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Real player % slider?

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Old 10-14-2013, 02:35 PM   #1
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Real player % slider?

Last year I believe I saw a couple slider sets that were based on real player % instead of shot stick. I'm not seeing any this year. Don't get me wrong, I have a lot of fun playing with the shot stick setting, but I like not being certain a shot is going down. Or free throws in particular. Just because I figured out Dwight howards release doesn't mean I should shoot 100% with him.

So any word? Or do I need to give in and just test it myself? Or maybe just use one from last year?
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Old 10-14-2013, 03:46 PM   #2
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Re: Real player % slider?

Quote:
Originally Posted by Grimetime4
Last year I believe I saw a couple slider sets that were based on real player % instead of shot stick. I'm not seeing any this year. Don't get me wrong, I have a lot of fun playing with the shot stick setting, but I like not being certain a shot is going down. Or free throws in particular. Just because I figured out Dwight howards release doesn't mean I should shoot 100% with him.

So any word? Or do I need to give in and just test it myself? Or maybe just use one from last year?
I'm with you brother. You just won't see realistic results with the shot stick. Don't listen to these guys when they say their set works w real% bc they don't and weren't made around them. I'm actually getting a bit irritated seeing all these "realistic" slider sets using shot stick.
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Old 10-14-2013, 06:28 PM   #3
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Re: Real player % slider?

Me too, and there's really no telling if you have their release down. Unless you have shot feedback turned on during games. Real player % isn't an easy way out, it's just more realistic. In my opinion
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Old 10-14-2013, 06:57 PM   #4
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Re: Real player % slider?

Its far more realistic and better also in the sense that you can actually replicate a player who has a quick release in real life(steph curry), without getting penalized.
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Old 10-14-2013, 09:29 PM   #5
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Re: Real player % slider?

Indeed. I am still waiting for one too.
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Old 10-16-2013, 05:16 AM   #6
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Re: Real player % slider?

try this


http://www.operationsports.com/forum...ct-timing.html

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Old 10-17-2013, 02:27 AM   #7
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Re: Real player % slider?

Try my sliders for real player %
http://www.operationsports.com/micha...ll-star-11min/

I played Boston

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Last edited by michaellowll; 10-17-2013 at 06:53 AM.
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Old 11-06-2013, 04:48 AM   #8
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Re: Real player % slider?

I actually use real% for shooting and free throw. You may want to try my sliders. Check them out and see the realism of a true basket game..



Difficulty: All-star
Style: custom (start with simulation)
Game Speed: 50
Qtr length: Depends on you
fatigue: on
Injuries: on
Shooting type: real%
FT shooting type: real%
FT difficulty: 60


MAN/CPU

OFFENSE
Inside success: 43/50
Close: 43/50
Mid range success: 50/50
3pt success: 43/43
Contact success: 43/50


ATTRIBUTE
Quickness 40/40
Blocking 0/0
On-ball 70/70
Off reb 0/0
Def reb 0/0
Def awareness 100/100


FOULS

Charging: 100/100
Blocking: 50/50
Reaching: 95/95
Shooting: 50/50

You may also want to turn offense play calling to auto to get different movements on offense every play. Just turn off play vision so you wont have to be instructed where to go or what to do...

Good luck and I hope you'll enjoy the real basketball game. Let me know after you test it. thanks
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