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MLB 14 The Show Fact Sheet (PS Vita, PS3, PS4)

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Old 02-17-2014, 07:38 PM   #193
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Re: MLB 14 The Show Fact Sheet (PS Vita, PS3, PS4)

Completely re-done catcher animations suite (over 150 all-new catcher animations)

Perhaps my #1 requested feature. The catching animations have been stale for years.

I really, really, really hope this means we will finally see catchers frame pitches, set-up high and actually place their gloves on the corners. Somehow missed this when I first read it as I glanced over the first few "facts", but this is huge!

Also, echoing what people have been saying that I hope some of the (Online Franchise) additions. I have ato assume stuff like trade, contract and lineup logic and other stuff must be in the offline version as well. That would be really frustrating to only have it available in the online mode. It has to be, I cannot see San Diego specifically adding in new logic to the online mode and leaving it out of the offline mode. Unless they are specifically referring to some form of logic that onyl affects two or more players... I hope we get clarification on this.

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Old 02-17-2014, 07:45 PM   #194
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Re: MLB 14 The Show Fact Sheet (PS Vita, PS3, PS4)

Quote:
Originally Posted by MrOldboy
Completely re-done catcher animations suite (over 150 all-new catcher animations)

Perhaps my #1 requested feature. The catching animations have been stale for years.

I really, really, really hope this means we will finally see catchers frame pitches, set-up high and actually place their gloves on the corners. Somehow missed this when I frist read it as I glanced over the first few "facts", but this is huge!
Hopefully that it will also mean they will animate correctly coming out of the crouch when fielding a ball in front of the plate. Should eliminate the jack rabbit sprint where he has the ball before the batter is out of the box.
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Old 02-17-2014, 07:50 PM   #195
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Re: MLB 14 The Show Fact Sheet (PS Vita, PS3, PS4)

Quote:
Originally Posted by nemesis04
Hopefully that it will also mean they will animate correctly coming out of the crouch when fielding a ball in front of the plate. Should eliminate the jack rabbit sprint where he has the ball before the batter is out of the box.
I hope so too, but even if the behind the plate aspect of the catcher animations is improved with more variety that will be a huge step up.

The fact that you can tag a runner out on a dropped 3rd strike is pretty crazy, the issue of the cather getting up too fast should be addressed like you said.
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Old 02-17-2014, 07:51 PM   #196
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Re: MLB 14 The Show Fact Sheet (PS Vita, PS3, PS4)

Quote:
Originally Posted by RyanLaFalce
I noticed you quoted me, but didn't respond to it. Was it supposed to be like that, or are you waiting on SCEA to respond?

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No...I meant to.
Mid season contracts are not an option this year. This would require a complete rework of the franchise logic....in just about every aspect.
I do expect to see this in future versions.

Quote:
Originally Posted by Born Again
So like 1-20 = F, 21-40 = D, 41-60 = C, 61-80 = B, 81-99 = A or something in that proximity?
Yes...but like below.....

Quote:
Originally Posted by Bullit
I could be wrong but a few years ago I had a talk with Knight and Russell. I believe the potentials are more in line with a grading scale in schools. By that I mean that to be a "A" rated player was more around 92/94 + "B" was in the 80's "C" was in the 70's and "D" was in the the 60's and "F" was anything below 55/60.

Now don't quote this as gospel because it has been a while, just trying to share some knowledge.
It's more like this....and a 90-99 will be an A....and unless you go into the editor, you won't know exactly which # it is.

Quote:
Originally Posted by kehlis
I'm assuming this means A-F will no longer be an option or even seen, I would assume that player x's potential is a 92 so to you and me, we see that as an A.


Could (and likely am) be wrong.
You will still see the potential letter, but you won't know the exact number on the player card or manage screen...just in the editor...

Quote:
Originally Posted by bcruise
I can just see the veins popping in Knight's neck when the topic of numbered potential ratings comes up.
You have NO idea(well.....I guess you do )

Quote:
Originally Posted by MLB Bob
So the bullet points listed for "online Franchise" are we to assume they are not included in anyway for offline as well?
Waiting to hear.
I REALLY hope so. Some of the additions and changes are really encouraging.


Quote:
Originally Posted by Bullit
I really don't know. But I kind of hope it is something like that. Although I do like having a Letter. Meaning that we see an A but don't really know if it is a 99 or a 92. Not a big difference but it could mean a big difference when skills start to decline. If somebody is a 99 and drops 3-5 points nor real big deal. But if a 92 drops 3-5 points he isn't an A anymore.

I hope that makes some kind of sense????
This is more in line with what it is.....number translates into letter.
You will NOT see the +/- grades(that you used to get clued to by the scouting report)....just the current A/B/C/D/F

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Old 02-17-2014, 07:51 PM   #197
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Re: MLB 14 The Show Fact Sheet (PS Vita, PS3, PS4)

Quote:
Originally Posted by SVCbearcat10
Some nice additions but hard to be too excited with the release being 3 months away still.


It's only half way through the season.
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Old 02-17-2014, 07:57 PM   #198
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Re: MLB 14 The Show Fact Sheet (PS Vita, PS3, PS4)

Quote:
Originally Posted by Curahee
[*]More than 50 new fielding animations
How many of those are because of this:


Quote:
Originally Posted by Curahee
[*]Left-handed infielders

Left handed SS and 2B turning two? Weird.

.
.
.

How many? Zero.
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Old 02-17-2014, 08:00 PM   #199
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Re: MLB 14 The Show Fact Sheet (PS Vita, PS3, PS4)

WoodWeaver....

Could you comment on the offline/online franchise improvements and confirm that the ones listed for "online" are also present(or worked on...perhaps differently ...but worked on) for "offline" franchise mode?

Thanks!

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Old 02-17-2014, 08:01 PM   #200
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