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MLB 12 The Show Video - Pulse Pitching, Zone Analog Batting, Broadcast Presentation

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Old 01-11-2012, 04:00 PM   #97
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Re: MLB 12 The Show Video - Pulse Pitching, Zone Analog Batting, Broadcast Presentati

Quote:
Originally Posted by heroesandvillians
Great stuff here. Especially the new broadcast cuts.

Though I intend on using Pulse pitching day one, I've got to agree with the masses here. The graphic isn't a beauty queen. Pared and EnigmaNemesis' suggestions are wonderful. Just light tweaks that would make a world of difference. Good ideas fellas.

As far as the ball seeming to jump off the bat a bit faster; and I kind of already touched on this is the Gameplay questions thread, I've got to say that I'm curious about overall offense (specifically BABIP).

Last year's game was by far the best in this category in the entire series. But, with a slower pitch speed, slower fielders, lesser fielder reaction and arm strength, and seemingly faster moving baseballs, I wonder if SCEA had to counter program the gameplay to compensate for BABIP?

Anyway, just thinking out loud here. I love what I'm seeing! Off to watch the video for the third time!
I think, of their ball physics rewrites, they've induced more air drag/resistance to the flight of the ball. If not that, it definitely takes slower hops on the grass. No confirmation yet on whether it takes faster hops on the dirt, though.
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Old 01-11-2012, 04:01 PM   #98
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Re: MLB 12 The Show Video - Pulse Pitching, Zone Analog Batting, Broadcast Presentati

Catcher at 5:13. That looks EXTREMELY painful.
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Old 01-11-2012, 04:01 PM   #99
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Re: MLB 12 The Show Video - Pulse Pitching, Zone Analog Batting, Broadcast Presentati

I am very excited about the ball physics as it has been severely lacking.
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Old 01-11-2012, 04:03 PM   #100
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Re: MLB 12 The Show Video - Pulse Pitching, Zone Analog Batting, Broadcast Presentati

Quote:
Originally Posted by Pared
You bastards... everyone was too busy playing while I was fighting for stuff like this.

Where was this a few months ago!!!

#occupypulsepitching
We all have our battles!
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Old 01-11-2012, 04:06 PM   #101
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I remember Russell saying something last year about a whole new assortment of old school uniforms and combinations of uniforms that werent included in last years version. Ie the old Pitt Pirates 77 team that had like 8 different combo unis., etc

Also, is there any addition of Historical Data that you can now track and look up for each season of your dynasty so you can see all the league leaders, playoff and WOrld Series boxscores, stats of any season in your Franchise?.....Sort of like an MLB Almanac feature in your Franchise that stores all previous seasons stats?
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Old 01-11-2012, 04:07 PM   #102
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Re: MLB 12 The Show Video - Pulse Pitching, Zone Analog Batting, Broadcast Presentati

Quote:
Originally Posted by nemesis04
We all have our battles!
... GI JOE?????

I liked the one pitch heat zone thing... I just hope it can be enabled WITHOUT the strike zone.
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Old 01-11-2012, 04:08 PM   #103
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Re: MLB 12 The Show Video - Pulse Pitching, Zone Analog Batting, Broadcast Presentati

Quote:
Originally Posted by heroesandvillians
As far as the ball seeming to jump off the bat a bit faster; and I kind of already touched on this is the Gameplay questions thread, I've got to say that I'm curious about overall offense (specifically BABIP).

Last year's game was by far the best in this category in the entire series. But, with a slower pitch speed, slower fielders, lesser fielder reaction and arm strength, and seemingly faster moving baseballs, I wonder if SCEA had to counter program the gameplay to compensate for BABIP?
I feel the "batted ball speed being faster" has been emphasized a bit more than it really needs to be, though understandable since it's one of the first things explicitly mentioned by Ramone... To me, it's more important that whatever tweaks they've done end up producing a wider hit variety, including poor hits and those solidly hit balls getting affected more by air drag, spin, etc. Those are yet to be seen.

But Howard's opposite field hit does look nice.
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Old 01-11-2012, 04:17 PM   #104
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Re: MLB 12 The Show Video - Pulse Pitching, Zone Analog Batting, Broadcast Presentati

My early feelings on this first video are the following.

The first thing that really sticks out to me is how the ball seems to have a lot of Slice,Bounce and speed to it. I think we are going to really love the new Ball Physics. Also I can hear new ball off the bat sounds for sure. Also the crowd does seem a little more active during that mayberry tripple then it has in past games I think. As for the new stat overlays I am very happy to see the player photos removed from the batter walk up stat overlay. And I like how the overlays appear on screen its very sharp looking. And to tell you the truth I think it now looks just about perfect. I also really like the new scorebar at the top of the screen. There is only 2 things I would change for next year to make it perfect and that is instead of having it say "1 Out" replace that with 3 white dots and each one turns yellow when a out in recorded. Also having the pitchers pitch count on it would be great too. I also like the new wipe screen looks better and seems to be a little faster which is nice. I also LOVE how the new jumbotron looks at Citizens Bank Park. Sony really nailed it! They even added the distance numbers on the left field foul pole and moved the 334 a little to the right just like in real life. Also they seem to have fixed the odd looking bending of the arms when the batters swing. And yes those gloves are indeed closing now. You can see Mayberry's glove close on that ball he ran down at 3:00 into the video.

I did however notice something kind of odd. In the top of the 5th inning the chalk around Home Plate is starting to disappear and then in the bottom of the 5th inning it looks perfect again. I hope in the final build the chalk will be almost be gone by the last out of the game.


Thats about all I can say for now from this first video. I know Russell said the CES build has only like 25% of the new Presentation stuff. So like 75% is missing from this build. So I am really looking forward to seeing more of the On Screen stat displays. I hope some of the things on my wishlist made it in. Removing the photos from the batter walk up stat overlay was on my wishlist. So I guess I can remove that one

So far I like what I see!

P.S. My guess for what the "Diamond Dynasty Mode" is we can now have 9 human players per team one for each position.
So you could have 18 guys playing in the same game.

Last edited by tnixen; 01-11-2012 at 04:34 PM.
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