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MyCAREER Has a Realism Problem

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Old 10-04-2016, 08:00 PM   #73
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Re: MyCAREER Has a Realism Problem

I understand your gripes, but I actually enjoy the story. Last year it was awful, but I respected the fact that they were trying to put some effort into the mode. Unlike Madden(last time I played) which lets you just pick what team you're on, and has you just play games.
I hope next year they add the D-league back in kind of like it was in 2k10. In summary, I rather 2k try to do something different and fail rather than keep shipping the same product...you know who you are.

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Old 10-04-2016, 08:28 PM   #74
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Re: MyCAREER Has a Realism Problem

I think the only way to do it really, is to have your high school or college year(s) and wherever you go in the draft, you get a ratings cap.

Top 3 - 75 overall
Lotto - 70 overall... so on and so forth.
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Old 10-04-2016, 10:00 PM   #75
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Re: MyCAREER Has a Realism Problem

Have always felt that realism has been lacking in MyCareer, not only is starting so low with your rating bad, barely being able to dunk, dribble or make a lay-up much less shoot but what you get paid in VC compared to what you have to pay to buy things is terribly off base.

I make an appearance and do an event for a company. I get anywhere from 50-120 VC... go to the "store" and a Arm Sleeve is 1'000 VC? Totally ridiculous
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Old 10-04-2016, 11:41 PM   #76
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Re: MyCAREER Has a Realism Problem

Quote:
Originally Posted by MMChrisS
Last year, you “Lived the Dream.” This year you experienced your “Prelude” to greatness. Both of these modes in Visual Concepts’ NBA 2K franchise were supposed to acclimate and immerse you into the game’s premier mode, MyCareer. Both years had you assume a player whose visage and role you could create, but whose persona was already determined via the story mode crafted by Visual Concepts. I’m not here to talk about the merits of last year’s “movie of the week” presentation (personally, I liked it) or this year’s evolved version that grants you much more control over your player during your rookie NBA season.

I’m here to talk about something else. Just like last year, your guy. You. The President of basketball, aka Pres, flat out SUCKS!

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This article says everything I've been saying since the change from My player to My Career. It's pretty sad because there's so much potential. But the execution is easily recognizable as a money grab. How can a 1st round draft pick's game salary not be enough to buy a pair of shoes? Really makes me feel rich. Heck my real life paycheck is better than these "up and coming" superstars'

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Old 10-05-2016, 12:53 AM   #77
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This is why I'm waiting on Steam summer sale to hopefully get this for 12 bucks like I did 2k16. I only play MC mode and since it's looks to be like last years story mode, I will skip till the 2nd season (which kills it for me because I like to build my guy up and play every game). Can't you just do a mode were it can be like 2k10 with summer league games? Either play them then get drafted or get drafted then play them for your new team to see if you get called up. Either way will be better then this story mode junk.
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Old 10-05-2016, 04:16 AM   #78
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Re: MyCAREER Has a Realism Problem

Who is complaining about being rated 55 in college? At 55, I can get drafted in the lottery on Allstar Difficulty. I wouldn't spend VC until I know Im happy with how the career is going, i.e. position, body style, team..
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Old 10-05-2016, 04:37 AM   #79
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Re: MyCAREER Has a Realism Problem

Well, I'm struggling to get Pick Dodger for my Lockdown defender and it's highlighted something really ugly about how 2k runs it's offense. I looked at how people got pick dodger on Youtube and it seems easy, but most of them are point guards or shooting guards, what I've seen now is that the small forward on almost every team is used exactly the same way and it doesn't matter what level you're playing on. The small forward just goes and stands in the corner while the plays take place on the other side of the floor, they get no offball screens, they don't initiate offense, they just stand in the corner. So, I'm getting no screens to run around to get my badge, because if I leave the CPU small forward to chase the Picks on the other side of the floor the CPU passes it to the guy in the corner. I've seen this from Kevin Durant, Gordon Hayward and Giannis Antetokounmpo, small forwards that high picks, yet when I play their teams they just stand in the corner.

I haven't played LeBron yet, but I'd hope they got him right, and this is on HOF and superstar.
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Old 10-05-2016, 12:28 PM   #80
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Quote:
Originally Posted by Tstone77
I understand your gripes, but I actually enjoy the story. Last year it was awful, but I respected the fact that they were trying to put some effort into the mode. Unlike Madden(last time I played) which lets you just pick what team you're on, and has you just play games.
I hope next year they add the D-league back in kind of like it was in 2k10. In summary, I rather 2k try to do something different and fail rather than keep shipping the same product...you know who you are.

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I always applaud Visual Concepts for trying something when they definitely don't have to. They're the only game in town. I enjoy the story they're trying to tell (I even enjoyed last year's). My problem isn't with the story, it's with the fact that your player's ability doesn't match the story they're trying to tell.

There are several people on the thread that are saying that there's a legitimate reason to keep you that low gimped because human players are THAT much better than the AI that an average human player will always outplay an AI controlled superstar. That shouldn't be the case.

If the narrative talks about you as being a great prospect, you should be rated as such, not the lowest skilled player in the league (which is exactly what you are).

Thanks so much for reading the piece and commenting! I really appreciate it!
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