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Old 10-15-2017, 12:03 AM   #1
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Low simulated scores

Has anyone noticed this happen?

It's all on 12 minutes, I tried out other myleague files and they work fine, all of a sudden this one just has the games with such low scoring. The minutes add up to 240 so it's a 12 minute game.
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Old 10-15-2017, 12:23 AM   #2
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Re: Low simulated scores

Just wanna make sure I can figure out why this happened to prevent it the future
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Old 10-15-2017, 06:47 AM   #3
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Re: Low simulated scores

Do you have your gameplan tempo set to patient, and/or has your league approved something like the 35-second shot clock?
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Old 10-15-2017, 10:56 AM   #4
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Re: Low simulated scores

Quote:
Originally Posted by OrrsApples
Do you have your gameplan tempo set to patient, and/or has your league approved something like the 35-second shot clock?


I turned off rule changes and it's a league wide thing, not just my team, seems to change overnight
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Old 10-15-2017, 11:05 AM   #5
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Re: Low simulated scores

Wow you're right, I must have forgotten to turn off rule changes.....35 sec shot clock is there
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Old 10-15-2017, 01:18 PM   #6
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Re: Low simulated scores

Yeah, rule changes have a major impact. I had a rule change of a '20 Second Shot Clock' get approved and scores were emulating the up tempo Denver Nuggets of the Paul Westhead era.
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Old 10-19-2017, 12:48 PM   #7
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Re: Low simulated scores

Quote:
Originally Posted by wodi
Wow you're right, I must have forgotten to turn off rule changes.....35 sec shot clock is there
1UP! I was going to recommend checking this. My league this year is bad. 5 years in teams start having 2-3 80 OVRs come off the bench..

If you're die-hard simulation fan, I have another draft class coming out, and then I'll release an updated tendencies and ratings roster to fix these Day 1 errors. Seems like the best official roster we get is only at the end of the season.
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Old 10-21-2017, 10:50 AM   #8
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Re: Low simulated scores

I always use the normalize stats option that might help

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