Home

NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

This is a discussion on NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic within the NBA 2K Last Gen forums.

Go Back   Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen
A New Patch Creates That Urge to Start Fresh
NBA 2K25 MyNBA: How to Avoid Too Many Free Agents Staying Unsigned
College Football 25 Guide: What Goes Into a 'Best Playbook' and How to Find Your Own
Reply
 
Thread Tools
Old 08-25-2010, 04:57 PM   #425
MVP
 
OVR: 0
Join Date: Nov 2006
Re: NBA 2K11 Video: Denver at Orlando (8-24-10)

C'mon this a community about SIM. Who gives a crap about graphics? I thought the video looked amazing, gameplay looks extremely solid and reminded me a lot of 2k8, which is still their best sim to date. I like what I saw here.

Gameplay wise this showed off the game better than gamescon.

Last edited by Lakers 24 7; 08-25-2010 at 05:01 PM.
Lakers 24 7 is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-25-2010, 04:57 PM   #426
MVP
 
J-Clutch1's Arena
 
OVR: 0
Join Date: Sep 2008
Posts: 2,449
Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

Quote:
Originally Posted by Redskinsfan26
sorry if this has already been asked, but does anyone know when the demo comes out?
No news yet. Probably mid sept.
J-Clutch1 is offline  
Reply With Quote
Old 08-25-2010, 04:59 PM   #427
MVP
 
OVR: 19
Join Date: Oct 2008
Location: Makati, Philippines
Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

Quote:
Originally Posted by Redskinsfan26
sorry if this has already been asked, but does anyone know when the demo comes out?
From Ronnie2K's Twitter

Quote:
@jaezo7 Because Draft Combine is in #NBA2K11. No idea on demo release. But we do have 6 weeks before launch.

@bignaz2009 I have no new news about the #NBA2K11 demo. Like I said last week, it's not on the immediate horizon.
__________________
Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz

One's best success comes after their greatest disappointments
domidomdomz is offline  
Reply With Quote
Old 08-25-2010, 05:00 PM   #428
MVP
 
OVR: 33
Join Date: Oct 2008
Location: Dominican Republic
Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

Quote:
Originally Posted by Da_Czar
I have yet to see a video that represents the experience I have had with the game. I can't say too much just yet but I will say this. The benefit of having me or Pared or whoever play these games is that you guys know we play the game a certain way somewhat similar to yourselves from the same perspective as you do. We want a SIM. While I may not be as big of a stickler as many of you in certain specific area's. The same general consensus applies.

That said with the way I played the game. On Sim allstar and above all the passing options are NECESSARY because the defense is so active. Especially guys that are known for being great defenders.

I have seen the cpu man guarding the post entry pass sprint back to tip my passes into the post. It not a canned animation but the post defenders will stand in front of your post up man and dare you to make that pass. I have seen other defensive players not guarding the man posting up drop down on the pass and steal the ball.

When running half court sets on All star sim I found that I had to use Icon lead pass to to move the guys catching the ball so it wouldn't be stolen. I found it much more difficult to run plays or stay in my offense on allstar.

With the offball collisions and other things happening they can throw the timing of your offense off and yet you can have possessions where your offense is so crisp you get a great open shot or backdoor cut for a dunk but the key is what i experienced was BALANCE and VARIABILITY.

Playing this game is so much different than watching this game. The cpu is much more aggressive on both offense and defense.

Another thing I loved when playing is that there is a Ton of variability in the way the cpu plays this year.

IE just because you see a user get away with something once it in no way means that will happen all the time.

Best example I can use is defenders defending cuts. I have seen them get beat bad following someone around a screen. Same game I have seen them play it by getting perfect positioning. I have seen the defender be a step behind but help from his teammates negates the pass .. Etc etc etc.

I have had game where I shot 15-20 ft in the first half 12 min qtrs cause i was taking it too the rack. Other games with others teams have flowed differently

So In most cases I wouldn't take one or two instances and extrapolate that across the entire game. Maybe some cases that is appropriate but on stuff your seeing from the cpu remember it can vary.

This cpu opponent is the most human like I have ever faced.

I don't know if I can or should say this but we will see if they make me delete it.... 2k11 is finally not just about adding more animations. The code beneath the animations has had some SERIOUS work put into it.

as an example. In that video where guys are complaining that the help did not come from the corner. Well this year if you set someone or the cpu sets someone to deny their check the basketball they will not leave him. I think boiler alluded to this but it is in fact in the game unless they took it out.

so now your coaching setting are going to have an impact on the results your seeing on the floor.

There are some changes like that to where your really going to want to play it and get into it before dismissing something you may be seeing. as always let me say the game is not perfect.

But without doubt it represents the most nuanced hoop game I have played to date. (8-25-2010).

So there will be times when the defense breaks down, there will be times when they do score inside just like real life. But i have also seen where they paint is full of contact and I have been forced to take contested jumpers possession after possession.

Again does not mean there aren't some things that are just not working as intended.

The lead AI engineer is a BEAST !! and he Loves the intricate small things that make basketball basketball.. the not helping when set to deny is just one example of several little goodies he has dispersed in the code.

I for the life of me don't know why they let people who can't properly demonstrate the strengths of their game be the first ones to show it too the world. Its just crazy to me !!!! ROTFLOL and it happens every year.

Hope that answered your question and didn't get me in trouble at the same time.
Da-Czar: Your answer was well beyond satisfactory ... I really, really, really appreciate that you took the time, details and ellaboration to answer my "cry of help" ... I have to say this: your comment, if anything, has just make any blurrs or doubts I have, go away.

You have uncounsiously or purposelly depicted your experience in a way (unbiased, detailed and all around good), as any video or developer has yet to achieve. I am no longer hyped, after reading such thoughs, I am currently satisfy with their yet to be released product (2K11). Pre-ordering it on the weekend for sure. Will post prove, once I do.

THANKS, your answer/info is the personification of the reason why I joined OS !
ffaacc03 is offline  
Reply With Quote
Old 08-25-2010, 05:35 PM   #429
Fear is the Unknown
 
jeebs9's Arena
 
OVR: 34
Join Date: Oct 2008
Posts: 47,324
Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

Czar is the man...
__________________
Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQo

Last edited by jeebs9; 08-25-2010 at 06:00 PM.
jeebs9 is offline  
Reply With Quote
Old 08-25-2010, 05:46 PM   #430
D* B**rs!
 
Boilerbuzz's Arena
 
OVR: 28
Join Date: Jul 2002
Posts: 5,155
Blog Entries: 1
Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

Quote:
Originally Posted by Nokstar
video looks pretty good but what im highly disapointed in is seeing a couple automatica post moves where the whole sequence is canned and the defender has a canned animation thats out of the user's control

Dwight does a up and under move and the defender looks to go for the fake automatically...i thought for sure these type of post moves were going to be gone this year...how is the post defense REALLY fixed if we still have these sequences where defenders get punished even when they are playing good defense? I dont want the animation to make me go for the fake even tho i didnt have any controller input going for the fake. I hope im wrong on this.
I'm amazed how folks can assume what the user is controlling and not controlling based on a video.
Boilerbuzz is offline  
Reply With Quote
Old 08-25-2010, 05:59 PM   #431
Editor-in-Chief
 
Steve_OS's Arena
 
OVR: 77
Join Date: Jul 2002
Location: OS Eastern Office
Posts: 32,344
Blog Entries: 556
Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

Quote:
Originally Posted by Da_Czar
I have yet to see a video that represents the experience I have had with the game. I can't say too much just yet but I will say this. The benefit of having me or Pared or whoever play these games is that you guys know we play the game a certain way somewhat similar to yourselves from the same perspective as you do. We want a SIM. While I may not be as big of a stickler as many of you in certain specific area's. The same general consensus applies.

That said with the way I played the game. On Sim allstar and above all the passing options are NECESSARY because the defense is so active. Especially guys that are known for being great defenders.

I have seen the cpu man guarding the post entry pass sprint back to tip my passes into the post. It not a canned animation but the post defenders will stand in front of your post up man and dare you to make that pass. I have seen other defensive players not guarding the man posting up drop down on the pass and steal the ball.

When running half court sets on All star sim I found that I had to use Icon lead pass to to move the guys catching the ball so it wouldn't be stolen. I found it much more difficult to run plays or stay in my offense on allstar.

With the offball collisions and other things happening they can throw the timing of your offense off and yet you can have possessions where your offense is so crisp you get a great open shot or backdoor cut for a dunk but the key is what i experienced was BALANCE and VARIABILITY.

Playing this game is so much different than watching this game. The cpu is much more aggressive on both offense and defense.

Another thing I loved when playing is that there is a Ton of variability in the way the cpu plays this year.

IE just because you see a user get away with something once it in no way means that will happen all the time.

Best example I can use is defenders defending cuts. I have seen them get beat bad following someone around a screen. Same game I have seen them play it by getting perfect positioning. I have seen the defender be a step behind but help from his teammates negates the pass .. Etc etc etc.

I have had game where I shot 15-20 ft in the first half 12 min qtrs cause i was taking it too the rack. Other games with others teams have flowed differently

So In most cases I wouldn't take one or two instances and extrapolate that across the entire game. Maybe some cases that is appropriate but on stuff your seeing from the cpu remember it can vary.

This cpu opponent is the most human like I have ever faced.

I don't know if I can or should say this but we will see if they make me delete it.... 2k11 is finally not just about adding more animations. The code beneath the animations has had some SERIOUS work put into it.

as an example. In that video where guys are complaining that the help did not come from the corner. Well this year if you set someone or the cpu sets someone to deny their check the basketball they will not leave him. I think boiler alluded to this but it is in fact in the game unless they took it out.

so now your coaching setting are going to have an impact on the results your seeing on the floor.

There are some changes like that to where your really going to want to play it and get into it before dismissing something you may be seeing. as always let me say the game is not perfect.

But without doubt it represents the most nuanced hoop game I have played to date. (8-25-2010).

So there will be times when the defense breaks down, there will be times when they do score inside just like real life. But i have also seen where they paint is full of contact and I have been forced to take contested jumpers possession after possession.

Again does not mean there aren't some things that are just not working as intended.

The lead AI engineer is a BEAST !! and he Loves the intricate small things that make basketball basketball.. the not helping when set to deny is just one example of several little goodies he has dispersed in the code.

I for the life of me don't know why they let people who can't properly demonstrate the strengths of their game be the first ones to show it too the world. Its just crazy to me !!!! ROTFLOL and it happens every year.

Hope that answered your question and didn't get me in trouble at the same time.
Just retweet and spread the word. Everyone stop going bananas...

http://twitter.com/Steve_OS/status/22118890992
__________________
Steve Noah
Editor-in-Chief
http://www.operationsports.com
Follow me on Twitter
Steve_OS is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-25-2010, 06:05 PM   #432
Banned
 
OVR: 15
Join Date: Jul 2010
Location: Brooklyn, NY ! No .... I don't like Jay-Z
Posts: 439
Re: NBA 2K11 Gameplay Video: Denver Nuggets vs. Orlando Magic

Quote:
Originally Posted by Steve_OS
Just retweet and spread the word. Everyone stop going bananas...

http://twitter.com/Steve_OS/status/22118890992
LOL at Steve .
Positive Chance is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Basketball > NBA 2K Basketball > NBA 2K Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 07:41 AM.
Top -