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HOF Experimental Nygus Sliders Theory

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Old 03-06-2012, 08:39 AM   #1
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Arrow HOF Experimental Nygus Sliders Theory

HELLO FROM POLAND

Below is the slider set I have been working on for 2k12 Community Edit for Xbox 360 Rosters( Thanks 2k12 Community !!! )

14.03.2012 HOF Experimental Nygus Sliders Theory FINAL SET !!!

VERY IMPORTANT ON ASSOC. :

PLAYER SPEED: 52/ Every special superstars moves are to lazy and to slowly. 52 fix this

Updates:

Take 3pt Shots: 45
dunking ability-50
offensive awareness-50
defensive awareness-50

Attempt Dunks: 50

Over the Back Foul -65
Charging Foul - 70
Loose Ball Foul - 50
Blocking Foul - 65

When OTBF, CF and LBF is 90 or higher on Assoc. sim. games is to many fouls... Now everything looks realistic.


__________________________________________________ _______________
DEFENSIFE ASSIST STRENGTH - 100 -Players Really fight on Board and good rebounders dominate. Yes its help You with deff but now players bite the court ;-)
No more lazy pass, be more attentive. ( Where AI Happens now... )

The Game is great with DAS but.... TO EASY. You choose, I stay -0

__________________________________________________ _______________
ON BALL DEFENSE-70
STEALING-50
BLOCKING-50( on 0 defender doesn't try jump to shooting player)





CPU/HUM ALL ARE THE SAME
Game Play:
Difficulty: Hall Of Fame
Game Speed: 50
Quarter Length: 12 Min Quarters
Fatigue:On
Clutch Factor On
Shooting Type: Real Player %
Free Throw Type: Real Player %
Free Throw Difficulty: 100

PLAYER SPEED: 52

Offense:
Inside Shot Success:50(why: player stamina low + player consistency + good def = miss/score...)
Close Shot Success:50 (why: player stamina low + player consistency + good def = miss/score...)
Mid-Range Success:50 (...)
3pt Success:50(...)
Lay-UP:50
Dunk Success:50
Dunk in Traffic Success:46
Pass Accuracy:49
Ally-Oop Success:49
Contact Shot Success:45

Defense

Driving Contact - 65 (for me perfect)
Inside Shot Contact - 100
Help Defense - 50
Steal Success - 25

ATTRIBUTES
quickness-50( why not 0 : sometimes help with Nice blocks and steal and i like it, for me 50 is perfect and REALISTIC )
vertical-50 ( help with Nice blocks...)
strength-0 ( Let them play by thier rating)
stamina-0 ( Let them play by thier rating. Strength,stamina = realistic fatigue )
durablilty-0 (like on TRUEGAMER'S 0 THEORY SLIDERS FINAL SET.More injuries will occur.)
hustle-0 ( real hustle...)
ball handling-0 ( Good ball handlers will still be able to dribble, centers pass the ball )
hands-0
dunking ability-50
on ball defense-70
stealing-50
blocking-50( on 0 defender doesn't try jump to shooting player)
offensive awareness-50
defensive awareness-50
offensive rebounding-50
defensive rebounding-50
clutch factor-0 ( Let them play by their rating )
consistency-0 ( Let them play by their rating )
Fatigue rate-50 ( now its realistic )
injury frequency-50
injury severity-50




Tendencies:
Inside Shot: 50 ( Let them play by thier shoting tendencies and listen to coach" profiles" )
Take Close Shots: 50 ( Let them play by thier shoting tendencies and listen to coach" profiles")
Take Mid Range: 50 ( as above )
Take 3pt Shots: 45
Attack the Basket: 80 ( why 80 not 100? sometimes player waiting for defender and play against him or pass the ball )
Look for Post Players: 80
Throw Alleyoops: 50
Attempt Dunks: 50
Attempt Putbacks 100
Play Passing Lanes: 50
Go for On-Ball Steals: 5
Contest Shots: 100 ( Kobe, Lebron, Dwyane, Kevin, Carmelo etc.)
Backdoor Cuts: 100 ( Look out where is Ray Allen, RIP etc)

Fouls:

Over the Back Foul -65
Charging Foul - 70
Blocking Foul - 65
Reaching Foul - 70
Shooting Foul - 70
Loose Ball Foul - 50


FEEDBACK NEGATIVE OR POSITIVE WOULD BE APPRECIATED....

Ps.My English is not very well...

_______
First Assoc. Game and first loos....

HEAT NYK
97 Points 98
2 Timeouts 0
39/81 Field Goals 38/78
48% Field Goal % 48%
1/6 3 Pointers 2/18
16% 3 Pointer % 11%
18/27 Free Throws 20/27
66% Free Throw % 74%
15 Assists 20
7 Turnovers 9
18 Team Fouls 16
42 Total Rebounds 47
8 Offensive Rebounds 8
7 Steals 7
4 Blocks 2
56 Points In The Paint 46
10 Bench Points 18
6 Second Chance Points 10
11 Fast Break Points 17
10 Points Off Turnovers 8

Last edited by Nygus; 03-14-2012 at 01:26 PM.
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Old 03-06-2012, 04:47 PM   #2
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Re: HOF Experimental Nygus Sliders Theory

Hey

Great to meet someone else from Poland on this forum. I don't use HOF difficulty I prefer pro. But if I'll have some time this week I'll check them and write some feedback.

Pozdrowienia z Kalisza
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Old 03-06-2012, 08:46 PM   #3
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Re: HOF Experimental Nygus Sliders Theory

What are the foul slider settings
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Old 03-07-2012, 02:58 AM   #4
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Re: HOF Experimental Nygus Sliders Theory

Here we go again. Another new member with sliders similar to TrueGamer...
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Old 03-07-2012, 03:30 AM   #5
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Re: HOF Experimental Nygus Sliders Theory

Quote:
Originally Posted by bwatts33
What are the foul slider settings
Thanks my mistake, now everything is ok
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Old 03-07-2012, 03:42 AM   #6
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Re: HOF Experimental Nygus Sliders Theory

Quote:
Originally Posted by Scruffychicken
Here we go again. Another new member with sliders similar to TrueGamer...
It's not the same at all... Some areas might be but it's big difference.
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Old 03-07-2012, 03:42 AM   #7
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Re: HOF Experimental Nygus Sliders Theory

Quote:
Originally Posted by Scruffychicken
Here we go again. Another new member with sliders similar to TrueGamer...
Try it if You want... TrueGamer start this " 0 experiment" and now i continue...

Working fine for me

Best
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Old 03-07-2012, 03:27 PM   #8
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Re: HOF Experimental Nygus Sliders Theory

Quote:
Originally Posted by Scruffychicken
Here we go again. Another new member with sliders similar to TrueGamer...
If you've ever tried his sliders then you'll realize why there are copycats/similar sliders. His sliders are darn good and I get great stats and gameplay even on HOF difficulty.
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