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MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

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Old 04-26-2017, 11:20 PM   #473
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

I can't believe this game is called "MLB The Show", I expect so much more than I'm getting right now.
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Old 04-26-2017, 11:50 PM   #474
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Originally Posted by knich
Last year big problem with baserunning after patch. Problem is still there for autobaserunning



4k definitely needs work but the enhanced is smoother for me.
Cool. I will give the Enhanced setting a try. It's kind of silly that the high frame rate option is now stuttery, but if Enhanced is better I suppose I can't complain having better visuals.
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Old 04-27-2017, 01:02 AM   #475
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Played three games tonight using QC in a franchise mode. Wasn't interested in the pitch count, wanted to test hitting on my own. Using default sliders. I am not a great hitter. Always just use the x button and hardly ever use the power button. In crucial at bats and with two strikes I will use the contact swing just to protect. Against great pitchers, I use Rookie hitting and always pitch with all star. Veteran hitting against their # 2 pitchers and down. The bat sound really does not bother me because many times I play at night while my wife sleeps and I keep the volume down.

I'm am certainty no expert but it didn't take very long to realize that hitting had been toned way down. In 3 games I rarely saw a line drive or blooper single for myself or for the CPU team. Most hits were high shallow fly balls that the OF had all day to get under. The grounders were weak and rarely got through the IF, Almost all singles were grounders past the pitcher up the middle. The doubles and the line drive singles just weren't there.

The ball coming off the bat just didn't have the same trajectory. It could be just a coincidence but Double plays were plenty full. When there was a HR, it barely cleared the wall.

I boosted Human and CPU power sliders two clicks. I boosted Human and CPU solid hits two clicks, Dropped the fielders speed two clicks. I played two more games with those settings and once again I had my line drive and blooper singles back, even a couple of doubles and a triple. HR were going around 400 to 450. One went into the upper deck but Beltran just crushed a FB I left up high on a 3 2 count.

So I do believe the Hitting issue can be adjusted to your liking using the sliders until they patch it. Again this is just based on a few games but I definitely seen the difference. I could live with this if they didn't patch it.

Now if I could just find a work around for the QC pitching issues. Then I really could enjoy the game, I just can't play full pitch, I do not have the patience. I would never draw a walk. I guess I could just sim or fast forward the first 4 or five innings and then jump in the game. Maybe I will try that, By simming the first few, I won't kill all my batters and there aver.
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Old 04-27-2017, 07:25 AM   #476
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Having some occurrences of this bug in DD - 3 times tonight (although being able to actually get through a game in DD since the patch is a plus - at least the whole thing doesn't freeze now)



(poor guy on that first one....dude had absolutely no idea what was going on. and I wasn't about to try and move my 2B runner)

There was already a bug report on this issue and I replied to it including that video.
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Old 04-27-2017, 07:33 AM   #477
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Quote:
Originally Posted by bkrich83
Bat sounds seem the same to me. I'm on a pro.


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Are you using headphones to play or just the sound from your TV?
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Old 04-27-2017, 09:54 AM   #478
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Quote:
Originally Posted by IrishSalsa
Oh wow this is something I never checked or thought about. Personally once the cpu brings in the bullpen I switch teams and manage the cpu bullpen for them the rest of the game. Including mound visits which the cpu rarely uses.

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I noticed that the other night as well (didn't get to play last night). I wonder if that is part of the bug?
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Old 04-27-2017, 09:59 AM   #479
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

Quote:
Originally Posted by stealyerface
I have a weird idea about the QCs, and this might be totally out there in left field, but I thought about it with regards to charting pitches, and trying to get accurate counts.

If an at-bat starts with a 1-2 count, is it possible the game have figured in a couple foul balls prior to the actual at-bat taking place?

What's to say that when the CPU dice-rolls the algorithm for the count that is on the batter when the user gets into the action, that the two strike count could not have had a multitude of foul balls figured into the equation?

Especially guys who have the Foul Ball Frequency set up at 7-8, why wouldn't the CPU figure that into the mix?

Let's say in the course of the six innings, the CPU pitcher starts his at-bats against your guys with 50% two-strike counts. That is nine batters with a two strike count, and let's say out of those nine, the batter fouled off 2.2 pitches in the at-bat, before it went live. That is 19.8 extra pitches, now factor in a couple really good at bats, and with the Foul Frequency slider cranked up, let's say the CPU figures half of those batters with 4+ foul balls. That is another 12 pitches. Added to the previous 20 is 32 more possible pitches.

So, when the CPU takes out the pitcher with 60 pitches, he might potentially have 92

And thus, he gets pulled accordingly.

So, the behind-the-scenes pitch count might hold more than meets the eye, especially when guys have cranked up the Foul Frequency to try and make their QC at-bats more realistic.

Just a thought.
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I posted something similar previously. Since QC has started, the game always shows wayyyy more pitches thrown for the pitcher after the game than it does in game. However it always didn't seem to matter, but the game clearly has something in it that counted the extra pitches thrown. I am wondering if that is where the problem lies? Something that worked functionally (cosmetically wrong) in the past has now been toggled and the AI thinks they have thrown the pitch count that is displayed after the game instead of what they have thrown in game.
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Old 04-27-2017, 10:21 AM   #480
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Re: MLB The Show 17 Patch 1.04 Available Now, Patch Notes Included

https://youtu.be/2zWKJyMXafg


https://youtu.be/0hvnbtOhHoo


https://youtu.be/hjk6h3grSrw



I wasn't sure where to put this but I just had 3 odd plays happen in my game, all by Jose Altuve, the baserunning one and the DP one aren't too bad but there still plays that shouldn't really happen


But the one where he just holds onto the ball and lets Smoak reach base is something I've never seen before
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