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NBA 2K14: MyGM Developer Diary

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Old 11-08-2013, 05:34 PM   #25
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Re: NBA 2K14: MyGM Developer Diary

Also that screen of Carmelo declaring for free agents made me giddy.

Also, the fact that small market teams can no longer sign big time free agents (Or it's at least more difficult) makes the experience a lot more realistic
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Old 11-08-2013, 05:35 PM   #26
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Re: NBA 2K14: MyGM Developer Diary

Quote:
Originally Posted by dukebeatsuncagain
I find the, I just want to play basketball, comments hilarious.

People cry and moan that Association mode was never touched, then they do something revolutionary, and people want a bare bones boring, no challenge mode.
Really? REALLY??? You find it hilarious that I wanna play Basketball, in a BASKETBALL game? All they had to do was fix the trade/free agent logic/rotations and maybe a few other minor tweaks, and Association would have been beautiful. Now, in order to run an "Association" I have to worry about a bunch of sh-t that I have no interest in worrying about. It might as well be named NBA 2K14: The Sims Edition.

I understand there are ppl out there that want all this stuff. But YOU need to understand that there are ppl out there that DON'T want that stuff. And it seems that we are the ones that are being ignored. Good for you. Bad for me.
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Old 11-08-2013, 05:36 PM   #27
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Re: NBA 2K14: MyGM Developer Diary

This sounds like Football Manager for basketball, and I love it.
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Old 11-08-2013, 05:36 PM   #28
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Re: NBA 2K14: MyGM Developer Diary

Quote:
Originally Posted by FloorGeneral
I. Just. Want. To Play. Basketball.


I just want to run a Bucks Association. I don't wanna worry about my standing with an Owner, or how happy/unhappy the fans are, or none of that extra stuff. Why can't I just play multiple years with my team?
They have a game for people like you. Its Called NBA 2K14, and its out now for PS3, Xbox 360, and PC.
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Old 11-08-2013, 05:36 PM   #29
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Re: NBA 2K14: MyGM Developer Diary

Oh man, this is almost too much to process. I'm gonna be spending soooo much time in this mode, and they didn't even talk about MyCareer which is 40 hours long in just the first season. I'm gonna need time to process all of this.
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Old 11-08-2013, 05:38 PM   #30
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News flash....YOU STILL GET TO PLAY BASKETBALL GAMES

Would it hurt you to use your brain and try and understand what it is REALLY like to run a basketball team, or just do the bare minimum in a completely un-realistic, way of pressing a button and "running" your team.
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Old 11-08-2013, 05:39 PM   #31
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Holy **** I can't wait for this.
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Old 11-08-2013, 05:39 PM   #32
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Re: NBA 2K14: MyGM Developer Diary

Quote:
Originally Posted by Gosens6
Also that screen of Carmelo declaring for free agents made me giddy.

Also, the fact that small market teams can no longer sign big time free agents (Or it's at least more difficult) makes the experience a lot more realistic
That's one of my favourite parts of it. In current-gen 2K, if you had the cash to sign a Dwight Howard or Chris Paul, even if you were on the Bobcats, they'd agree.
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