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mvpstax's 2K22 Next-Gen Sim Sliders

This is a discussion on mvpstax's 2K22 Next-Gen Sim Sliders within the NBA 2K Basketball Sliders forums.

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Old 09-30-2021, 08:23 AM   #25
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

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Originally Posted by AllDayEveryDay24
had fun with these sliders but which sliders can i adjust to make the user and cpu move a bit quicker driving to basket and run on fast breaks?? felt a bit sluggish at times but other than that great sliders bro
Thanks bro, appreciate it.

First, double check that your game speed is on 56. If that's set, then you can try the following:

Bump up the Speed attribute. Don't have to go crazy, try bumping it up 2 or 3 points and see how it feels, then do it again if you still feel too slow.

I would keep the CPU's speed a little faster than the HUM speed though, unless you feel like they are too fast for you to keep up and it's making you frustrated rather than challenged.
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Old 09-30-2021, 09:10 AM   #26
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

What does the Shot Coverage Impact at 35 do for you? Im finally thinking about experimenting with this slider too
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Old 09-30-2021, 09:57 AM   #27
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Re: mvpstax's 2K22 Next-Gen Sim Sliders

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Originally Posted by leoribas3
What does the Shot Coverage Impact at 35 do for you? Im finally thinking about experimenting with this slider too
I find that it creates more variance with the amount of contested and non-contested jumpshots falling consistently.

For instance, at 50 - an open shot is made more often, while at 35 that same open shot is missed more often.

Conversely, at 50 - a contested shot misses more often, while at 35 that same contested shot is made more often.
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