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MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

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Old 02-11-2016, 03:36 PM   #289
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Re: MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

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Originally Posted by nemesis04
Actually in the game currently the system rewards the user for taking the correct route. If you were to pull off those two examples above, the second one will yield a far better animation transition that will allow you to get the ball off quicker and more accurately.
You might be right, animation-wise at least. Not sure if momentum plays into it yet.

The bigger point was that the CPU didn't make the rounded routes before, so if they do now, then that will be a plus. Here's to hoping they can do more with it in the future.
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Old 02-11-2016, 03:48 PM   #290
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Re: MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

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Any chance we see Yankee Stadium on today stream Ramone ?
None, but Brewer fans will be happy.
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Old 02-11-2016, 03:49 PM   #291
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Re: MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

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Originally Posted by Blzer
You might be right, animation-wise at least. Not sure if momentum plays into it yet.

The bigger point was that the CPU didn't make the rounded routes before, so if they do now, then that will be a plus. Here's to hoping they can do more with it in the future.
Nem is 100% correct and yes momentum plays a part.
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Old 02-11-2016, 03:53 PM   #292
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Re:Must me MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

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None, but Brewer fans will be happy.
Must mean the first look at closed roofs
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Old 02-11-2016, 04:00 PM   #293
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Re: MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

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Originally Posted by CMH
Better routes as opposed to what?

Fielders already took great routes. It's one of the reasons gamers complain about the lack of doubles and triples.

If it's that fielders won't take those good routes, that means the programming is purposely making players field poorly which is fine for poor fielders. I welcome that.

If that's the case, why is it called better routes?
It is being marketed as realistic routes. Which to me is introducing more of a human element in how they interpret a hit. The CPU always tended to play too perfect giving up on balls too early and setting up for the perfect carom etc. It sounds like there was some imperfection programmed into the mix.

Last edited by nemesis04; 02-11-2016 at 04:08 PM. Reason: Spelling
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Old 02-11-2016, 04:01 PM   #294
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Re: MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

We saw them talk about how the Human IK Engine helps prevent the sliding feet issue with pitchers, but does it also help with the sliding feet with batters in the box?
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Old 02-11-2016, 04:07 PM   #295
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Re: MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

Hopefully we can see Citizens Bank Park in a future stream.

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Old 02-11-2016, 04:10 PM   #296
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Re: MLB The Show 16 Twitch Stream - Gameplay and Animation (Archive Available)

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Hopefully we can see Citizens Bank Park in a future stream.

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I don't think we will see the final build of the stadiums until they introduce PBR in the graphics stream. Any stadiums they show at this point are probably to show off other additions (dirt infields, retractable roofs etc.)
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