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What's everyone seeing so far from the AI defensively?

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Old 09-28-2015, 04:28 PM   #1
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What's everyone seeing so far from the AI defensively?

I swear every time I run a pick-and-roll, it's an easy basket because the third player who's supposed to help the helper is super late. Tuning the Help Defense slider did nothing, changing teams to "Protect the Paint" defensively didn't help... I got nothin. It's not even like this is something 2K usually struggles with.
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Old 09-28-2015, 06:43 PM   #2
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Re: What's everyone seeing so far from the AI defensively?

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Originally Posted by RyanFitzmagic
I swear every time I run a pick-and-roll, it's an easy basket because the third player who's supposed to help the helper is super late. Tuning the Help Defense slider did nothing, changing teams to "Protect the Paint" defensively didn't help... I got nothin. It's not even like this is something 2K usually struggles with.

post videos of you abusing this please.
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Old 09-28-2015, 07:33 PM   #3
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Re: What's everyone seeing so far from the AI defensively?

I should have done that from the beginning, my bad.













All Hall of Fame, Help Defense at 50. The defense should be rotating as soon as they see the pick-and-roll coming, and there should always be a third defender between the roll man and the rim (I mean, I'm not an NBA coach, but from what I've seen, this is basic pick-and-roll defense across the league). In these videos, the help comes, but far, far too late.

Also, on that last video, Klay Thompson takes himself completely out of the play by being abnormally aggressive. The AI does that a lot, if that can be addressed.
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Old 09-28-2015, 07:56 PM   #4
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Re: What's everyone seeing so far from the AI defensively?

I had noticed that the help of the help on p'n'r had been toned down from 2K15 (mentioned it in the impressions).

I wonder if ratings play a role in it like defensive IQ and such. Sometimes it's so obvious that third guy should step in but he doesn't. I didn't find it abusive though but the rotation is definately lacking at times.

Last edited by Vni; 09-28-2015 at 08:11 PM.
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Old 09-28-2015, 08:08 PM   #5
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Re: What's everyone seeing so far from the AI defensively?

Playing on Superstar Sim when I successfully execute a pick and roll, I've been blocked by A rotating defender multiple times. It's not cheesey it actually feels good to be punished for making the wrong play/read
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Old 09-28-2015, 10:11 PM   #6
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Re: What's everyone seeing so far from the AI defensively?

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Originally Posted by RyanFitzmagic

All Hall of Fame, Help Defense at 50. The defense should be rotating as soon as they see the pick-and-roll coming, and there should always be a third defender between the roll man and the rim (I mean, I'm not an NBA coach, but from what I've seen, this is basic pick-and-roll defense across the league). In these videos, the help comes, but far, far too late.

Also, on that last video, Klay Thompson takes himself completely out of the play by being abnormally aggressive. The AI does that a lot, if that can be addressed.
Interesting vids. The 2 worst examples were when Bogut didnt come to help off Mozgov. Im not sure what Speights D ratings would be...high 60s?

Ill keep a look out for it.
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Old 09-28-2015, 10:17 PM   #7
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Re: What's everyone seeing so far from the AI defensively?

Yea I see what you're talking about. I play HOF 12min but I've only been testing the game with one team. What I see is the CPU running "ice" a lot which is cool but sometimes I would like to see a different look especially if I'm getting the big in foul trouble by attacking him. I have tested it in the sense of abusing it but I'll test it out and see.
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Old 09-28-2015, 11:49 PM   #8
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Re: What's everyone seeing so far from the AI defensively?

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Originally Posted by Vni
I had noticed that the help of the help on p'n'r had been toned down from 2K15 (mentioned it in the impressions).

I wonder if ratings play a role in it like defensive IQ and such. Sometimes it's so obvious that third guy should step in but he doesn't. I didn't find it abusive though but the rotation is definately lacking at times.

I don't think it's tied to IQ unless the ratings are broken. Bogut doesn't help on obvious drive situations, and I've gotten a lot of easy slow developing clear lane PnR dunks when the AI doubles Curry and sends no help on the roller.
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