Rookie
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(PSP) NBA 2k10 CPU vs. CPU Unrealistic Sim Sliders
NBA Rules:
Goaltending off
Backcourt off
Charging Foul: 100
Blocking Foul: 10
Shooting Foul: 5
Loose Ball Foul: 0
Gameplay Settings:
Hall of Fame
Slow
All other settings on
Game sliders:
Shooting Close - 65
Mid-Range - 80
3pt - 40
Dunk - 100
Lay-up - 95
FT Success - 13
Flashy Passing: 35
Fouling: 10
Pass Intercept: 5
On-Ball Steal: 50
Contest Shot: 100
Close Shot Tendency: 0
Mid-Range Tendency: 60
3pt Tendency: 0
Drive Tendency: 40
Dunk Tendency: 100
Dunk in Traffic: 100
Back to Basket: 100
Triple Threat: 25
Fadeaway: 30
Hook Shot: 10
Putback: 30
Rip Success - 100
Pick Success - 100
Pick Strength - 100
Steal: 50
Block: 100
Ball Handling: 45
Dunk: 100
Off Awarness: 50
Defensive Awareness: 100
Rebounds: Default/50
Injury Chance: 60
Injury Effect: 80
Clutch Factor: 100
Optional/Depending on Team Sliders:
May need to set challenge shot below 30 or your cpu players will be fouling alot.
Changes:
* Rarer animations now happen more often including Jump Ball
o Ex. players who drive and create the close shot adjusting animation can shoot over 4 jam packed players despite three players jumping in front of him and one drawing the animation
o A guy like Brent Barry can block Andre Iguodala's adjusted baseline close shot animation as the tip of his fingers (not hands) barely touches the ball
o Post players often fumble and re-gather the ball
o Kick outs and backdoor cuts now happen more frequently if the defense ignores a player and often times lead to dunks and open mid-range shots instead of threes
* Unrealistic stats
* Close Games
Tighter Quid Pro Quo:
* Defense is equivalent to clutch shots
o Defensive stoppers are less useful overall due to the offense being nearly unstoppable but at the same time since the games are tight, that one block or steal becomes more necessary
o Missed close shots from a ball passing through a jumping upright defender is now more often credited as a block on their part
o Steals now have more impact than shot misses since either team can seem to not miss unless it's a contested 3.
o Dunkers especially Big Men are now nearly unstoppable. Even a player like Dwight would be killing your team through dunks and posting up rather than kicking it to a 3pt shooting wing after the double team
* 3pt shooting now feels like bricking and almost every player shoots like it's a center shooting threes but the impact of the shots are now more important since the clutch or is it the shot in traffic/shot off the dribble setting determines the shot going in plus the offense is much tighter that having a shooter sink at least one 3 could make the difference between a one or two point lead.
* Free throws are now tolerable to commit. Players still make at least one shot but they often miss at least one per every other attempt at the line.
* Runs rarely if ever happen. Instead the game registers two defensive stops as 10-4 runs for example.
Example Game:
1st year Association Mode - Playing as Bobcats (12 min.)
All roster attributes default unless stated.
@Philadelphia
Box Score:
Bobcats: 26/33/18/16 Total: 93
76ers: 25/26/23/20 Total: 94
Bobcats Roster:
PG - Bobby Jackson: 0 pts. 1 reb, 2 ast, 1 stl, 4 TO, 0-4 FGM-A, 0-3 3PM-A
SG - G. Henderson: 6 pts, 2 ast. 3-7 FGM-A, 0-4 3PM-A
SF - S. Battier (modified for G. Wallace steal attempt tendency) - 2pts, 0-3 FGM-A, 0-4 3PM-A
PF - T. Thomas (modified tendency) - 14 pts, 8 reb, 3 ast, 7-10 FGM-A, 0-0 3PM-A
C - T. Chandler: 10 pts, 6 reb, 5-7 FGM-A, 0-0 3PM-A
Notable bench:
G. Wallace (highly modified, has 99 overall but not 99 all attributes) - 10 pts, 2 reb, 9 ast, 3 stl, 1 blk, 3-8 FGM-A, 2-5 3PM-A
D. Millicic - 7 pts, 5 reb, 3-5 FGM-A
Brent Barry - 19 pts, 8-14 FGM-A, 2-4 3PM-A
R. Felton - 14 pts, 5 ast, 2 stl, 6-13 FGM-A, 1-7 3PM-A
76ers Roster:
PG - J. Holiday: 10 pts, 2 ast, 5 stl, 5-6 FGM-A (2 came from fastbreak points where he stole the ball back to back from Bobby Jackson's hands which led to the win)
SG - L. Williams (highly modified attributes to increase his stats) 9 pts., 6 ast, 4-13 FGM-A, 1-6 3PM-A
SF - Andre Iguodala 10 pts., 3 ast, 3 stl, 5-9 FGM-A, 0-3 3PM-A
PF - Elton Brand (knee injury during the game after a dunk) 35 pts, 8 reb, 5 ast, 3 stl, 17-21 FGM-A, 0-0 3PM-A
C - S. Dalembert: 0 pts, 4 reb
Notable bench players:
T. Young: 13 pts, 9 reb, 7 ast, 2 stl, 3 TO, 6-10 FGM-A, 0-3 3PM-A
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