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Another NBA 2K17 Gameplay Patch is Coming - What Would You Like to See Patched?

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Old 04-01-2017, 05:16 PM   #25
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Re: Another NBA 2K17 Patch is Coming...

Quote:
Originally Posted by HowDareI
How about when I drive the lane and get shoulder charged and lose the ball.

Expanding on that:

Too many wrong calls. This is a video game not real life. If there's one thing I don't want replicated it's wrong calls.
I see people get blocked and it goes to the team who blocked the shot. Like no, if you blocked it out of bounds it's still ours.
Same as that tackle animation bs. Either needs to be a foul or the ball stays.

Too late now for sure, but can green releases not be money. I'm sick of playing guys who learned their shot so they can shoot 9/10 from 3 in games.

How about can we fix centers or anyone for that matter getting mugged in the paint?
People jump on pump fakes and block the shot that was never even a shot.
You can grab boards and get stripped instantly.
People jump on your back and you get stuck either for a three seconds call or a travel.

And while we're at it...

Thought the last patch fixed the loading screen freeze.

Now it's not only back but everything takes minutes to load. Like five minutes just to load into a save file is too much in 2017.

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Im in Pro Am doing Hakeem swag moves getting guys to jump and on the way down from biting on a pump fake a guy blocks me smh




The whole double team system needs to be totally re done. Just because you double team me in the post doesn't mean I am AUTOMATICALLY screwed and have to pass or I get ripped. Same as the perimeter. There should be a post protect ball button I can press when I see a double coming which gives me 2 extra seconds to pass. On the perimeter the double team protect button would put you in a mode where you stay on your pivot foot and spin around looking for a pass like in real life. The thing about this is you can only pass to players you have a line of sight on. Now of course the best teams would abuse this so naturally youd have to make double teaming way harder on the perimeter. Maybe you go as far as putting a colored circle under the guys man who doubled you to make it easy for even casual players to make the pass. I hate playing with trash slow PGs who get doubled every play but never find the open man
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Old 04-01-2017, 05:46 PM   #26
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Re: Another NBA 2K17 Patch is Coming...

Quote:
Originally Posted by Housh123
Can we be best friends for this? lol


Im in Pro Am doing Hakeem swag moves getting guys to jump and on the way down from biting on a pump fake a guy blocks me smh




The whole double team system needs to be totally re done. Just because you double team me in the post doesn't mean I am AUTOMATICALLY screwed and have to pass or I get ripped. Same as the perimeter. There should be a post protect ball button I can press when I see a double coming which gives me 2 extra seconds to pass. On the perimeter the double team protect button would put you in a mode where you stay on your pivot foot and spin around looking for a pass like in real life. The thing about this is you can only pass to players you have a line of sight on. Now of course the best teams would abuse this so naturally youd have to make double teaming way harder on the perimeter. Maybe you go as far as putting a colored circle under the guys man who doubled you to make it easy for even casual players to make the pass. I hate playing with trash slow PGs who get doubled every play but never find the open man
Definitely the part doing the moves and getting blocked is annoying.

You got guys who do the same move over and over but can't be stopped then guys like us who actually have skill in the post get punished lol foh

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Old 04-01-2017, 07:26 PM   #27
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Re: Another NBA 2K17 Patch is Coming...

The lack of fastbreaks has hurt this game bad imo and like others said the double team has to be fixed. Me personally I'm getting tired of having to go to clear space on Xbox and delete the stuff to get the game to load. Now my game takes forever to load this weekend ahs I get double audio
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Old 04-01-2017, 08:16 PM   #28
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Re: Another NBA 2K17 Patch is Coming...

The auto post everytime i try to drive


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Old 04-01-2017, 08:35 PM   #29
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Re: Another NBA 2K17 Patch is Coming...

Now you want to put out another patch when the season is about over?2k is FOS!!
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Old 04-01-2017, 09:04 PM   #30
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Re: Another NBA 2K17 Patch is Coming...

the three main gameplay issues for me (sim head), hands down:

lack of interior defense
spastic defenders running to the sidelines
double teams
fast break iq
ai speed boosts

...but something still tells me that these things won't/can't be fixed until 2k18. something else tells me the patch will cater to online gameplay.

lol, and what baffles me is the fact that they're analyzing the community feedback at this point. after the game being out for what, six months? the problems should be clear.

good on 2k for doing this though, but we'll see what comes out of it for offline players who have been neglected from the jump.

edit: on another note, i've been playing civ 6 and it's a night and day difference with nba 2k as far as how aggressively and thoughtfully 2k tackles the two game's problems. i truly believe that yearly releases kill the quality of the game. they've addressed everything from ui issues, to gameplay fixes that include ai function, balancing and and other player frusrtations.

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Old 04-01-2017, 11:40 PM   #31
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Re: Another NBA 2K17 Patch is Coming...

Quote:
Originally Posted by Steve_OS
https://twitter.com/LD2K/status/847950980012326913


What would you like to see patched?
What they can actually change or what I'd wanna see changed?

Way more fouls on early jumps inside. Can leave the knock aways, but they need to be called fouls.

Much lower vertical height on rebounding.

Increase inside scoring/lay ups vs bad defenders.

Nerf picks. I was playing choops 2k8. Picks seem decent in that. 2k has the same engine, same animations, they just happen in different frequencies.

Add to ball security for bigs while making moves and going to the rim on breaks. Too many strips on layups.

Add more VC earned in general. That's not gameplay, but it kinda is. A lot more like 33-50% across the board. You want people *playing your game.*

Should be enough. I'd prolly play if they could get some of those things done. They def need to do the VC thing. Game's been out long enough anyway.

Edit: oyea, that double team 'glitch' is annoying vs ai.

-Smak
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Old 04-02-2017, 12:21 AM   #32
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Re: Another NBA 2K17 Patch is Coming...

OK here's a quick rundown of what I think 2K should fix in the next patch.

1. Dribbling.

Change the dribbling animations back to what it was like at the beginning of the 2K17 release, back to before patch 1.6 hit and ruined the dribbling animations. You can see in this video, Harden's crossover animation is cancelled. This is what was possible before patch 1.6. After patch 1.6, this became impossible, which affected the explosiveness of offensive players.

Link below shows what should happen (this was dribbling at the beginning of 2K17). Instead, after patch 1.6, we are forced to complete the initial hesitation animation which is awful.

https://youtu.be/RN2FKLt2irs?t=2m9s

2. Double teams.

Remove double teams altogether if 2K cannot rewrite the AI in time to make it more logical.

3. Grope-flail-strip animation.

There is this annoying animation

OK here's a quick rundown of what I think 2K should fix in the next patch.

1. Revert dribbling to what it was like on release.

Change the dribbling animations back to what it was like at the beginning of the 2K17 release, back to before patch 1.6 hit and ruined the dribbling animations. You can see in this video, Harden's crossover animation is cancelled. This is what was possible before patch 1.6. After patch 1.6, this became impossible, which affected the explosiveness of offensive players.

Link below shows what should happen (this was dribbling at the beginning of 2K17). Instead, after patch 1.6, we are forced to complete the initial hesitation animation which is awful.

https://youtu.be/RN2FKLt2irs?t=2m9s

2. Remove double teams if they cannot be fixed.

Remove double teams altogether if 2K cannot rewrite the AI in time to make it more logical.

3. Remove the grope-flail-strip animation in the paint while going for a layup/dunk.

There is this annoying animation where the dribbler goes into the paint, and is about to attempt a layup, but then instead of finishing through the layup, he gets groped and loses the ball.

This should be a reach-in or shooting foul, but there is no call at all and the dribbler just loses control.

It is referenced here by another person on the 2K subreddit.

https://www.reddit.com/r/NBA2k/comme..._2k17/dcm0wfn/

4. Loosen CPU on-ball defense.

CPU on-ball defense is ridiculous. The bumping and godly reactions of the CPU to every single one of my dribble moves is completely unrealistic. Unless I break their ankles, nothing breaks them down. Fakes and hesis do nothing against a CPU because they immediately recover.

Realise that the CPU needs to be able to be broken down by faster players.

CPU recovery speed is unrealistic.
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