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Nba 2k17 project by Thetruth (PS4)

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Old 07-20-2016, 10:07 AM   #1
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Nba 2k17 project by Thetruth (PS4)

Welcome to another edition of this project.Like last year we will be making game better for Myleague and Mygm.

What will be edited in a project :

- Rating edits
- Coach rating edits
- Tendency edits
- Badge edits
- Updated contracts
- Signature animations
- Players height and wingspans.
- Plays for teams and players
- Real stats in season
- Gameplay Sliders
- Myleague sliders


Roster in progress

Demo

List of what is improved in Gameplay

-Cpu driving , we removed this ugly jumpshoots in the paint
-Fastbreaks (I tried to improve that)
-Defense
-Bailout fouls
-Player explosion(should be much better)
-Variety in post moves
-Less uselles drybling
-With our sliders and gameplay edits there is almost none cpu stickness
-Screens are no longer overpowered
-Fixed paint spamming
-Players are jacking contested shots more so teams are no longer avg 30+ assist
-Passing skills matters
-Missmatches no longer bad defenders stoping superstars etc..

Knicks
Celtics
Hawks
Clippers
Rockets
Raptors
Spurs
Bulls
Cavs
Hornets
Sixers
Utah
Portland
Washington
Heat
Pistons
Warriors
Thunder
Timberwolves
Bucks
Grizzlies

PSN: Thetruth9012
File name : Thetruth2k


Sliders

File name: Thetruth2k17

Game speed 50-60 it depends on you.

http://www.dailymotion.com/chmielu-9123

Watch this videos and see where you feel that movement is natural for you. My spot is 58 right now.

Ft difficulty 60






If you want to help let me know

PSN Thetruth9012






Team

Chmielu9123 aka Thetruth
Fatjoejr
SteboSSK
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2k18 fixes

Bigs can cover to much ground on defense(they are too fast)

Late contest on laups matter too much.

Random blocks doing pumpfakes.

Leaning shots for guys who have catch and shoot badge should be removed.

Last edited by Thetruth9012; 06-22-2017 at 03:23 PM.
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Old 07-20-2016, 01:58 PM   #2
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Re: Nba 2k17 project by Thetruth

Quote:
Originally Posted by Chmielu9123
Welcome for another edition of this project.Like last year we will be making game better for Myleague and Mygm.

What will be edited in a project :

Attributes

Tendencies

Signature animation(dribbles , jumpshoot from Woody etc... )

Badges(we dont know if there are any new badges or some of broken gameplay mechanics will be fixed.I will be digging and experimenting like last year, example charge card gold for every player make a difference last year.)

Players height and wingspans.

Plays for teams(Last year was a problem with some of low post play and high post play we need to wait but for sure we take a look.)

Coach profiles edits and teams edits.

Real stats(last year we had 99% correct stats for almost every player in NBA examples : Drummond 15 rpg. , Curry 11 3p attempt Whiteside high number of blocks etc...)

Gameplay Sliders

I hope this time players will be dynamic so we dont need to up game speed.

Myleague sliders

I hope players will be demanding a lot of money like Conley 150mln.

MyGM

There was a problem with players changing teams with no logic and our Nba league was wild and not funny anymore.I tried to fix this but was hardcoded.We will see is how it is this year.

* New things but this depends of 2k(we dont know anything about 2k17 for now.)

If you want to help us or have any suggestion , ideas or request let me know.

Demo with 2-4 teams will be 3-5 days after the relase date.
Great! Can't wait
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Old 07-20-2016, 11:29 PM   #3
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Re: Nba 2k17 project by Thetruth

Can't wait to get this going.
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Old 09-02-2016, 08:32 AM   #4
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Re: Nba 2k17 project by Thetruth

Ok so we know that ace is the the best on HoF

[quote name="stillfeelme" post=2048386887]Mike with all the changes in difficulty between user and CPU what is the game tuned for still SS?[/quote]


Mike respond

Hall of Fame this year, by Da Czar's request, is actually tuned almost identically to Superstar but ACE is cranked up on both the offensive and defensive AI side so that's where the increased challenge comes from.

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2k18 fixes

Bigs can cover to much ground on defense(they are too fast)

Late contest on laups matter too much.

Random blocks doing pumpfakes.

Leaning shots for guys who have catch and shoot badge should be removed.
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Old 09-02-2016, 11:05 AM   #5
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Re: Nba 2k17 project by Thetruth

Quote:
Originally Posted by Chmielu9123
Hall of Fame this year, by Da Czar's request, is actually tuned almost identically to Superstar but ACE is cranked up on both the offensive and defensive AI side so that's where the increased challenge comes from.
So does this mean that SS and HoF not only mean artificial boosts to cpu player ratings etc. but also "smarter" gameplay ai? I wanna see that in action...
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Old 09-02-2016, 12:12 PM   #6
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Nba 2k17 project by Thetruth

Definitely excited for this roster. I didn't take advantage of any rosters last year.



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Last edited by shegotgame; 09-02-2016 at 12:17 PM.
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Old 09-07-2016, 10:10 PM   #7
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Re: Nba 2k17 project by Thetruth

Quote:
Originally Posted by Chmielu9123
Welcome to another edition of this project.Like last year we will be making game better for Myleague and Mygm.

What will be edited in a project :

Attributes

Tendencies

Signature animation(dribbles , jumpshoot from Woody etc... )

Badges(we dont know if there are any new badges or some of broken gameplay mechanics will be fixed.I will be digging and experimenting like last year, example charge card gold for every player make a difference last year.)

Players height and wingspans.

Plays for teams(Last year was a problem with some of low post play and high post play we need to wait but for sure we take a look.)

Coach profiles edits and teams edits.

Real stats(last year we had 99% correct stats for almost every player in NBA examples : Drummond 15 rpg. , Curry 11 3p attempt Whiteside high number of blocks etc...)

Gameplay Sliders

I hope this time players will be dynamic so we dont need to up game speed.

Myleague sliders

I hope players will be demanding a lot of money like Conley 150mln.

MyGM

There was a problem with players changing teams with no logic and our Nba league was wild and not funny anymore.I tried to fix this but was hardcoded.We will see how it is this year.

* New things but this depends of 2k(we dont know anything about 2k17 for now.)

If you want to help us or have any suggestion , ideas or request let me know.

Demo with 2-4 teams will be 3-5 days after the relase date.

I appreciate you guys that do this stuff to fix things that shouldnt have to be fixed to enjoy a game, especially when your playing 70+$ for a game. I hadnt planned on buying 17, but looks like Im going to be able to after all. I do hope this year the stats are finally right, and all the hours of editing arent needed to fix what shouldnt be broken to begin with.
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NBA- Pacers
NFL- Dolphins & Colts
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Old 09-09-2016, 06:37 AM   #8
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Re: Nba 2k17 project by Thetruth

I'm seriously hoping you will team up with sliders makers and other things to create a PS4 SimWorld...
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