I could wait till September 29-October 1st to get real game
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Old 09-14-2010, 10:57 PM   #955
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

I'll keep trying it out but I didn't like the demo too much. The A.I. is pretty much the same. Two annoying things, one that stupid maniac laugh, is that a Staples Center feature? and how do you do a post up? I haven't figured it out yet. The controls keep changing every game. I don't know, 4 minutes is not enough for me to get a feel for the game and I came away unimpressed. I don't see too much of a difference between this and the previous installments. I still haven't been able to break out of a animations yet.

The atmosphere is nothing new. I've notice this back in NBA 2K8. I'll try again later though.
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Old 09-14-2010, 10:57 PM   #956
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#1 the crowd noise is a joke. It's just noise at the same level that never wavers it's like at level 9/10. It sounds nothing like real crowd noise regardless of gameplay it's constant noise. I can't believe no one mentioned this in the pages and pages of comments all day.
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Old 09-14-2010, 10:58 PM   #957
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Rondo drove in the lane for a layup.

Pau swatted his ball to the other end of the court

It wasn't overdone like 2K4ish where it would fly into the stands. There wasn't anyone at the top of the key to get it so it just rolled.
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Old 09-14-2010, 10:59 PM   #958
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by Da_Czar
blues you can break out of it you just have to do it at the right time.
I'll try, but when i was controlling Fisher, I bumped into Rondo and I moved the left stick away from Rondo to back off the contact, but Fisher just kept sticking to Rondo for a good 2 seconds....it was pure suction.
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Old 09-14-2010, 10:59 PM   #959
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

man if this AI is "abysmal" inbox me the game with your opinion of "good" AI....ill play that game all year...AI has been awesome IMO
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Old 09-14-2010, 11:00 PM   #960
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Re: NBA 2K11 Demo Available Now, Impressions and Discussion Here (360,PS3)

Quote:
Originally Posted by michaeljordanjr
You mean Left modifier + shot stick up and up?
Yup, not sure if direction of the shot stick matters after the fake, but I was able to pull off Kobe's reverse pivot jumper by faking towards the baseline then holding it in the opposite direction after the fake started.

Then amount of moves in this game is INSANE!!
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