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NBA 2K16: MyCAREER Details and the Influence of Spike Lee

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Old 09-16-2015, 08:41 AM   #33
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Re: NBA 2K16: MyCAREER Details and the Influence of Spike Lee

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Originally Posted by Swipe7
This Frequency Vibrations nickname is enough for me to not play it. Y'all promise full customization of so much stuff then you pull this bull......c'mon 2k, every year its always something up with y'all. If I can change my nickname lemme know now.
You can change that name, according to this article (good read, too).

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Your character—who doesn't have to be called Frequency Vibrations; you can name him whatever you want—begins the story as a high school basketball superstar. That's right, you'll get a chance to play high school games in NBA 2K16.
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Old 09-16-2015, 04:05 PM   #34
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Re: NBA 2K16: MyCAREER Details and the Influence of Spike Lee

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Originally Posted by trekfan
You can change that name, according to this article (good read, too).

You can change the formal name but not the nick-name.
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Old 09-16-2015, 04:14 PM   #35
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Re: NBA 2K16: MyCAREER Details and the Influence of Spike Lee

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Originally Posted by Swipe7
This Frequency Vibrations nickname is enough for me to not play it. Y'all promise full customization of so much stuff then you pull this bull......c'mon 2k, every year its always something up with y'all. If I can change my nickname lemme know now.
Then make a generic guy and player lock him in MyLeague. This is a trade off. They can't record themselves saying thousands of different nicknames for all the cutscenes. I'd rather this than going back to the generic grind of no story and just repetitive game after repetitive game. I did that enough in 2k11-14 last gen.

You'll get the same experience if you just play a guy in MyLeague.
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Old 09-16-2015, 04:18 PM   #36
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Re: NBA 2K16: MyCAREER Details and the Influence of Spike Lee

Spike's story ending once we make it to the league makes sense, very few people will go 10 or so nba seasons deep and get to see the ending.
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Old 09-16-2015, 04:24 PM   #37
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Re: NBA 2K16: MyCAREER Details and the Influence of Spike Lee

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Originally Posted by Taer
You can change the formal name but not the nick-name.
I agree, that's likely the case. I think the name "Freak" (or "Freq", but the former reads better, IMO) is a fine nickname. Generic enough not to offend and easily applicable to the majority of player name combos.

This is more linear RPG than sandbox game mode and that's what MyCareer should be, especially with Spike Lee at the helm; he had a vision for the story and arc of the character for that first year or two in the pros and, after that, the rest is in your hands.

I'm intrigued. I haven't given MyCareer a shot in many, many years, but it at least demands some attention from me this time.
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Old 09-16-2015, 04:24 PM   #38
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Re: NBA 2K16: MyCAREER Details and the Influence of Spike Lee

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Originally Posted by Wolf Ticket
Spike's story ending once we make it to the league makes sense, very few people will go 10 or so nba seasons deep and get to see the ending.
One of the reasons I always thought a full on story would never work correctly in a sports game unless there were time jumps. The way they're doing it makes sense though. I just hope they go the cutscenes/minigames for scenarios route from here on out though.
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Old 09-18-2015, 05:57 PM   #39
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Adjustable sliders. Yes or no?
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