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RTTS created player perk boost question

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Old 04-23-2025, 10:09 AM   #1
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RTTS created player perk boost question

First of all there is no separate RTTS subforum right like there is for franchise or am I missing something?

Anyway I’ve got a question regarding the perks and equipment. Does the equipment this year only give you a boost when a perk is active? Like for instance with diamond batting glove you only get the 3% hitting boost when a hitting perk is active?

Having said that since a few days I get like a maximum of 1 point boosts even if there are multiple perks active and I got mostly diamond equipment where last week I got like 10+ points boosts on various attributes…?



Did they change something with a patch or am I missing something?

Thanks!
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Old 04-23-2025, 04:21 PM   #2
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Re: RTTS created player perk boost question

Anyone? .
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Old 04-24-2025, 11:45 AM   #3
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Re: RTTS created player perk boost question

Ok I’ll continue my own investigation, I deleted all the equipment of my created RTTS player and all attributes (perks activated) stayed exactly the same so this must be a bug right? Otherwise what’s the purpose is all the equipment ?!

And like I said before I had like 10+ boosts on some attributes because of some diamond equipment here and there…
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Old 04-24-2025, 12:00 PM   #4
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Re: RTTS created player perk boost question

It seems like us RTTS players are a bunch of introverts-over the years I've had the hardest times getting the simplest questions answered-and not just this forum either.
It's not me either-I have good responses across the internet on other topics.
I wish I could help you but I'm still playing 24.
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Old 04-24-2025, 03:37 PM   #5
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RTTS created player perk boost question

Quote:
Originally Posted by tanman05851
It seems like us RTTS players are a bunch of introverts-over the years I've had the hardest times getting the simplest questions answered-and not just this forum either.
It's not me either-I have good responses across the internet on other topics.
I wish I could help you but I'm still playing 24.

Looks like it yeah haha.
Anyway here goes nothing.
I’ve got another example.
At this picture it shows I get a +5 power and +4 clutch for this at bat:

The I press pause to see if it reflects in my attributes and then it shows only +3 power:

So is this system totally flawed/bugged or am I just not understanding this whole perk/equipment system this year?
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Old 04-24-2025, 07:25 PM   #6
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Re: RTTS created player perk boost question

Quote:
Originally Posted by LastActionHero
At this picture it shows I get a +5 power and +4 clutch for this at bat:
These attribute boosts are more due to your relationships with other players.

If you're at bat, they apply to you. If you're on base, they apply to the current batter.

Basically, just keep playing and your relationship with your teammates will always get stronger--especially if they're involved in the play, or are your team's current pitcher. I don't think I've ever seen a value go down in this game.

Previous games had brief scenes with multiple dialogue choices on how to respond to another player's concerns, which helped boost relationship values further. I miss that feature--though, if I recall, this was also the only way for these values to drop.

Presumably, when a teammate goes to another team whether by trade or free agency, that friendship value becomes a rival value, and I have yet to have this happen, so I don't know what would happen there.

In other words, the longer he's on the team with you, the higher the value, and the stronger the boost.

I'm a catcher on the Marlins right now, and I maxed out my value with Dillon Head because he followed me up from the minors, and his friendship value came with him!

Only applies in RTTS.
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Old 04-24-2025, 08:49 PM   #7
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Re: RTTS created player perk boost question

Quote:
Originally Posted by LastActionHero
First of all there is no separate RTTS subforum right like there is for franchise or am I missing something?

Anyway I’ve got a question regarding the perks and equipment. Does the equipment this year only give you a boost when a perk is active? Like for instance with diamond batting glove you only get the 3% hitting boost when a hitting perk is active?

Having said that since a few days I get like a maximum of 1 point boosts even if there are multiple perks active and I got mostly diamond equipment where last week I got like 10+ points boosts on various attributes…?



Did they change something with a patch or am I missing something?

Thanks!
The way I understand it, your equipment only boosts your perks. For instance, you may have a perk that raises your contact when you're losing in the 7th inning. Your equipment will boost this perk by like 5 percent if it's silver equipment, 10 percent if it's gold etc. When you look at your equipment it will tell you something like, "boosts all offensive perks by 6 percent." So you won't see the boosts on your attributes as the effect only happens when your perks activate in game.


I haven't figured out if it's worth putting points into perks to increase these effects because it also means points that you aren't raising your attributes. I think the question is does boosting perks and then adding equipment make you perform so much better that you'll be earning more points through your game-play to make it worth the price? Am not sure yet.



Hope this helps and isn't too convoluted an explanation.
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Old 04-25-2025, 07:31 AM   #8
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Re: RTTS created player perk boost question

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Originally Posted by wryan1978
I haven't figured out if it's worth putting points into perks to increase these effects because it also means points that you aren't raising your attributes. I think the question is does boosting perks and then adding equipment make you perform so much better that you'll be earning more points through your game-play to make it worth the price? Am not sure yet.



Hope this helps and isn't too convoluted an explanation.

Appreciate the explanation!
Wondering this myself to every time I’m distributing my point…should I raise my contact or maybe put some to a perk haha.
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