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MLB The Show 17 Video - Gameplay Improvements & Animations Expansion

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Old 02-09-2017, 03:59 PM   #273
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Re: MLB The Show 17 Video - Gameplay Improvements & Animation Expansion

Quote:
Originally Posted by agentlaw13
Agree. From that Heyward catch, plant, and throw sequence, it looks like we might get some refreshing animations.
I am hopeful.

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Originally Posted by agentlaw13
I wish they would take out the catch where the outfielder is running one direction but he stretches out his glove hand/arm in the opposite direction of where he is running too. Always thought that was an odd animation that you rarely see irl.


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I honestly don't mind that animation but it plays far too frequently. New catch animations are certainly needed.
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Old 02-09-2017, 04:02 PM   #274
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Re: MLB The Show 17 Video - Gameplay Improvements & Animation Expansion

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Originally Posted by countryboy
I am hoping that some of the new animations are new diving/jumping/lunging catch animations for outfielders in particular. I personally, think the ones they have now lack "excitement/flair" for lack of better terms.

I want to see a catch animation play out that makes me say "WOW! What a catch!"
I'm more pleased at the news that the computer won't be making perfect diving grabs every time anymore! That's what made them seem so routine imo, if I ever manage a diving catch I'm well pleased.

On the whole player models thing, it might just be the way I am, but I couldn't care less, I won't even notice after an hour. New animations and more realistic gameplay I will enjoy and will make a big difference to me, but what stuff actually looks like fades from my view within minutes of noticing it. But then again, I'm not that observant of details as my wife would testify. I probably couldn't even say what colour the walls of our house are, it's all just background to me after the initial noticing.
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Old 02-09-2017, 04:13 PM   #275
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Re: MLB The Show 17 Video - Gameplay Improvements & Animations Expansion

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Originally Posted by LastActionHero
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Ha true! But I'd prefer them over static jerseys.
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Old 02-09-2017, 04:18 PM   #276
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Re: MLB The Show 17 Video - Gameplay Improvements & Animations Expansion

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Originally Posted by breakfastcat
You know, I know this board likes to talk about new player models all the time, and I agree with it for the most part. They feel outdated, compared to what other games are doing. But the more I think about the current ones, the more I realize that it's not necessarily player models themselves that aren't great. It's really just the cloth physics on the jerseys that could be improved.

They could keep all the same overall model and animations intact, but if they could make the jerseys have more free-flowing physics to them so that they don't look so stiff, similar to NBA 2k's jerseys, I think it would do wonders for the look of the players. Have the jerseys bounce slightly when players are running, let them subtly blow in the wind, twist when players swing, etc. Stuff like that would make a big difference to the look and atmosphere of the game, without having to go and re-do the player models entirely, animations and all. I don't know how possible something like that would be to implement, but it's gotta be easier than changing the entire animation engine for all new player models.

Seeing the slight change in Arrieta's sleeves in that pic makes it seem like they are going more down the route of improving jerseys, and hopefully something like more advanced cloth physics is not too far down the line.
Cloth physics can certainly add to it, but it definitely boils down to player models and animations.

With regards to player models, cloth physics isn't going to change the length of the arms, torso, versus a player's leg length. It also isn't going to change the shoulder, waist to hip ratio. It's not going to change a player's vertical height. It's also not going to change how the neck region looks when the person turns his head.

With regards to animations, the number one problem I've always seen as to why the game doesn't truly capture the essence of player movement comes down to how the team handles motion capture is in game adrenaline rush. In game adrenaline rush is missing during motion capture sessions. Secondly, I suspect either none of the MoCap pitches are thrown at 90+mph velocity which is why MLB the Show Pitcher's whole body follow through doesn't look as authentic as they could be. An outfielder 395 feet away from homeplate isn't going to be captured via MoCap sessions if the MoCap artist doesn't have the same amount of "space/distance" to work with. If he doesn't use the same force, velocity, effort, arm/torso/shoulder/legs to throw a ball 395 feet (or the distance from him to the cutoff man) during the mocap sessions, it's not going to replicate what we see on TV or how the body actually moves.
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Old 02-09-2017, 04:26 PM   #277
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Re: MLB The Show 17 Video - Gameplay Improvements & Animations Expansion

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Originally Posted by tnixen
They might not be full blown new player models but I definitely see some improvements!

His arms look better to me too.
Wow, no he looks far too short for his head size. Sorry but it's disproportionate.
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Old 02-09-2017, 05:05 PM   #278
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Re: MLB The Show 17 Video - Gameplay Improvements & Animations Expansion

Oh it's 2 pm pacific time, Damnit.

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Old 02-09-2017, 05:12 PM   #279
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Re: MLB The Show 17 Video - Gameplay Improvements & Animations Expansion

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Originally Posted by sandmac
Wow, no he looks far too short for his head size. Sorry but it's disproportionate.
Still not as disproportionate as Tommy LaStella
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Old 02-09-2017, 05:13 PM   #280
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Re: MLB The Show 17 Video - Gameplay Improvements & Animations Expansion

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Originally Posted by DamnYanks2
Oh it's 2 pm pacific time, Damnit.

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Ha, yeah I sat down with lunch right at my desk at 2pm EST and was ready to go, then I realized my mistake.
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