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Huge 360 Roster Project in the Making...

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Old 11-12-2009, 10:45 PM   #1
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Huge 360 Roster Project in the Making...

The first version of my roster which combines all of the best work in this thread for the 360 is done. I used 2clutch23's OS Tribute roster (Based off of the 2k 10/22 Roster), which is a great roster by the way, as a base.

OS Mixtape Vol.1

- All up-to-date contract edits from ShamSports.com
- All Sean Barkley's Accessory/Shoe Edits (Thanks to 2clutch23 and Sean Barkley)
- Rashidis Latest Tendencies (Thanks to 2clutch23 and Rashidi)
- Position edits from ESPN.com
- Edited clutch ratings using Ronyells Scale
- CAPS for missing/horribly made 2K players (ex: Taylor Griffin, Andersen) thanks to Portland, Neon (for Arroyo) and Vyaras. (I also edited some of them to look closer to real-life as possible)
- Nogster's Coaching Profiles (the most up-to-date ones)
- Potential edits according to Ronyell's scale
- Increased PGs rebounding ratings for sim stats
- Lowered Inside and Close shot ratings for PGs (Cause I feel they were to high. Highest now is around 85. Got this idea from Neon's roster last year.)

OS Mixtape Vol. 1.5
- All up-to-date contract edits from ShamSports.com
- All Sean Barkley's Accessory/Shoe Edits (Thanks to 2clutch23 and Sean Barkley)
- Rashidis Latest Tendencies (Thanks to 2clutch23 and Rashidi)
- Position edits from ESPN.com
- Edited clutch ratings using Ronyells Scale
- CAPS for missing/horribly made 2K players (ex: Taylor Griffin, Andersen) thanks to Portland, Neon (for Arroyo) and Vyaras. (I also edited some of them to look closer to real-life as possible)
- Nogster's Coaching Profiles (the most up-to-date ones)
- Potential edits according to Ronyell's scale
- Increased PGs rebounding ratings for sim stats
- Lowered Inside and Close shot ratings for PGs (Cause I feel they were to high. Highest now is around 85. Got this idea from Neon's roster last year.)
- DC Dunk/Layup Edits
- Big Men Speed Edits


My updated draft-class is uploaded also and its called OS Vyaras Tribute.
My GamerTag is: MikeJ2021

12/10/09 Update

OS Vyaras Tribute 2K10 Vol. 2
- Updated apperances, ratings, and added (E. Udoh and Y.Gates) and removed some (J. Henson and another foreign guy) prospects.

OS Vyaras Tribute 2K11
- Updated apperances, ratings, and added (J. Henson, E. Bledsoe) and removed some ( E. Udoh and Y. Gates)

OS Mixtape Vol. 1.8
- Updated ratings, playbooks (according to Rocky), up-to-date transactions and added some unsigned/undrafted rookies (Alade Aminu, Ricky Rubio (25 OVR so he won't be used the first two seasons, Jack McClinton, Joe Crawford, Chris Sims)

Whats Coming Up Next:
OS Mixtape Vol. 2
- Tomba's speed edits added plus any transactions that happened up to that point.

Last edited by MikeJ2021; 12-10-2009 at 12:51 PM. Reason: Update
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Old 11-12-2009, 11:00 PM   #2
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Re: Huge 360 Roster Project in the Making...

sounds good man. hav u taken a look at nogsters stuff?
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Old 11-12-2009, 11:06 PM   #3
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Re: Huge 360 Roster Project in the Making...

When will you post it? Or could you at least post what you have so far?
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Old 11-12-2009, 11:10 PM   #4
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Re: Huge 360 Roster Project in the Making...

Does it include the dynamic attendance?

My only major question is do star players attack the rim? This issue keeps coming up for me as I think I find a solution that notice these stars amble through games
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Old 11-12-2009, 11:37 PM   #5
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Re: Huge 360 Roster Project in the Making...

Quote:
Does it include the dynamic attendance?

My only major question is do star players attack the rim? This issue keeps coming up for me as I think I find a solution that notice these stars amble through games
Yes. The original roster I used (that 2clutch23 made) was based on the 10/22. So its got the attendance, no injuries and 2K fixed stars attacking the rim in that roster. I read in other threads that the 10/22 is the only one made by 2K that fixes that problem.

Quote:
sounds good man. have u taken a look at nogsters stuff?
I have but I don't know what to take from that and add yet cause adding all of his changes would be a tedious task.

Quote:
When will you post it? Or could you at least post what you have so far?
I was trying to wait decide what else I would add to it. But, I can post upload what I have so far Friday afternoon or night if ya'll want.

I decided to take out the Neon's idea last year about the On The Ball Ratings/Tendencies since it messes up the Association Steal Stats too much.
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Old 11-12-2009, 11:59 PM   #6
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Re: Huge 360 Roster Project in the Making...

Quote:
Originally Posted by MikeJ2021
Yes. The original roster I used (that 2clutch23 made) was based on the 10/22. So its got the attendance, no injuries and 2K fixed stars attacking the rim in that roster. I read in other threads that the 10/22 is the only one made by 2K that fixes that problem.
Cool. Look forward to it and we appreciate your work
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Old 11-13-2009, 02:31 AM   #7
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Re: Huge 360 Roster Project in the Making...

awesome! legend
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Old 11-13-2009, 05:05 AM   #8
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Re: Huge 360 Roster Project in the Making...

I have done testing with the tendencies ratings.

I have solve the and 1 problem, too many and 1's because the fouls are very soft.

In the tendencies there is a part named: "hard fouls" in defense.

The numbers are in the 5-35 for the most players, so I have tried to sum 65 for all players. So now is from 70-100. The and 1 are ocasional now and this decrease the pip too. The players now are fouling more like real life, more hard.

Another thing i have tried is to divide the allehopp/4 in the player rating tendencies to adress the too many alleyhoops problem.

Another is Increase +10 in Post defense for all pfs and Cs and decrease -10 in ball defense for all PFs and Cs. so now is more tough to post and if there is a mismatch in the perimeter and a guard is defended by a bigman you can beat it more easily.

If you can add this it would be wonderfull specially the hard fouls tendencies.

Thanks

Last edited by goran5; 11-13-2009 at 05:09 AM.
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