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Old 05-23-2011, 10:10 AM   #1
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Slow/incorrect animations...

Is anyone else as tired of these as I am? Players pumping the ball into their glove (esp pitchers) on plays where they need to pick it up and fire the ball to a base. it makes 1-4-3 double plays virtually impossible. Had one yesterday where the ball was looped just out of reach over my firstbasemans head into right field. the runner at first was sliding back into the bag at first just as the ball hit. he had to finish his slide back, get up and then take off for 2nd. My right fielder was pretty close to the ball so it should have been an easy FC to 2nd, but what happens? as Im running my RF suddenly slows WAY down, grabs the ball, does a pump and then throws to 2nd too late to get the runner. Dont even get me started on the animation where the infielder doesnt extend his arm on a ground ball and it goes right by him. Is this stuff gonna be fixed for next year? Until they work on the actual mechanics and animations for gameplay instead of adding stuff like COW and analog hitting I may have to take the madden route when it comes to this game.
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Old 05-23-2011, 12:53 PM   #2
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Re: Slow/incorrect animations...

You're right about there being some bad animations. I usually just try to ignore them and treat them as if they even out the things that happen in the game that wouldn't happen in real life, like excessive pickoffs if you take an extra step on your lead.

I'm just curious, though, why you'd be turning a 1-4-3 double play. In almost every instance, it should be 1-6-3.
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Old 05-23-2011, 02:03 PM   #3
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Re: Slow/incorrect animations...

If you have fielders constantly pumping before throwing, you are missing the branch on throws.



Quote:
Originally Posted by jd369
Is anyone else as tired of these as I am? Players pumping the ball into their glove (esp pitchers) on plays where they need to pick it up and fire the ball to a base. it makes 1-4-3 double plays virtually impossible. Had one yesterday where the ball was looped just out of reach over my firstbasemans head into right field. the runner at first was sliding back into the bag at first just as the ball hit. he had to finish his slide back, get up and then take off for 2nd. My right fielder was pretty close to the ball so it should have been an easy FC to 2nd, but what happens? as Im running my RF suddenly slows WAY down, grabs the ball, does a pump and then throws to 2nd too late to get the runner. Dont even get me started on the animation where the infielder doesnt extend his arm on a ground ball and it goes right by him. Is this stuff gonna be fixed for next year? Until they work on the actual mechanics and animations for gameplay instead of adding stuff like COW and analog hitting I may have to take the madden route when it comes to this game.
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Old 05-23-2011, 02:13 PM   #4
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Yeah, like Joey said, it sounds like you are missing the branch point. Try this, switch to and take control of the outfielder (moving the left stick) while throwing (pre-loaded of course) at the same time with the right stick. I think a lot of people let the CPU go into whatever fielding animation and just worry about the throw, not realizing you can actually charge the ball manually.


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Old 05-23-2011, 04:37 PM   #5
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Re: Slow/incorrect animations...

Quote:
Originally Posted by Joey
If you have fielders constantly pumping before throwing, you are missing the branch on throws.

Tell 'em Joey. Great post.

I will add that there are some "pump the ball before throwing animations" that need to be removed when fielding a bunt. We've discussed this at length and I'm hopeful next year will be the year they are FINALLY removed.

Aside from that type of scenario, I think Joey's post is spot on.
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Old 05-23-2011, 06:59 PM   #6
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Re: Slow/incorrect animations...

Quote:
Originally Posted by BIG17EASY
You're right about there being some bad animations. I usually just try to ignore them and treat them as if they even out the things that happen in the game that wouldn't happen in real life, like excessive pickoffs if you take an extra step on your lead.

I'm just curious, though, why you'd be turning a 1-4-3 double play. In almost every instance, it should be 1-6-3.
You are right it is 1-6-3 lol. I picked the wrong number.

Quote:
Originally Posted by Joey
If you have fielders constantly pumping before throwing, you are missing the branch on throws.

I dont use meter throwing. the pumps are for infielders, particularly the pitcher fielding a ground ball. the slow down in animations are more for outfielders. It literally gives a guy 5 to 6 extra steps when there should be no extra steps gained.my outfielder didnt do the ground ball pump, but outfielders dont charge a ball then slow to a trot halfway to it so the guy running can make it into the base when he should have been out by a mile. the fielding animations are pretty crappy and need to be worked on extensively.

also, russell are you "thanking" these posts cause you think there isnt anything wrong with the animations?

Last edited by jd369; 05-23-2011 at 07:04 PM.
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Old 05-23-2011, 07:27 PM   #7
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Re: Slow/incorrect animations...

Quote:
Originally Posted by jd369
You are right it is 1-6-3 lol. I picked the wrong number.



I dont use meter throwing. the pumps are for infielders, particularly the pitcher fielding a ground ball. the slow down in animations are more for outfielders. It literally gives a guy 5 to 6 extra steps when there should be no extra steps gained.my outfielder didnt do the ground ball pump, but outfielders dont charge a ball then slow to a trot halfway to it so the guy running can make it into the base when he should have been out by a mile. the fielding animations are pretty crappy and need to be worked on extensively.

also, russell are you "thanking" these posts cause you think there isnt anything wrong with the animations?
What type of fielding do you use, CPU or manual?
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Old 05-23-2011, 07:31 PM   #8
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Re: Slow/incorrect animations...

Quote:
Originally Posted by nemesis04
What type of fielding do you use, CPU or manual?
manual, press the button and throw. I have never liked meter throwing. Im pretty sure everyone knows the animation Im talking about. your pitcher gets one hit back to him and you turn to fire to 2nd to start a double play but he pumps (sometimes double pumps) and you dont even get the one out at 2nd when it should have been an easy double play.
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