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UFC 2010 Undisputed Demo Available, Post Impressions Here

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Old 05-05-2010, 02:28 AM   #489
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Do tell me something......maybe it is just a demo glitch.......but why does Rashad have a judo throw ?

Some more questionable things I have noticed after 50 games now........

Rashad and Machida are way too takedown happy in the demo. In real life they are more strikers then ground and pound fighters.

Why can't I use the kimura to sweep in a MMA game yet ? That would be very cool to see.

In the videos leading up to the demo release, I seen Machida perform a darce and anaconda choke on people, but don't see those sub moves listed for him in the demo.

What happened to the flying arm bar ?????

What happened to the body triangle ?

What happened to the rubber guard ?

How is it the cpu can be sweating hard but yet still have more stamina then my fighter who isn't sweating yet ?

Anybody else notice that as soon as the fight goes to the ground the crowd starts booing ??????? LOL

Has anybody pull off a transition sub move yet ???????? I swear with how quick they escape from subs, I don't see how it is even possible to transition into another sub move.
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Old 05-05-2010, 03:52 AM   #490
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Rashad's a ground fighter.

He only got striking happy after he KTFO'd Liddell and Forrest, but in his last fight, he was a wrestler.
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Old 05-05-2010, 04:01 AM   #491
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Quote:
Originally Posted by XFactah416
Rashad's a ground fighter.

He only got striking happy after he KTFO'd Liddell and Forrest, but in his last fight, he was a wrestler.
Well said, rashad has an impressive array of knockouts throughout his career but his base is wrestling.. look to the tito, thiago silva, bisping, etc. fights.

As for the specific moves (rubber guard, flying armbar, etc.) the idea I have heard is that fighters who haven't used specific moves don't get them (thus rashad gets a head kick and shogun gets an omoplata).

I would assume shogun and machida are both capable of all bjj moves but if they want to make the highest level stuff specific to certain fighters (like say maia or hazelett, etc.) to create variety then hey, whatever.
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Old 05-05-2010, 07:51 AM   #492
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Quote:
Originally Posted by Gotmadskillzson
Do tell me something......maybe it is just a demo glitch.......but why does Rashad have a judo throw ? .
In some fight in the UFC Evans did said Judo throw.Hence he has it


Quote:
Originally Posted by Gotmadskillzson
Rashad and Machida are way too takedown happy in the demo. In real life they are more strikers then ground and pound fighters.
Machida goes for his leg trip takedown,Against any decent striker he faces.He took down Tito,Soku,Naka,hoger,Silva,etc,....If you go back and look Evans or Shogun he was trying it a couple times.As another poster said Evans got a little stand up happy after a couple KO the reality he is a ground fighter and he went back to his old ways in thiago silva fight.

It is shockingly accurate,Machida does not go takedowns as much against Shogun but against Rampage and Evans he keeps going for takedowns

Quote:
Originally Posted by Gotmadskillzson
Why can't I use the kimura to sweep in a MMA game yet ? That would be very cool to see.
People are already complaining about "ooma plata sweep".The Sub system is one of those things that needs work.Subs need to work a little bit differently than how they do now.

Quote:
Originally Posted by Gotmadskillzson
In the videos leading up to the demo release, I seen Machida perform a darce and anaconda choke on people, but don't see those sub moves listed for him in the demo.

What happened to the flying arm bar ?????

What happened to the body triangle ?

What happened to the rubber guard ?.
I will bet money that darce and anconda are one of those reverse subs,I forgot the exact name but in middle of some subs you can go for others subs.You won't see until you have person in that sub i think

In 2009 everybody got the generic bjj package,In 2010 moves are individual hence Machida and Shogun not have the rubber guard and body triangle something they have never done in mma match.Dustin Hazlett i full expect to have flying triangle and the rubber guard,Anderson Silva i expect to have body triangle.We won't have to deal with all those flying knees and superman punches from people who don't use that technique. Wanderlei does not have to be wrestling now either too



Quote:
Originally Posted by Gotmadskillzson
Anybody else notice that as soon as the fight goes to the ground the crowd starts booing ??????? LOL

.
That is realistic

Last edited by Luck911; 05-05-2010 at 08:22 AM.
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Old 05-05-2010, 07:59 AM   #493
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Quote:
Originally Posted by Gotmadskillzson
Do tell me something......maybe it is just a demo glitch.......but why does Rashad have a judo throw ?

Some more questionable things I have noticed after 50 games now........

Rashad and Machida are way too takedown happy in the demo. In real life they are more strikers then ground and pound fighters.

Why can't I use the kimura to sweep in a MMA game yet ? That would be very cool to see.

In the videos leading up to the demo release, I seen Machida perform a darce and anaconda choke on people, but don't see those sub moves listed for him in the demo.

What happened to the flying arm bar ?????

What happened to the body triangle ?

What happened to the rubber guard ?

How is it the cpu can be sweating hard but yet still have more stamina then my fighter who isn't sweating yet ?

Anybody else notice that as soon as the fight goes to the ground the crowd starts booing ??????? LOL

Has anybody pull off a transition sub move yet ???????? I swear with how quick they escape from subs, I don't see how it is even possible to transition into another sub move.
Remember that it's not like last year; when is the last time you saw any of the 4 fighters in the demo use rubber guard? I'm going to guess only a handful of fighters in the game do so, because only a handful do so in the UFC. Etc, etc with the moves you listed.

As for Evans - the guy is a wrestler. Remember his Thiago fight? Takedown city, with almost no standup offense (or even ground offense for that matter). Like the guy above me said; he only got standup happy because he was doing well with it. The second he gets his *** destroyed by Machida, he ends up going back to what he is - a wrestler.
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Old 05-05-2010, 02:04 PM   #494
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

I wish it was May 25th already.........With the overall ratings being so close this year, it is going to make it real hard to determine who I want to use in the online league.

I am glad I got the strategy guide on pre order too. For it seems it is going to come down to individual skill ratings for different skills and moves.

So far I have my eye on Hazlett, BJ Penn and Condit. I want to see how Dos Santos and Jon Jones is too.
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Old 05-05-2010, 03:31 PM   #495
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

Wow...great impressions fellaz If anyone has an extra code, shoot one my way...would ya? thanks
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Old 05-05-2010, 03:35 PM   #496
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Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

After getting utterly owned for 3 nights playing this game (I swear I only won twice, once by decision with Rua over Machida and again by freak KO, same fighters), I seem to have finally gotten the hang of the new features and can handle my business now on Expert. I noticed what others said on the difficulty levels -- seemed like I was getting a flash KO loss every time on Advanced, but could take it to decision on Expert using the same pacing. It's like the CPU pushes the fight more or the damage is tweaked slightly on Advanced where you get KO'd more easily.. I dunno, I just wanted to say that I noticed that too, even though I think Expert is still the best and most realistic difficulty (better pacing, CPU plays smarter, and is probably ultimately tougher than on other difficulty levels).

Now that I've gotten the hang of posturing up on the ground, the timing on sways (wish it was a dynamic sway system more along the FNR4 lines instead of a fixed and timed sway animation, but I'll live), and gotten some kind of handle on the clinch game, I've been able to control the fights for the most part. I really love being Rua against Machida and pushing the pace with leg kicks and trying to make him uncomfortable -- it's cool how the different fighters react to pressure and to losing the fight (seems like Machida shrinks away while Rampage tries a last-ditch effort to KO you).

I'm loving the boxing, the sway system makes it so much more effective compared to last year. I don't like how powerful/useful the LB strikes are, but hopefully there's some tweaking fatigue-wise or something to make the short quick punches a little more common and useful. I peppered Rampage with the jab as Rashad and it seemed effective in keeping him somewhat at distance and off balance, but I still got Flash KO'd easily by one of Rampage's LB uppercuts in the clinch. Just seems like if there's no severe damage penalty, it could become and issue with the really powerful fighters -- seems like if you land 3 or 4 of those as a powerful guy like Rampage, it's pretty much curtains.

so yeah, I'm very excited for the retail, especially against a human. I think the variets of situations that they added plus the expanded/personalized move lists will do a lot to take the staleness off of the online game that crept in early in 09. The ground system feels a little more open now but it isn't so easy to get mount or just reverse your way to full mount where the fights ended ~75% of the time in 09. The GnP is much more dynamic and less robotic, as is the clinch game (though the transition seem underpowered compared to the CPU, who can seem to get you in whatever clinch position they want and keep you there). The submission switching and all that will just make it even more fun against a person -- the predictability that the CPU is already displaying will be nullified by a human opponent... can't wait for the league and for the career mode (which seems much better than last year's, which I still had fun with).

Can't wait for my first gogoplata victory...

Also, I've seen fights end in KO (not TKO) from ground positions that I hadn't seen before. Rampage got back side control on me as Machida and landed 2 or 3 big LB shots to the head, which was enough to almost rock me (no grey screen) and he tagged me with another one that ended the fight immediately.

Another comment on the KOs -- hopefully there is more variety to the experience, as right now it's eiter 1) one-strike flash KO, with the winner standing there and/or starting to celebrate immediately after the strike lands (normally they jump on the wounded fighter until the ref stops it, it's very rare to blast them and KNOW they're done), 2) grey screen "helpless" TKO where they just jump on and pound away until the ref stops, or 3) the semi-rocked state where the fighter stumbles back a bit, this normally leads to a one-strike KO experience.

I LOVE that the stupid mouthpiece doesn't fly out all the time now, but the rag doll "dead on arrival" way they fall down and there is never any follow-up makes the KOs seem unrealistic. I know they probably didn't want it like last year where you can continue pounding them 6+ times after the ref stops the fight, but there should be some variety in the actual KOs.
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