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NBA 2K16 MyPLAYER Height Restrictions Revealed Along with 3 Scoring Styles

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Old 09-16-2015, 08:34 AM   #89
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Competition is great for the consumers!
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Old 09-16-2015, 09:32 AM   #90
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Re: NBA 2K16 MyPLAYER Height Restrictions Revealed Along with 3 Scoring Styles

I might actually play MyPlayer now, I never did because of the arcade style but this piques my interest.
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Old 09-16-2015, 09:58 AM   #91
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Exactly. The kids are going to cry when they can't zig zag to the corner with Kyrie's handles and pull 3's like Steph. Don't change a thing, 2K!!!
Those type of players can head right on over to Live 16. There's no room for them. I'm glad to see 2K is really listening.
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Old 09-16-2015, 10:02 AM   #92
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Re: NBA 2K16 MyPLAYER Height Restrictions Revealed Along with 3 Scoring Styles

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Originally Posted by Misterjibb
Those type of players can head right on over to Live 16. There's no room for them. I'm glad to see 2K is really listening.
Or just stay on 2k15.
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Old 09-16-2015, 10:04 AM   #93
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Re: NBA 2K16 MyPLAYER Height Caps Revealed Along with 3 Scoring Styles

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but I want to be a 4'9 PG


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CHEEEESER !
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Old 09-16-2015, 10:17 AM   #94
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Re: NBA 2K16 MyPLAYER Height Restrictions Revealed Along with 3 Scoring Styles

I really wish they didnt put in height restrictions by position. if the speeds and physics are redone right then the game should have the proper balance of the bigger player not being able to guard smaller players. Height restrictions dont fix the inherent problem and is just a band aid

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Old 09-16-2015, 11:16 AM   #95
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Re: NBA 2K16 MyPLAYER Height Restrictions Revealed Along with 3 Scoring Styles

If they not going to like 2k16 restrictions, they definitely going to hate lives lmfao
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Old 09-16-2015, 11:36 AM   #96
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Some have stated this already but we should all be extremely pleased to hear that 2K addressed the cheese with cap penalties. In 2K15, I thought creating a 6'4, 195 pound PG like John Wall was a good idea but sheesh, after about two months of Park & Rec, everyone played pretty much the same or better once they reached an 85 overall and obtained the necessary badges. Despite the glitch with the 7 foot Point Guards, players' attributes in general were too inflated no matter the position. The developers just didn't seem to take height and weight into account. Physicality and strength didn't present itself on the court either. Therefore, players essentially had the ability to score at will; creating space and attacking the rim with ease due to lack of contact. One thing I absolutely could not stand as a perimeter defender was being knocked down without a proper call or being put on skates by someone performing the side to side cheese.

I would also appreciate some more diversity in NBA2K16 like body type. Being ripped or buff is not enough. Wingspan is a good start but go more in depth as far as size in areas like your shoulders, chest, biceps, calves, etc.

Hairstyles could still use some work. There hasn't been any news on it yet but hopefully it has improved. Instead of just scrolling through a variety and choosing from a color palette, maybe we could change our hair length or something. Idk, I'm just trying to think outside the box.

Apparel definitely needs to be enhanced in my opinion. It was good but not great. The developers should research the latest trends in fashion and incorporate them into MyCareer. Joggers were a good addition but come on 2K, we gotta do something about the shorts length. Not everybody wears their shorts above the knee. Take advantage of your connections with Nike and Adidas; two established companies who produce high quality sporting equipment. Give us some "Just Do It/Ball is Life" dry-fit shirts or tanks, Elite socks/bottoms, hats, etc. A better selection is basically what I'm asking for. I'm personally not a big fan of the graphic tees provided in 2K15.

Tattoos took a huge leap according to the news a few weeks ago. That's the level of depth we should all be looking for. 1,500 tattoos is a lot to edit and choose from so we shouldn't enter MyPark or Rec seeing the same designs.

Anyway! Back to the topic! 2K should just go back to the traditional attribute system where you weren't just throwing upgrades into a category (Ex. Inside Scoring, Athleticism) and getting +5 added to multiple skills at once. I'm still eager to hear their solution to this issue. Give those who really understand the game of basketball and know how to develop versatile players a chance to distinguish themselves from the casual gamer. Let's be honest here, most people want to dominate solely through dunking or perimeter scoring which is fine however, there needs to be a disconnection. In other words, if you choose to spend all of your precious upgrades on say three point shooting, then you should lack in a multitude of other areas such as dribbling, passing. Separate the one-dimensional player from the multi-talented.

Glad to hear big men will play their role on the floor. In my opinion, team play should be the ultimate focus from the floor general or whoever is the clear, standout player. Ballin' with or against a bunch of invincible MyPlayer's is no fun.

I'm out though! That's all I have to say today. Please, leave comments below on what your liked or disliked about my post. I'll be happy to discuss more.
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