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NBA 2K17 Steps Up Its Game With New Fitbit Integration

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Old 11-16-2016, 02:04 PM   #17
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Originally Posted by BegBy
No it's not. They are doing this in hopes to make money.

Instead of things like this they should spend more time on fixing the list of things that are currently an issue with the game.

Seriously.
How exactly is 2k making money off this? Unless Fit Bit is paying 2k for integration or 2k is getting a cut out of Fit Bit sales, which seems unlikely, I don't see how this is a cash grab.

This sounds like incentive for people that already own a Fit Bit. "Hey own a Fit Bit? Use it for in game bonuses!" While this feature is completely useless to me I think it's a cool idea as long as it remains optional and doesn't result in bonuses that are unattainable in other ways. As far as I know you can buy similar perks with VC. If the bonus was something like exclusive shoes that only Fit Bit users can earn I could see an issue.

But either way I just don't see how could be considered a cash grab.
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Old 11-16-2016, 02:22 PM   #18
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Re: NBA 2K17 Steps Up Its Game With New Fitbit Integration

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Originally Posted by scottyp180
How exactly is 2k making money off this? Unless Fit Bit is paying 2k for integration or 2k is getting a cut out of Fit Bit sales, which seems unlikely, I don't see how this is a cash grab.

This sounds like incentive for people that already own a Fit Bit. "Hey own a Fit Bit? Use it for in game bonuses!" While this feature is completely useless to me I think it's a cool idea as long as it remains optional and doesn't result in bonuses that are unattainable in other ways. As far as I know you can buy similar perks with VC. If the bonus was something like exclusive shoes that only Fit Bit users can earn I could see an issue.

But either way I just don't see how could be considered a cash grab.
Do you honestly think they devoted time to this project for free? What about the inevitable time they'll spend in the future on maintenance? It's 2016. How can you possibly think they aren't trying to make money? If it's not making money, it's costing them money. Guess what businesses avoid almost exclusively when possible...I'll give a hint. It rhymes with losing money.

Go to work tomorrow. Suggest that you guys should put some effort into a new project and provide it to people despite them never expressing specific interest in said idea. Now suggest you do it with no intention of making money or way to to compensate for the time spent on development or time spent for future maintenance. Please let me know how that conversation goes.
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Old 11-16-2016, 02:30 PM   #19
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Re: NBA 2K17 Steps Up Its Game With New Fitbit Integration

My girlfriend owns a fitbit. I should make her gain me some points.

Again I can't wait to see people with their watches on moving items (Fans, Turntables, Wash machine lol)
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Old 11-16-2016, 02:37 PM   #20
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Re: NBA 2K17 Steps Up Its Game With New Fitbit Integration

Quote:
Originally Posted by scottyp180
How exactly is 2k making money off this? Unless Fit Bit is paying 2k for integration or 2k is getting a cut out of Fit Bit sales, which seems unlikely, I don't see how this is a cash grab.

This sounds like incentive for people that already own a Fit Bit. "Hey own a Fit Bit? Use it for in game bonuses!" While this feature is completely useless to me I think it's a cool idea as long as it remains optional and doesn't result in bonuses that are unattainable in other ways. As far as I know you can buy similar perks with VC. If the bonus was something like exclusive shoes that only Fit Bit users can earn I could see an issue.

But either way I just don't see how could be considered a cash grab.
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Old 11-16-2016, 03:01 PM   #21
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Re: NBA 2K17 Steps Up Its Game With New Fitbit Integration

Cool, I see 2k keeps focusing on what's important: earning more and more money, this time in a more subtle manner than abusing the VC and attritute systems. Next.
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Old 11-16-2016, 03:20 PM   #22
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Re: NBA 2K17 Steps Up Its Game With New Fitbit Integration

What about people with an Apple Watch?
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Old 11-16-2016, 04:57 PM   #23
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Re: NBA 2K17 Steps Up Its Game With New Fitbit Integration

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Originally Posted by Yesh2k
I wouldn't say +5's across your attributes is inconsequential, and the hostility comes through getting attribute boosts through gimmicks when they don't even allow you to unlock your career attributes unless you spend hours upon hours in the park.
It's a 2 hour boost. You get the same effect using the My Park cards [or whatever they are called] which you can purchase using VC. It's not that serious.

Last edited by Glenn33; 11-16-2016 at 05:08 PM.
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Old 11-16-2016, 05:03 PM   #24
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Re: NBA 2K17 Steps Up Its Game With New Fitbit Integration

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Originally Posted by BegBy
Do you honestly think they devoted time to this project for free? What about the inevitable time they'll spend in the future on maintenance? It's 2016. How can you possibly think they aren't trying to make money? If it's not making money, it's costing them money. Guess what businesses avoid almost exclusively when possible...I'll give a hint. It rhymes with losing money.
I agree with you 100% This ulltimately is about making money. But that money comes from their partnership with FitBit. 2K isn't asking the consumer to pay one single dime - to spend 1 single VC. And if someone goes out and buys a fitbit just for this...LOL - you must have money to burn. Can't we just enjoy nice things anymore?
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