03-27-2016, 09:02 PM
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#11
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Rookie
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Re: does difficulty affect player attribute ratings?
I have put my ends in in terms of how ridiculous HOF is. I play on HOF and I win but my shooting percentage is terrible. I play on Simulation too which makes shooting way worse but it makes the CPU miss a little more often and shoot about 54% most games compared to default HOF that they shoot 68% and its impossible to beat when I can't even score a fastbreak layup.
Difficulty should be the CPU are smarter, not attribute changes. So rookie would mean they get less open jumpers or don't decide to hit an open 3 and stall a bit and get closed down, but also take the open 3's and make or miss depending on who the player is, JR Smith and Curry knocking down open 3's all day no matter what difficulty should be the way it is.
But on HOF the CPU will move better and find themselves in more space and have those open looks and knock them down according to their shooting stats, that seems to be the way it is for my team. Paul George hits 8/10 3's no problem (remember I play on simulation HOF) because his 3 rating is in the 90's but Montae Ellise hits about 4/10 because his 3 is only 78. But the CPU have a contested 3 from 25 feet out with 1.8 left on the shot clock and knock it down no matter who it is.
I swear I played a game earlier and I never shoot jumpers unless wide open, I was 0/9 on 3's all completely wide open (94 3pt shooting, corner specialist and limitless range, yes I rookie casualed for the badges, had to) clearly I should be making at least 3 of those? But no, because its HOF a 94 3 doesn't means 94, it means 74.
The game shouldn't be harder difficulty means making me worse while making the CPU better, it should be the CPU are smarter in their defence and attack. Using crossovers and screens to get by and pull men in and free someone up, not making TJ McConnell an absolute beast from the perimeter. Just like in real life, if Curry played against a bunch of amateurs and someone was right in his face while he took a shot it would put him off, but he would still score the same amount of open shots against amateurs as he would against pro, an open shot is an open shot regardless of difficulty.
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