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NBA 2K10 Q&A
This is a discussion on NBA 2K10 Q&A within the NBA 2K Last Gen forums.
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08-24-2009, 10:19 PM | #97 |
MVP
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Wow, just when I thought I was leaning more toward Live, this year, THEY KEEP PULLING ME BACK!! Lol.
I like most of what I've read but I still don't wanna hear real NBA life or just real life related commentary in my game unless it's at the NBA Today screen or whatever. I don't think that belongs, for real, but I do like the mentioning of upcoming holidays and things of that nature IF in my association, a holiday is coming up and/or it brings up a big holiday matchup like Christmas Day's matchup with the Lakers and Cavs. Question, though - PLEASE TELL ME THEY GOT RID OF THOSE RIDICULOUSLY ANNOYING AND UNREALISTIC BOUNCE PASSES ON PICK AND ROLLS THAT USUALLY END UP GETTING STOLEN OR WHAT HAVE YOU? That is all. |
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08-24-2009, 10:21 PM | #98 |
MVP
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Actually, I don't wanna hear that real life commentary in my association at all
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08-24-2009, 10:24 PM | #99 |
Pro
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I don't have the time to read this entire article now, but the signature styles sound good.
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08-24-2009, 10:29 PM | #100 | ||||||||||||||||||||||||
Banned
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Re: NBA 2K10 Q&A
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08-24-2009, 10:34 PM | #101 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
#BringBackFaceuary
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Re: NBA 2K10 Q&A
2. Not at this time. He wasn't talking during the 'My Player' Draft that happened when the other NBA players from the 2009 Draft were being picked.
-No idea when it comes to the second question.
The jumbling seemed to happen after the secondary break since I think guys would try to get to places on the court where they tend to like to receive the ball. After that initial jumbling, then they would separate and you could run a play or whatever with better spacing.
2. I only really asked about the offensive side, sorry. But I do think blocking ties into a tendency. 3. I mean there were diving animations in 2K9 for balls loose on the ground and for balls going out of bounds. Those animations tended to be the time when injuries occurred in 2K9. 4. You know, I probably should have paid closer attention to how bigs run versus how guards run, but I really didn't. 5. Rich is going to write a preview, and I'm sure he will have his opinion in it in some form. As for details, I'm not sure if you'll hear anything new -- I did write quite a bit in this thread -- so it might just be another look at the same stuff in a more concise form. 6. I believe it was 5 minute quarters. No clue on the percentages front. 7. I went 2-2. I lost my first two games (one against Rich, one against 2K developer Rob Jones -- I choked against Rob Jones big time in the 4th quarter). Then the last two games I absolutely destroyed Rich -- at this point I had a better feel for the controls. I say I lost my first game against Rich because he had already played a game before me -- I was still talking with the 2K developers when he played his first game against one of the developers.
2. Not sure. 3. I believe so.
-What kind of contextual shots were you looking for? I forgot to mention before that the shot stick and left stick work in conjunction more than before. The first thing is there is more of a focus making sure that if you press the shot stick to the right you will use your right hand and vice versa on layups. Beyond that, if you're moving to the left and have the shot stick and left stick both pushed that way, I was told that you can throw up that little Kobe baseline jumper -- with Kobe obviously. That's just one example, but there are more of those finesse shots going across the lane: Think something like this as another example: http://www.youtube.com/watch?v=Dg1Hj_w4r2c To clarify I don't know if they have Pau's "signature" hook in the game, but it's a good baseline example if you use the shot stick and left stick in that way. -What were you looking for in terms of the turbo altering the gather?
-The DHo comment is obviously subjective. I personally like the textures and steps 2K has taken this year, and when I saw DHo within replay mode, he looked great. That doesn't mean Live's DHo looks bad or anything, it was just a comment I was throwing out there -- perhaps I should not have since it's a touchy subject for many.
2. Didn't notice the FT lag affecting when to release the shot, but I didn't examine it that closely. No clue on the 2K cam. 3. Yeah, I don't remember them bringing up specific signature defensive styles. 4. The only animations I noticed any suction on were the double-team animations, but those were pretty minor. It wasn't like I was being stopped in a full spring and sucked into it or something. And those double-team animations aren't really canned either since you can control either defender unlike last year.
Beyond that stuff, two things I forgot to mention before. To my European peeps, it doesn't seem like you will get the 2K ticker or that stuff again. This isn't because 2K doesn't want to do it, but because Microsoft is not a fan of having content that is in a foreign language in other markets (ie English in a Euro country that doesn't speak English). The other is online lobbies. There are still no online lobbies for ranked games -- 2K feels like this is just an easy way for the evil ranked lobby dwellers to prey on the weak opponents in there. However, there are lobbies for unranked games. Frankly I don't know why anyone would ever play ranked games -- the online world is filled with miscreants -- so I'm content with unranked lobbies. If you want to play people in 2K, find an opponent here on OS, then go play online -- this goes for any game in my mind. I despise randoms.
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Don't look at me, I'm hideous. Last edited by ChaseB; 08-24-2009 at 10:38 PM. |
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08-24-2009, 10:36 PM | #102 |
Banned
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Re: NBA 2K10 Q&A
Chase, do you mind if I repost my questions from the locked thread in here?
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08-24-2009, 10:51 PM | #103 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
#BringBackFaceuary
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Re: NBA 2K10 Q&A
-Don't really have much to say when it comes to standing dunk rating.
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Don't look at me, I'm hideous. |
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08-24-2009, 10:53 PM | #104 |
Banned
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Re: OFFICIAL NBA 2k10 Q&A Thread
About the Lock On D now being a "play physical defense" type of mechanic, is there a specific animation for gettin up in a player's jersey defensively or do you just get close to em with no real ballhandler/defender interaction?
And are the primary/secondary colors for the headbands/accessories accurate? I remember in 2K9, Cleveland's primary color was wine, and the secondary color was a slightly lighter shade of red, where it should probably be wine and navy blue. Did you have any trouble posting up? Did you get that animation where your player just sits there with his back to the basket and is clearly making no effort to move the defender even though you're moving the stick towards the basket? Also, can we do a quick Tim Duncan-like drop step spin out of the post? Can you escape from double teams once the double-team animation starts or is it an instant trap every time that forces you to pick up your dribble? How easy/hard is it to put your hands up on defense with the right stick? Is it more intuitive (if it's even still there at all)? You said the pro-hop system is different-- is there a new hop step animation or is it the same bunny hop from 2K9 (lol)? Also, 40 tendencies? I thought IGN said they added 36 tendencies? =/ Thanks again, dude. |
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