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MLB 11 The Show Demo Available Now, Post Your Impressions Here

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Old 02-24-2011, 09:46 AM   #473
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Although I'm striking out all the time, I'm really liking the analog hitting. Originally I thought that I would play with zone hitting but I can see that analog may be the way to go. However, my one concern with analog hitting is that the user has no control over the height of the swing. Here's a perfect example of what I'm talking about



Why is my PCI over the ball? Was it something I did? If I have "perfect" timing shouldn't I hit the ball. The result of this was a swing and a miss.
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Old 02-24-2011, 10:00 AM   #474
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

I played 7 games with analog hitting and never scored a run. I switched back over to buttons and won 3-2 in 11 innings.

Yeah, Analog feels better when you rip one into the gap, but it's so hard to get the timing right that I don't think I'll stick with it.
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Old 02-24-2011, 10:06 AM   #475
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by Mom41
I understand this frustration about the stride but it's one of my absolute favorite parts of the analog batting. The load/stride makes it feel so much more like you're facing a real entity on the mound, a real person that you're competing against, not just a ball coming at you.
Same here. It makes total sense to have to focus on your stride. People ask and ask for as real experience we can get out of a video game and IMO this is a pretty good representation.
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Old 02-24-2011, 10:08 AM   #476
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by Gagnon39
Although I'm striking out all the time, I'm really liking the analog hitting. Originally I thought that I would play with zone hitting but I can see that analog may be the way to go. However, my one concern with analog hitting is that the user has no control over the height of the swing. Here's a perfect example of what I'm talking about



Why is my PCI over the ball? Was it something I did? If I have "perfect" timing shouldn't I hit the ball. The result of this was a swing and a miss.
It's based on player ratings. Just like in real life you can can perfect timing and still miss under or over the ball.
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Old 02-24-2011, 10:17 AM   #477
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Originally Posted by Skyboxer
It's based on player ratings. Just like in real life you can can perfect timing and still miss under or over the ball.
IMO, player ratings should affect PCI size ONLY. I played high school ball, and am not exactly talented, but I still can swing a bat higher or lower in the zone at will. Whether I will connect is the hard part.

The easy solution would be to mix the timing and influence (left/right) of analog hitting with full-control PCI with the left stick. The PCI would still be moveable, and would have heavy influence on contact. Timing would still mean A TON. Pushing up to the left/right would help boost contact on inside/outside pitches.

IMO, simple solution and MORE OPTIONS!!!
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Old 02-24-2011, 10:48 AM   #478
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Originally Posted by dasfette
IMO, player ratings should affect PCI size ONLY. I played high school ball, and am not exactly talented, but I still can swing a bat higher or lower in the zone at will. Whether I will connect is the hard part.

The easy solution would be to mix the timing and influence (left/right) of analog hitting with full-control PCI with the left stick. The PCI would still be moveable, and would have heavy influence on contact. Timing would still mean A TON. Pushing up to the left/right would help boost contact on inside/outside pitches.

IMO, simple solution and MORE OPTIONS!!!
That was my recommendation on another thread of impressions. I think having the left stick be your batter's eyes like in zone batting, along with the pull back (stride) and up (swing) still implemented would work. I think what would make it as easy as possible would be to have the right sticks direction not effect the outcome of the swing. The left stick should impact the direction and location of your bat and the right stick should impact the stride and swing timing. Maybe this is the direction the devolopers are planning on going in the future, and what we have now is the beginning of the implementation?
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Old 02-24-2011, 10:48 AM   #479
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by Flaxseed Oil
I played 7 games with analog hitting and never scored a run. I switched back over to buttons and won 3-2 in 11 innings.

Yeah, Analog feels better when you rip one into the gap, but it's so hard to get the timing right that I don't think I'll stick with it.
Exactly where im at.

I like the feel of analog but its very hard to get the timing down, especially with all hitters having different strides etc.

Timing only button hitting on good old HOF for me
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Old 02-24-2011, 10:59 AM   #480
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

What's the longest game anyone has played? My aforementioned 11 inning affair was my longest yet, but I've had a couple of games go into the 7th.
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