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NBA 2K9 Demo Available, Post Impressions Here

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Old 10-03-2008, 09:13 AM   #505
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Re: NBA 2K9 Demo Available, Post Impressions Here

I'm not seeing that dunk in traffic like some of y'all said. I've had Kobe 1-on-1 with Rondo on the break two times in a row and both times Kobe tried to lay it up.
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Old 10-03-2008, 09:14 AM   #506
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Re: NBA 2K9 Demo Available, Post Impressions Here

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Originally Posted by reptilexcq
I just played a couple games. It plays the same like 2k8...slow in response. All the animations are like slow motion....WHYYYYY didn't they go back to 2k7. It almost seems like the processor doesn't have enough power to keep up with the high quality graphics and therefore what you see is slow motion. That's exactly what the gameplay is like. It's like you're playing a game with an underpower machine. I am not impressed with the slowness....it feels the same like 2k8 which i hate. But it appears to speed up a bit...but the animations makes the game slow. i don't know to explain it ...if you play 2k7 and then 2k8 or 2k9, you know what i am talking about. 2k7 is so easy move the player and feel VERY RESPONSIVE!!

Everything looks great from graphics models to crowd. Although no audio..no commentary...no play calls.
Dude you a str8 ***** you just posted the same exact thing on the 2k forums.
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Old 10-03-2008, 09:17 AM   #507
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Re: NBA 2K9 Demo Available, Post Impressions Here

Quote:
Originally Posted by Tha.Pink.Pantha
I'm not seeing that dunk in traffic like some of y'all said. I've had Kobe 1-on-1 with Rondo on the break two times in a row and both times Kobe tried to lay it up.

Oh it's there my friend. I blew past Gasol on a square up drive off the block and Bynum provided excellent help defense. Not only did I dunk on him but I did a Windmill dunk too. Looked amazing but...

A Windmill dunk in traffic...
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Old 10-03-2008, 09:19 AM   #508
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Re: NBA 2K9 Demo Available, Post Impressions Here

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Old 10-03-2008, 09:21 AM   #509
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Re: NBA 2K9 Demo Available, Post Impressions Here

can someone please help out a noob to the series and post how to do the isomotion moves. Thanks in advance.
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Old 10-03-2008, 09:22 AM   #510
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Not lovin it

Have always loved 2K and I know this is a demo, BUT…..pick and roll success is still there. Just scored 8 straight buckets by Garnett by running the p& roll from top of key with Pierce and they never stopped it once. Keep in mind I realize I’m not sure what difficulty slider this demo is on, but this will be used non stop online for an offensive dunkfest (7 of my 8 hoops were dunks) Also, my second run through, Fisher shot 6 3’s (hit 1). Only one hit was a wide open shot, the rest were forced up early in the shot clock. Hope this is not like Live’s overpowering point guard play. The Lakers AI should NOT have been running their offense through Fisher
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Old 10-03-2008, 09:22 AM   #511
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Re: NBA 2K9 Demo Available, Post Impressions Here

Just got a donk with Rondo. I like Rondo on this game. By far my favorite player to use between these two teams.

I see they have so Rondo-isms when he brings the ball up.

The thing about playing demos is that you only use TWO teams, when you get the REAL game you have 28 other teams to use
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Old 10-03-2008, 09:22 AM   #512
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Re: NBA 2K9 Demo Available, Post Impressions Here

been playing all morning long and I have to say this game has me very very excited.

I watched about 5 played about 7 (4 celtics 3 lakers), played more with the C's due to the fact I felt they were a more ball movement everybody involved kind of team so i could get a feel for the off the ball movement and adaptive AI. Anyway I've been blown away so far. Here is what I've noticed from the demo
  • Dunking is alot more rewarding because you really have to work to get one now. I'm seeing more lay-ups where in previous 2k games possibly would of been a dunk fest on default sliders.
  • I OVE the pace of the game makes it feel so smooth and fastbreaks are actually possible now.
  • Foul and contact animations falling to the ground I even caught Gasol trying to pull a flop on me while backing him down with KG.
  • Alos each player feels more individual, I got alot of ticky tack fouls with Fisher so I could allow Farmar to come in and see if his speed was comparable to Rondo. Needless to say they are TOTALLY different. Test it on 2k8 you'll see what im talking about
  • Off the ball movement I like how eachAI player knows the role they play and mimics is well. Pierce finds his spot and kind of hovers around, Allen is alwys moving off screens and KG alternates from low post to high calling for the ball whenever he "feels" open. On the other side Kobe is always putting himself in position to score with either a quick cut to the baskett or weaving in and out of traffic for a open J
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