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NBA 2K16 Patch #4 Available For PlayStation 4, Xbox One & PC - Details Included

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Old 12-18-2015, 04:32 AM   #289
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Re: NBA 2K16 Patch #4 Available For PlayStation 4, Xbox One & PC - Details Included

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Originally Posted by sirio994
My considerations after 14 games played post patch (28 different teams – superstar/simulation – no sliders – shooting user timing).

Shooting - I think we should specify which aspect we are talking about: numbers and/or perception. In my opinion, percentages are better than ever. I’ve seen an average of 44-45-46% from the field. Percentages alone are near the perfection, is the development of those numbers that I do not completely like. Last tuning is a good step forward (maybe it needs more balance: I have seen many reversed/unexpected outcomes but at the end of the day numbers are fantastic).

Transition defense – They were able to cut down final scores (FINALLY). The pace of the game is now pretty solid and final scores (48 minutes games) are PERFECT (obviously it is also due to tuned percentages). I’m wondering why they did not put it in patch notes. I mean the improvement of transition defense is so evident.

Bump stealing – I hate the change they made. I play mainly offline and lowered bump stealing is allowing the CPU to get away with drives that should have been stopped. The CPU now never turns the ball over. But I ultimately think that this will be the focus for NBA2k17. We need a smarter and humanized AI. The CPU is too consistent in many areas of the game. The AI should be smarter but at the same time able to make dumb mistakes (the CPU is now too consistent taking care of the ball). User and CPU should be punish when attacking the basket with reckless abandon.

On ball defense – Contacts and bumps are returned to the initial level even though crossovers and moves are a bit underpowered (especially against the AI).

Defensive awareness – Centers are still gravitating out of bounds. Defenders leave their man open again (fortunately not at the previous rate).

Game variety – It’s a small sample size, but I have seen more close games (less blowouts, if you prefer). On one hand I’m loving it because weaker teams can now compete, but on the other game variety seems reduced.


However the gameplay on superstar/hof simulation against the AI is better than ever...best offline experience ever (and after patch 4 it's not even close...)
yeah, I'm not seeing any improvements to transition defense, at least not online. It's still as terrible as it was in Patch 3, not to mention defenders still don't get back on defense quick enough after a made bucket.
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Old 12-18-2015, 07:47 AM   #290
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Re: NBA 2K16 Patch #4 Available For PlayStation 4, Xbox One & PC - Details Included

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Originally Posted by sportsgamer5761
It's funny. Two days ago, I told one of my friends that this NBA 2K16 was probably the best sports videogame I've ever played. It seemed to be a huge improvement over the last few years' versions. Now (and I know it's a small sample size, but it doesn't look promising), after this patch, I find that it plays almost identically to the last few versions that I hated (for instance, the CPU is running the 'I'm going to put my head down and drive' offense again). Honestly, if I didn't enjoy NBA Today mode so much, I'd just delete the patch. I've loved the game since purchase, so I'm not giving up, but this patch has taken it from 'best sports game ever' to 'I have to look for a slider set'. That's kind of sad.

I think this is an ACE issue. There was already one update per Czar to fix big touches so hopefully the next brings some more normalcy. I've def seen what you've described when the patch first dropped. Seems a good bit better now.
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Old 12-18-2015, 09:19 AM   #291
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Re: NBA 2K16 Patch #4 Available For PlayStation 4, Xbox One & PC - Details Included

I don't get as many blocks or steals . Also been getting dunked on a lot at the pro am .
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Old 12-18-2015, 12:24 PM   #292
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This game is not good right now. The gameplay alone is crazy. I have a great record and have been a good 2k player. Plz explain how do you miss shots wide open and green meter or in the middle. Its lke the games purposely making you struggle to win games or compete. This needs to be fixed. I am all up in my leagues then suddenly jumpers not going in.... I mean , wth?
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Old 12-18-2015, 12:30 PM   #293
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Re: NBA 2K16 Patch #4 Available For PlayStation 4, Xbox One & PC - Details Included

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Originally Posted by daqan27
This game is not good right now. The gameplay alone is crazy. I have a great record and have been a good 2k player. Plz explain how do you miss shots wide open and green meter or in the middle. Its lke the games purposely making you struggle to win games or compete. This needs to be fixed. I am all up in my leagues then suddenly jumpers not going in.... I mean , wth?

i just finishing watching the thunder vs cavs game. dion waiters missed two wide open corner trees at the same spot. the cavs went on with a 10-0 run to seal the win eventually.

nothing wrong with missing shots. mix it up with other offensive schemes if the 3
ball is not working. the momentum of the game will bring u back in the game.
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Old 12-18-2015, 12:54 PM   #294
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Re: NBA 2K16 Patch #4 Available For PlayStation 4, Xbox One & PC - Details Included

To go with the conversation about the auto shot contest and the amount of fouls, I have it too. But I was wondering if having the enforcer badge maybe ups your foul tendency? I play with no auto shot contest but I do also use the left trigger a lot
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Old 12-18-2015, 01:22 PM   #295
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Re: NBA 2K16 Patch #4 Available For PlayStation 4, Xbox One & PC - Details Included

Did they tweak the effectiveness on picks?

Coming off a pick into a jumper is so much smoother.
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Old 12-18-2015, 01:24 PM   #296
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Re: NBA 2K16 Patch #4 Available For PlayStation 4, Xbox One & PC - Details Included

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Originally Posted by The 24th Letter
I think this is an ACE issue. There was already one update per Czar to fix big touches so hopefully the next brings some more normalcy. I've def seen what you've described when the patch first dropped. Seems a good bit better now.
Yep. You're right. After a few more games, I'm not entirely loving the changes, but it isn't nearly as bleak as I thought.
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