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Why I'm Done With NBA Basketball This Year: NBA 2K9

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Old 04-16-2009, 04:18 PM   #353
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Re: Why I'm Done With NBA Basketball This Year: NBA 2K9

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Originally Posted by Benicio10
That's not a conspiracy theory. The proof is in the dunk-fest of a game we get every year.

I do need re-assurance from the pink name because now I don't think 2K wants to make a sim anymore. And there are many hardcore followers of this game who are starting to feel the same way. It's not just DC and I.

How can you be confident they will suit your wishes of sim basketball when they haven't delivered yet on the issue of too many points inside the paint and too many crazy highlight dunks? It's the same issues year after year. No progress.
Can't you easily adjust the crazy, unrealistic dunks? It doesn't take 30 seconds.

You can lower the PIP by adjusting the defensive settings and increasing the fouls. I never get more than half of the CPU team's PIP.

I'm not getting it. It's like complaining about having to drink out of a glass when you have a straw right next to the glass. Or having to eat food with your hands when you have a fork right next to your plate.

I do agree with DC. The help defense is broken, but so is every basketball game's in history. I do remember Inside Drive's being decent, though they still didn't have realistic rotations.
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Old 04-16-2009, 04:33 PM   #354
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Re: Why I'm Done With NBA Basketball This Year: NBA 2K9

NBA Live's help defense is much, much better.

The problem is the one on one defense is terrible.
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Old 04-16-2009, 04:38 PM   #355
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Re: Why I'm Done With NBA Basketball This Year: NBA 2K9

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Originally Posted by Rocky
I do agree with DC. The help defense is broken, but so is every basketball game's in history. I do remember Inside Drive's being decent, though they still didn't have realistic rotations.
Just because it has never been done right doesnt mean that its supposed to be excused though.

I know thats not what you are syaing directly... but thats what it looks like.


Also: yea you can edit all that but what if im playing online?..then my pool of people to play against is relegated to people on OS...what if i want to play at midnight and nobody is Online...

I'm personally tired of having to wait for sliders or rosters to be done every year to play a semi realistic game...should be realistic from jump street, thats what i feel like im putting my money up for...until this year when i finally realized its not a simulation game

The sliders shouldn't be a crutch for the games weaknesses...they should be there to tweak any little things that might need changing..i don't really know of any other game Ive played where people are literally re-rating every player in order for the game to play correctly...
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Old 04-16-2009, 05:03 PM   #356
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Re: Why I'm Done With NBA Basketball This Year: NBA 2K9

Thank you, GSW. He summed it up right there, Rocky.

If 2K knows dunking isn't realistic, then why don't they tone it down when the next game comes out?

Pared, do we both have the same interpretation that NBA 2K9's dunks out of the box are outrageous and unrealistic? I hope we do.

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Old 04-16-2009, 05:09 PM   #357
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Re: Why I'm Done With NBA Basketball This Year: NBA 2K9

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Originally Posted by Pared
NBA Live's help defense is much, much better.

The problem is the one on one defense is terrible.
I disagree. Live's help defense is misleading. You drive one way and a spot on the opposite corner is GUARANTEED to be open. This kinda happened in NBA2K8 as well and to tone it down, they didn't rotate the guards or leave anyone open. Two different approaches, but both are flawed.

Realistic help D in NBA2K series can't happen until the passing engine is reworked IMO.
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Old 04-16-2009, 05:28 PM   #358
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Re: Why I'm Done With NBA Basketball This Year: NBA 2K9

I guess I'm old school, I remember when sliders didn't exist. You played the game for what its worth.

Now, guys want the game to become their favorite game, right out the box. Why are we so spoiled?

2k gave us the option of changing player ratings and even appearances, what do we gripe about, hidden ratings. Why should the company keep spoon feeding you everything? That's why forums like OS are around, for the masses to HELP each other.

Like I said, I guess I'm old school but the longevity and customization of the game is more important than the game being good out the box.
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Old 04-16-2009, 06:58 PM   #359
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Re: Why I'm Done With NBA Basketball This Year: NBA 2K9

1. every body that plays this game on this board needs to understand that every team that u play with is not the 04 pistons or the 06 spurs or the 08 celtics....... defensivly i mean

that being said i wish 2k would make a game that implemented the fundamentals of basketball, people who understand basketball should be able to benfit from this game....

scared of loosing your audience 2k........


have two modes

Casual

Highlight plays, fast paced action, with little emphasis on defense, flashy passes, alley oops, and high percentage shooting

Simulation

A game that rewards players who recognize mismatches, a game that also rewards players for setting the correct matchups, lol a game that realize why certain teams match up better than others even though another team may be "better"

i mean do people understand why kobe bryant is so good??? do u understand that someone who can score from anywhere on the floor is very dangerous, do people understand that teams scout other teams and know there star players tendencies....where and when they like the ball and where and when a player likes to shoot it????

or somebody like lebron who has the vison and passing ablity of a guard but plays the three position and rebounds like a 4??? do u understand how that changes the game

do people understand why adding garnett to the CELTICS made them the most potent defensive team???? when u add him it allows the other players to cheat and take more risks........

all these things should be factored in to a game


like if u play madden and ur winning the game and its 2 secs left, score is 14 to 14, ur opponent has the ball on his 30 yard line


the only way for him to score is throw a bomb

so will u call a goaline blitz or something out the dime package

this is basic thinking in which i think is missing in basketball games,


u dunt put carlos boozer on gasol because he is to short.... so u need to play some type of two man d or a zone that softens gaslos effectiveness..........anybody?????

Last edited by M.I.M.L.; 04-16-2009 at 07:03 PM.
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Old 04-16-2009, 08:36 PM   #360
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There are some issues with the game that are beyond the techincal decision making - match-up, playcalling aspects. I'm mostly addressing the game play on-line.

Offline, I'd just adjust the sliders until they are a good fit -- but theres something about playing the game without adjusting the sliders that gives people some satisfaction. If the intent was to depend on the sliders from the beginning - levels of difficulty would not be necessary. Why have pro, allstar or hof -- if you can simply tweak the sliders for those difficulties -- maybe even link sliders with those diffuculties ... I digress.

Maybe if the random matches were set up on hof difficulty -- hardcore gamers might get some satisfaction. I think the biggest thing 2k can do to make their games better is individualize fatigue. As opposed to prorating it. Yao ming would have a heart attack trying to full court press all quarter .. let alone all game. Even Kobe and Lebron dont dunk allll game -- by making sure their fatigue is adjusted according to how much they are used -- as opposed to how long they are in the game -- you'll keep some of the OD masters honest. Also -- the stop on complete stop on fast break issue seemed like something that could be easily fixed -- combine that with tighter fatigue mechanics -- you've kept the full court cheesers at bay, forced a more cognitive game -- I have never built a game so I don't know how easy those things are to execute -- but what I've seen from 2k tells me they can do this -- but then, it seems they mess it up for 1 year and give you a classic the next -- 2k10 will likely prep us for a flopped 2k11, then ofd course -- you'll buy 2k12 hoping 2k11's mistakes were fixed -- then 2k13 will flop and 2k14 will be better --- easy marketing strategy for half a decade. We'll figure it out in 2k15.

Just bring the lobbies back so I can play my boys on hof difficulty -- or have enough chances to figure out and dispose of the cheesers that come my way. This posting thing is harder than I thought. I'll be back.
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