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NBA 2K11 Preview and New Screenshots (IGN)

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Old 07-30-2010, 03:47 AM   #81
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Re: IGN PREVIEW UP

Pics look good, but lack details.

-Brandon Jenning's tattoos
-Wilson Chandler's tattoos
-Mike Miller still with long hair (it's short now)
-Chris Bosh still with dreads (it's short now)
-Miami Heat jersey numbers more to the right than the center

Last edited by youngfaze01; 07-30-2010 at 03:56 AM.
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Old 07-30-2010, 03:48 AM   #82
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Re: IGN PREVIEW UP

Quote:
Originally Posted by infam0us
Gameplay sounds great. I like the changes done to the passing game, I'm sure a lot of you guys are going to love the fake passes. Help counter those players that love going for steals.
Say it again!!!! Yes!!!!!!!!!!!!!!!!!!!!!!!!!
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Old 07-30-2010, 04:11 AM   #83
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Icon14 Re: NBA 2K11 Preview and New Screenshots (IGN)

I ofr one, really like the new player models.
If you look at Boozer's and Duncan's arms for example, you can see they are not to overly muscular (as in 2k10) but more relistic.

Thumbs up!
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Old 07-30-2010, 05:08 AM   #84
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Re: NBA 2K11 Preview and New Screenshots (IGN)

Can't wait to use authentic plays!! Also in the screenshots the court spacing/player size looks improved. You can really tell especially in the Michael Redd and Carolos Boozer pic. Look at all that room Boozer has!!

Very pleased with the addition of fake pass.

Now hoping that defense is top priority.

Adding a simple animation of offball defenders 'putting a hand on their man' which will cut down on backdoor cuts/lack of resistance when slashing to the rim/as well as cut down on lead passes. I can't tell from the screenshots if this critical but simple animation has been added.

But this info may be what I'm talking about:

Quote:
Physical play (bodies jostling in the post or when a player drives to the lane) is getting an overhaul this year as well.
With total control passing, hopefully lead pass is more realistic in 2K11. Lead passes should either be accurate but slow or fast but not as accurate while players have to gather to catch the ball.

In 2K11 please allow AI CPU to do canimation blocks just like human users(prefer real-time blocks but won't complain). This will result in users thinking twice before driving to the rim. With more mid-air collisions this should be fixed.

Lastly fix all the glitches and add more detail. I want AI CPU to front the post as well. Shouldn't be so easy to dump it in the paint. Things the AI CPU never uses/does: http://www.operationsports.com/vBull...ever-uses.html

Critical glitches that needs to be fixed:

Quote:
There is this semi-glitch on defense. What happens is say I’m the PG with the ball and I go near to my SG. I pass it to my SG and player defending PG will freeze and stay next to SG for 1-2 secs allowing PG an open shot. Can take advantage of this almost every time.
The other is when the AI CPU is inbounding the ball after a made basket, the user can go near the PG to deny him from getting the ball. The CPU will pass it to the SG.

If the SG is not a combo-guard(Jamal Crawford/Kirk Hinrich/Monta Ellis/etc) he will stand and hold the ball and always will pass it to the PG. This is an easy steal by the user as long as you stay attached to the PG.

This would not be a problem if what I added in one of my wishlist is implemented for 2K11:

Quote:
-After a made basket, why is SG always next to PG when inbounding? Has been implemented since very first NBA 2K game.

Only time SG should be next to PG is when opposing team uses full court press. Otherwise SG should be with the rest of the guys while PG dribbles ball up court.
In essence this will force the PG to always get the ball and bring the ball up court. Exploit/glitch solved.

Anyways since Beluba(Mike Wang) and the 2K Team looked at my massive ultimate sim wishlist, I have complete confidence 2K11 will be an all-time great!!
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Old 07-30-2010, 07:15 AM   #85
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Re: NBA 2K11 Preview and New Screenshots (IGN)

Quote:
Originally Posted by infam0us
theskinsfan1000 thats a 2k10 screenshot. Don't know why its on the 2k11 image section.

I wouldn't say ripped from Live 10 but I think we all know who's idea these were and why it was in Live 10 and now 2k11
The shot stick is from 2K and that's in Live (Elite) now.
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Old 07-30-2010, 07:17 AM   #86
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Re: IGN PREVIEW UP

Quote:
Originally Posted by youngfaze01
Pics look good, but lack details.

-Brandon Jenning's tattoos
-Wilson Chandler's tattoos
-Mike Miller still with long hair (it's short now)
-Chris Bosh still with dreads (it's short now)
-Miami Heat jersey numbers more to the right than the center
That's cosmetic and a minor thing compared to gameplay improvements and controls.
Besides, this is not the final build.
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Old 07-30-2010, 07:24 AM   #87
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Re: NBA 2K11 Preview and New Screenshots (IGN)

Quote:
Originally Posted by IndyColts2
i didnt read any other comments but why is Dwade in the back?? Its HIS team, not Lebrons..
They might just have an algorithm that says that the guy with the highest rating in any team is in the front.
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Old 07-30-2010, 08:46 AM   #88
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Re: NBA 2K11 Preview and New Screenshots (IGN)

I'm so glad they added fake pass this year its going to be so useful and the lighting is looking top notch on their. Another thing the shoes graphics have improved this year. Can't wait!
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